Описание:
Вы - герой - или, возможно, злодей - в этой истории, первоначально находясь в путешествии, чтобы выяснить, почему ваша семья была изгнана из вашего родного города, но быстро погрузиться в события, выходящие за рамки того, что вы могли себе представить. По мере нарастания напряженности между людьми и мифическими существами, которые скрываются за пределами поля зрения, станете ли вы маяком надежды ... или используете свою вновь обретенную силу, чтобы взять мир под свой контроль?
Коды для русской версии:
1)подумать о дедушке, 2)свистнуть
3)хлопок, 4)мыслить наоборот
5)подумать о арк, 6)падору
7)ключ, 8)помощь
P.S. некоторые коды открываются только по ходу сюжета.
You are the hero - or possibly villain - of this tale, originally on a journey to discover why your family was driven out of your home town, but quickly thrust into events beyond anything you could ever have imagined. As tensions rise between the humans and the mythical creatures that lurk just outside of sight, will you stand as a beacon of hope... or use your newfound power to bring the world under your control?
Год выпуска: 2020
Жанр: 3dcg, adventure, ahegao, anal, animated, bdsm, big tits, cheating, corruption, cosplay, creampie, exhibitionism, fantasy, handjob, harem, incest, lactation, lesbian, male, domination, male protagonist, masturbation, milf, mind control, monster, monster girl, oral, pregnancy, prostitution, rape, religion, romance, rpg, sandbox, slave, spanking, teasing, twins, vaginal, virgin, voyeurism,
Цензура: Отсутствует
Разработчик/Издатель: ArcGames / www.patreon.com/arcgames
Перевод: ivann
Платформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.18.9 Patreon
Язык игры: Русский/Английский (Смена в настройках)
Язык интерфейса: Русский/Английский
Поддержать переводчика (ivann) (Boosty)
"Поблагодарить переводчика:"
Сбербанк: 5469 3600 1313 0746
СБП (система быстрых платежей) (7)9248508678 (возможно без 7)
Вы - герой - или, возможно, злодей - в этой истории, первоначально находясь в путешествии, чтобы выяснить, почему ваша семья была изгнана из вашего родного города, но быстро погрузиться в события, выходящие за рамки того, что вы могли себе представить. По мере нарастания напряженности между людьми и мифическими существами, которые скрываются за пределами поля зрения, станете ли вы маяком надежды ... или используете свою вновь обретенную силу, чтобы взять мир под свой контроль?
Коды для русской версии:
1)подумать о дедушке, 2)свистнуть
3)хлопок, 4)мыслить наоборот
5)подумать о арк, 6)падору
7)ключ, 8)помощь
P.S. некоторые коды открываются только по ходу сюжета.
You are the hero - or possibly villain - of this tale, originally on a journey to discover why your family was driven out of your home town, but quickly thrust into events beyond anything you could ever have imagined. As tensions rise between the humans and the mythical creatures that lurk just outside of sight, will you stand as a beacon of hope... or use your newfound power to bring the world under your control?
Год выпуска: 2020
Жанр: 3dcg, adventure, ahegao, anal, animated, bdsm, big tits, cheating, corruption, cosplay, creampie, exhibitionism, fantasy, handjob, harem, incest, lactation, lesbian, male, domination, male protagonist, masturbation, milf, mind control, monster, monster girl, oral, pregnancy, prostitution, rape, religion, romance, rpg, sandbox, slave, spanking, teasing, twins, vaginal, virgin, voyeurism,
Цензура: Отсутствует
Разработчик/Издатель: ArcGames / www.patreon.com/arcgames
Перевод: ivann
Платформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.18.9 Patreon
Язык игры: Русский/Английский (Смена в настройках)
Язык интерфейса: Русский/Английский
Поддержать переводчика (ivann) (Boosty)
"Поблагодарить переводчика:"
Сбербанк: 5469 3600 1313 0746
СБП (система быстрых платежей) (7)9248508678 (возможно без 7)
v0.18.9 - 2023-05-28
REHABILITATION CENTRE: New building in Northside! The Rehabilitation Centre, once built, will allow you to recruit Boss Girls without using the dungeon! You can also recruit Goons you beat (who can eventually be turned into new squads, assigned to particular buildings and functions and so on)!
Rehab: You can send defeated Boss Girls to the Rehab Centre directly after beating them, or from the dungeon at any time! After seven days (you will be able to shorten this number in future updates) the girl will be recruited once you visit them!
Rehab: You can now send Goons to the rehab centre when you beat them! Future updates will allow you to recruit them for various tasks, but right now you can just talk to them (five unique dialogues)!
Combat: Made some changes to the combat UI and graphics. This will give me more "real estate" to work with, as well as helping to future proof certain systems and fun little ideas I have planned. If you're wondering where the HP/WP and stat breakdowns are, just click on the names in the top left and top right of the battle screen!
Combat: Brand new player and enemy sprites!
Combat: Battle maps are now animated! Ooooh!
Investigate: Investigating Northside will now reveal the Build Site! (Build the Rehabilitation Centre there!)
Scavenge: You can now find Assorted Materials when selecting "Search for Supplies" in Northside (after finding the Build Site)!
Misc: Updated the Northside background image
Misc: Changed The Glades and Northside districts to use the forest battlemap instead of the hills
Misc: Old Town and Hillside Development fights now take place in the forest and the hills respectively. This is temporary, while I design the interior battle maps
Misc: Made a start on making the text on the warmap more readable, but honestly I think I'm going to redesign that whole UI...
Bug: Missing recipes have now been returned - I pinky-promise this time!
Bug: Ami had overlapping paperdolls in the East Hallway and the Bathroom. The doppelganger has been shooed away now
Bug: Talking to Lucille in the hallway now displays her correct paperdoll and her expressions change, as they should
Bug: One of the arrows in Veronica's character card was misaligned. Now it is not!
Bug: Sparks flicker from the tip of Typo Hero's sword as it scrapes against the rocks outside of the cave. The sparks are... green..? He pauses, statue-still for a long, long moment... then sighs and raises his sword... to place the tip against his own chest...
v0.18.8 - 2023-05-18
CONSTRUCTION YARD: New building in Hillside! The Construction Yard, once built, will allow you to construct unique buildings in other districts (Training Ground only for now - more buildings coming in future updates)!
TRAINING GROUNDS: New building in The Glades! The Training Grounds, once built, will allow you to increase the MC's PHY stat permanently by one! Also, may have more uses later!
Investigate: Investigating Hillside Development will now reveal the Construction Yard!
Investigate: Investigating The Glades will now reveal the Training Grounds!
Investigate: Investigating The Glades will now reveal the The Clearing! Revisit it for some peeks into MC's childhood, or Pixie being weird (five unique, randomised lines for each)!
Scavenge: You can now find Construction Materials when selecting "Search for Supplies" in Hillside (after finding the Yard!)
Scavenge: You can now find Vegetables when selecting "Search for Supplies" in The Glades!
Scavenge: You can now find Timber when selecting "Search for Supplies" in The Glades (after finding the Training Grounds!)
Molly: You can now be naughty with Molly in Act Three! Just talk to her while she's in the garden!
Cooking: Now when you learn your first recipe you will also get the ingredients for it, so they're not listed as "unknown" in the recipe book
Misc: Changed the Qarinah dream in Act Three so it only shows up once, and gave the "speaker" a namebox
Misc: Tweaked a couple of the district location backgrounds. Trying something out
Bug: While in the SUPPORT position, Rachel was incorrectly being called Ophelia. Very embarrassing
Bug: Players could access Roxy's character card before meeting her - this SHOULD be fixed, but let me know if not, as the code is a little complex
Bug: The simulation in which he was trapped is broken. Shaken, bloodied but unbowed, Typo Hero emerges from the cave and looks up at the Dread Arc's Tower once more. Brushing a fragment of crystal from his shoulder, he sets off once again...
I hope you enjoy this week's update! Next Early Access update will be Monday, 22nd of May.
v0.18.7 (Patreon)
The weekly update has been released!
This week it's a slightly smaller update as a lot of the work was done in the back end (giggity) rather than the front, to set up future systems and - hopefully - allow players to start building things in the next update! Still, there's some lore, a new recipe that should make it easier to fight Temptress Bosses, a new way to gather supplies and a few UI and bug fixes! I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: Experimenting with adding new options when scouting conquered districts, to allow for more exploration and discovery. Only Hillside Development and Riverview Apartments for now
Hillside Development: New options! "Investigate the area" and "search for supplies"!
Recipe: New recipe! Sugar Water! Found in the Hillside Development district after you've conquered it!
Item: New item: Sugar Water! Heals half of your maximum WP!
Item: You can now find sugar by selecting "Search for supplies" when scouting the conquered Hillside Development district!
Item: You can now find water by selecting "Search for supplies" when scouting the conquered Riverview district!
Lore: You can learn a little something by selecting "Investigate the area" when scouting the conquered Hillside Development district (must have the sugar water recipe first)!
Lore: You can learn a little something by selecting "Investigate the area" when scouting the conquered Riverview district!
UI: Finally got around to fixing the weirdly offset "return" button on some screens!
Bug: Hopefully fixed the issue with leftover battle numbers hanging around after combat if you skipped the text via other methods than TAB
Bug: Enemy was refusing to accept defeat when a support character dealt the finishing blow. They are now less elitist about who beats them
Bug: Noelle's lust attack will no longer trigger the enemy's counter-attack
Bug: REBOOTING SIMULATED UNIVERSE. ENGAGING TYPO-FIX PROTOCOL v2.1... ENGAGING... ENGA-ERROR! ERROR! THE HERO IS FREE!
I hope you enjoy this week's update! Next Early Access update will be Monday, 15th of May.
------------------------------------------------------
v0.18.6 Changelog:
The weekly update has been released!
This week it's a new conquerable location and a new Boss Girl - Rachel of the Riverview Apartments! Also, you can now chat properly with Molly and Gwen, there's a new dream and a number of UI and bug fixes! I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: New Conquerable location! "Riverview Apartments"! (East of the Manor)
Boss Girl: New Boss Girl! "Rachel" is in charge of the Riverview district!
Skill: New combat skill - PURIFY! Removes negative effects like Befuddle! Learned from Rachel, the new Boss Girl!
Molly: You can now talk to Molly! Find her in the Manor Garden!
Gwen: You can now chat properly with Gwen in the Living Room!
Qarinah: A new dream has been added! If you dream (10% chance on sleep) then you will now have a guaranteed dream that hints at what's going on with Qarinah...
UI: Removed black bars from: Living Room, Front Door, Lily's Bar, Pixie's Event, Emma's Event, Ami's Event, Gwen's Event, Molly's event and Manor Garden
Dialogue: Tidied up the dialogue and dialogue UI for Jessica and Ami
Bug: The Qarinah/Beast dream was appearing in Act Three, even though that makes no sense. Now it isn't!
Bug: Lucille's paperdoll was appearing on the wrong side in the wardrobe scene
Bug: From beneath the bloodied, huddled rags a haggard form stirs and rises, trembling, to its feet. From one skeletal hand dangles a sword, obviously too heavy to hold and yet still the figure holds on... on the blade is inscribed two simple words: "Typo Hero". Gwen & Ami: Kid Detectives gasp! The jam thief at last!
I hope you enjoy this week's update! Next Early Access update will be Monday, 8th of May.
v0.18.5 Changelog: - 2023-05-02
The weekly update has been released!
I was super sick last week because someone threw pee on me (don't ask - I'm in Thailand right now and it's a Songkran thing) so this update is mostly bugfixes and polishing. And also a naughty scene with the Puppet... if you dare! I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
Puppet: You can now have naughty fun with the Puppet in Act Three! (If you dare...)
Puppet: Added a new line of dialogue to the Puppet in Act Three, allowing you to ask about MC's mother
Jessica: Jessica will now appear naked on Wednesday mornings ONLY in the bathroom and when you summon her to the living room. No more warring with Org members with the girls hanging out
Ami: Ami's paperdoll has been updated to the newer version (no more being cut in half! Poor mouse...)
Lucille: Lucille's paperdoll has been updated to the newer version (no more being cut in half! Though you know she loves to be split apart...)
Molly: Molly now has a paperdoll!
Misc: The dialogue bar was masking the Nexus icon in Artifact's demesne. The icon has been removed and replaced with a dialogue option instead to make things cleaner
Misc: Added a couple lines of dialogue to the first Qarinah encounter in case you don't get it before Act Two
Misc: Adjusted a line in Asteria's exercise event to account for the fact that Mistis may or may not be there
Bug: An "iExit" tag was displaying text instead of an icon
Bug: Ophelia's support attack was causing an error. She has been told to stop aiming it at the CPU
Bug: "Pump It" was displaying the PHY boost as "0" no matter what. Now you can get your gains again, bruh!
Bug: Healing effects were always showing on the enemy's side, not the player's. No more heal-stealing!
Bug: There was a little screen tearing around the "decorate" and "wardrobe" buttons
Bug: You can no longer "Talk to Pixie" in Act Three upon just waking up
Bug: Some incorrect names have been corrected
Bug: Weird line breaks in two events have been removed
Bug: Courtyard Girls in Act Two were discussing things and people MC hadn't discovered or met yet
Bug: During your first class, the Courtyard Girls talked as though you've met even though players may not have spoken to them yet
Bug: College staff and students weren't correctly changing to casual clothing when the option was unlocked
Bug: Fixed a couple of text run-over menu options
Bug: Qarinah's Heart Card is now locked until the meeting in the garden near the start of Act Two
Bug: Qarinah's "Princess" outfit is now locked in her heart card until players complete the event that unlocks it
Bug: Gwen & Ami: Lid Defectives have dim-covered the jam thief! Lurking at each other, they gulf loudly and peach our their hands...
I hope you enjoy this week's update! Next Early Access update will be Monday, 1st of May.
v18.4 Changelog:
The weekly update has been released!
This week it's another conquerable district, with a brand-new Boss Girl and skill, and the return of the "Puppet Nun" who is... somehow even weirder than before. It's probably fine, though, right? Right!? I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: New Conquerable location! "Old Town"! (East of the Manor)
Boss Girl: New Boss Girl! "Ophelia" is in charge of the Old Town district!
Skill: New combat skill - IMPALE! Chance to insta-kill your opponent! Learned from Ophelia, the new Boss Girl!
Puppet Nun: You can now talk to the Puppet Nun (if you rescued her in the finale) - just head to the East Hallway!
Puppet Nun: Puppet Nun now has a paperdoll!
Android: New SWIPE GESTURES feature! You can now swipe your phone screen to activate certain functions! (Swipe left to rollback, right to skip, up for game menu and down to hide the UI!) Many thanks to a certain player for the code snippet!
Misc: More quick menu tweaks in a desperate attempt to get it working properly on Android. Yaaaaay
Misc: Fixed a little tearing around the sides of the War Room nav icon
Bug: Some people were missing the Endure and Shatter powers in their skill menu. These have been restored!
Bug: If enemy HP or WP was reduced to zero by a support character attack, the enemy would keep fighting. They've been told off and will stop cheating from now on
Bug: Chastity was showing off her new War outfit in Acts One and Two. She has been slapped with a spoiler warning
Bug: Chloe's dialogue wasn't showing the OUTBREAK notification at one point. Now it is!
Bug: Gwen & Ami: Kid Detectives enter the dark cage... I mean cave. There at the bank is a hatched fig cure. I mean at the bark is a bunched... at the bunk... what is going on!?
I hope you enjoy this week's update! Next Early Access update will be Monday, 24th of April.
v18.3 Changelog:
Chastity: Meet Chastity again, and find out a little about what's happened to her! (Just go to sleep any time after doing the combat tutorial)
Chastity: Chastity now has a paperdoll!
Chastity: You can now change Chastity's outfit at the Wardrobe!
War Map: New Conquerable location! "The Glades"! (Just north-east of the Manor)
Boss Girl: New Boss Girl! "Terri" is in charge of The Glades district!
Boss Girl: New Boss Girl! "Tammi" is Terri's twin and acts as her support!
Skill: New combat skill - SHIELD STANCE! Learned from Terri, the new Boss Girl!
Combat: Enemy SUPPORT character system implemented! Only for Terri & Tammi right now, but its modular nature means it can be plugged into any fight! Enemy support characters do not show their intent, so beware of hidden skills and attacks!
Combat: Player stats are updated immediately after being altered and no longer just at the start of the turn. This should prevent confusion about support buffs not appearing to work
Misc: Applied another fix to hopefully solve the Android quick_menu issues, so let's see if this one works!
Bug: Northside was showing as conquered if you'd already conquered Crescent Hills. Now it will display properly
Bug: Noelle was pretending to be Hazel in the dungeon. Her masquerade has ended
Bug: "noelle_captive_type" variable error has been fixed
Bug: Noelle's support move was displaying the wrong damage numbers
Bug: "tempCOR is not defined" error was been fixed
Bug: You can no longer tell when your enemy is going to counter you if you're befuddled!
Bug: Gwen & Ami: Kid Detectives continue to follow the trail of jam, What's this? There's a weird, huge tower up ahead! And some kind of cave that the jam leads right into!
v18.2a Changelog:
War Map: New Conquerable location! "Northside"! (Just north of the Manor)
Boss Girl: New Boss Girl! "Noelle" is in charge of the Northside district!
Jessica: Jessica will now default to naked if she's in the bathroom (or if you summon her while she was in the bath)!
Gwen: You can now find and chat with Gwen at the FRONT DOOR on WEEKDAY EVENINGS!
Gwen: Gwen now has a paperdoll!
Android: I have changed the code to make the quick menu permanently visible while I try to figure out how to get the on/off code working consistently. All Android users should now see the quick menu at the top of their screens
Misc: Added a flash transition to some dungeon scenes to mask the animation reset on variable change
Bug: Trying to do naughty things with Chloe was sometimes throwing up an error
Bug: Eating food no longer opens you up to a counter-attack. Although it kind of should..?
Bug: The "e_HEAL not defined" error has been crushed beneath my sandalled feet
Bug: ENDURE battle skill was confused as to whether it blocked physical or arcane damage. It's fine now
Bug: Goon was shaking his breasts at you in combat. He's been asked to knock it off
Bug: Jessica was being duplicated in the bathroom. I know, more Jessicas = more fun! But the existential crisis was getting to her so she's back down to just one now
Bug: Pixie clone was appearing in Act Two when you asked for Easter Egg hints. She has been returned to her vat
Bug: HP and WP weren't being restored correctly if switching from a low HP/WP character to a high HP/WP character. Now they are!
Bug: Squads were being removed from battles that should have had them if done after "looking for trouble". They have returned!
Bug: Gwen & Ami: Kid Detectives find nothing but boring paper with pictures of old people in the wallet. What a waste! After feeding the paper to a cow, they continue their mission!
0.18.1 - 2023.03.31
CHANGELOG:
Pixie: Added "Talk to Pixie" option back to the Manor bedroom in Act Three! Complete with naughty events, too!
Pixie: Pixie now has a paperdoll!
Pixie: You can change Pixie's outfit at the Wardrobe now!
Chloe: Chloe now appears in the War Room every MORNING and AFTERNOON!
Chloe: New naughty event with Chloe! Talk to her in the WAR ROOM!
Chloe: All of Chloe's features have been reinstated for Act Three, including changing her speech patterns, making her drink potions and all the naughty stuff!
Chloe: Chloe now has a paperdoll!
Chloe: You can change Chloe's outfit at the Wardrobe now!
Bimbo: Chloe's "Bimbo" Fey Form now has a paperdoll!
Wardrobe: Fixed Jessica and Hana's Wardrobe section so they're not appearing under menu choices any more
UI: Changed the bedroom menu in Act Two slightly so the "Decorate" option is on the nav bar and "Talk to Pixie" is higher on the list as it should be.
Bug: Org Goons were showing up in Asteria's final heart event in Act Two. They have been kicked out! Blasted gatecrashers...
Bug: Gwen & Ami: Kid Detectives follow the jam trail back to a very lazy man. He's just lying in a field and won't wake up to answer questions! So rude. So they take his wallet. Maybe there's clues inside!
I hope you enjoy this week's update! Next Early Access update will be Monday, 3rd of April.
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NO OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NO OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: New Conquerable location! "Hillside Development"! (Just south of the Manor)
Boss Girl: New Boss Girl! "Hazel D." in charge of the Hillside Development district!
Skill: New combat skill - PUMP IT! Learned from Hazel, the new Boss Girl!
Combat: Reworked the AI a little bit to prevent them defaulting to a single move most of the time (TANK especially has been completely reworked)
Jessica: You can now call Jessica to the LIVING ROOM any time you like! No more hunting around the Manor for her! Man, she was good at hide and seek!
Ard & Hana: Now have updated paperdolls! No more bisected Hana in the kitchen. Phew!
Misc: Highlighted the word GARDEN in the "Learn How to Fight" lead as people weren't reading it carefully and were getting confused as to where Jessica was (fixed in 0.17.8b)
Bug: Fixed a situation in which you could get soft-locked in the Dungeon. Uh-oh!
Bug: Fixed a UI issue where "(iExit)" was appearing on Wardrobe options
Bug: Fixed an issue where Jessica would sometimes pop up during battle. Don't be a helicopter mom, Jessica!
Bug: Fixed the "black bar at bottom of screen" bug! (fixed in 0.17.8b)
Bug: You could recruit the Boss Girl multiple times from the dungeon. No more clones! (fixed in 0.17.8b)
Bug: You could "Mount an Attack" before doing the battle tutorial in the garden, which would mess up progression (fixed in 0.17.8b)
Bug: The lab background wasn't showing up in Act Two. Now it is! (fixed in 0.17.8b)
Bug: Jessica's stats weren't increasing for her naughty bathroom event (fixed in 0.17.8b)
Bug: Moved quick_menu to the top of the screen and tied its visibility to the visibility of the top bar. Hopefully this will solve the Android "quick menu is blocking stuff" (fixed in 0.17.8b)
Bug: Gwen & Ami: Kid Detectives approach the creaking cupboard slowly. Is it the missing jam? A lead? A clue!? AHHHH! NOITSBUGS! ITSBUUUUUUGS!
v0.17.7 - 2023-02-04
Jessica: You can now have naughty fun with Jessica in the bathroom (WEDNESDAY MORNING)!
Ami: Ami is now on lookout duty only in the AFTERNOON
Ami: Ami can now be found cleaning the bathroom on MONDAY MORNINGS
Ami: Ami can now be found cleaning the east hallway on WEDNESDAY MORNINGS
Ami: Ami can now be found clearing the garden on FRIDAY MORNINGS
Misc: Added a fade transition when opening the War Map so it's less jarring
Bug: Ami will no longer regenerate her eye when switching to her ponytail hairstyle. Poor Ami...
Bug: Time wasn't advancing when MC went looking for the fish girls. Super Simping Swimming Speed?
Bug: Hopefully fixed the overlapping quick menu and exit buttons on the War Map for Android players (Hopefully)
Bug: Gwen & Ami: Kid Detectives! Their first adventure: the case of the Terrible Typos! Who is the typo in the white sheet? Is the Manor haunted? And who took all the jam? These questions and more will probably not be answered in... Gwen & Ami: Kid Detectives!
v0.17.6
War Room: New room: the War Room! Talk to Jessica (Front Door on Sunday afternoon) and select "Strategise with Jessica"
War Map: New mechanic - the interactive War Map! Just for information right now, but you will be able to plan attacks and conquer territory with it very soon!
Paperdolls: New paperdoll for Ami (Dress her up at the wardrobe in your room)!
Misc: Removed the Church from the property listings since you can't buy it yet and it was worrying people about to do the Act Two finale
Misc: Moved the Manor nav UI around a bit again. The number of buttons on this UI is too damn high!
Bug: Typo stuff... or Gwen And Ami: Kid Detectives! Either one
v0.17.5
Main Story: Main Story progression! After exploring the map, return to the Manor's Front Door
Nexus: You can now TRY to use the Nexus portal in the Manor (emphasis on "try")!
Kana: Added some extra dialogue lines in Act One to help people who are confused about springing the Org trap
Bug: The East Hallway was trapping players who interacted with anything in it. The curse has been lifted and everyone should be free now
Bug: A mysterious figure emerges to encase Typo Hero's body in green crystal! So while he's in there, how about the Adventures of Gwen & Ami: Kid Detectives!
v0.17.4
Ami: You can now be naughty with Ami at the front door (talk to her when she's at the front door)!
Goon Squad: Added Org Goon Squads to the Roadblock and Train locations to prevent MC from escaping!
Misc: Updated the "Exit" button at night to bounce you back to wherever you tried to exit from
Misc: Updated some of the Manor navigation backend code to properly record where you're located to make future redirections easier
Bug: The chain link fence when meeting Molly wasn't stretching the whole way. Pretty significant security flaw, Molly!
Bug: The boar was riddled with parasites and Typo Hero DIES! Can I do that? Am I allowed? It's my changelog after all! Let me check the rules...
REHABILITATION CENTRE: New building in Northside! The Rehabilitation Centre, once built, will allow you to recruit Boss Girls without using the dungeon! You can also recruit Goons you beat (who can eventually be turned into new squads, assigned to particular buildings and functions and so on)!
Rehab: You can send defeated Boss Girls to the Rehab Centre directly after beating them, or from the dungeon at any time! After seven days (you will be able to shorten this number in future updates) the girl will be recruited once you visit them!
Rehab: You can now send Goons to the rehab centre when you beat them! Future updates will allow you to recruit them for various tasks, but right now you can just talk to them (five unique dialogues)!
Combat: Made some changes to the combat UI and graphics. This will give me more "real estate" to work with, as well as helping to future proof certain systems and fun little ideas I have planned. If you're wondering where the HP/WP and stat breakdowns are, just click on the names in the top left and top right of the battle screen!
Combat: Brand new player and enemy sprites!
Combat: Battle maps are now animated! Ooooh!
Investigate: Investigating Northside will now reveal the Build Site! (Build the Rehabilitation Centre there!)
Scavenge: You can now find Assorted Materials when selecting "Search for Supplies" in Northside (after finding the Build Site)!
Misc: Updated the Northside background image
Misc: Changed The Glades and Northside districts to use the forest battlemap instead of the hills
Misc: Old Town and Hillside Development fights now take place in the forest and the hills respectively. This is temporary, while I design the interior battle maps
Misc: Made a start on making the text on the warmap more readable, but honestly I think I'm going to redesign that whole UI...
Bug: Missing recipes have now been returned - I pinky-promise this time!
Bug: Ami had overlapping paperdolls in the East Hallway and the Bathroom. The doppelganger has been shooed away now
Bug: Talking to Lucille in the hallway now displays her correct paperdoll and her expressions change, as they should
Bug: One of the arrows in Veronica's character card was misaligned. Now it is not!
Bug: Sparks flicker from the tip of Typo Hero's sword as it scrapes against the rocks outside of the cave. The sparks are... green..? He pauses, statue-still for a long, long moment... then sighs and raises his sword... to place the tip against his own chest...
v0.18.8 - 2023-05-18
CONSTRUCTION YARD: New building in Hillside! The Construction Yard, once built, will allow you to construct unique buildings in other districts (Training Ground only for now - more buildings coming in future updates)!
TRAINING GROUNDS: New building in The Glades! The Training Grounds, once built, will allow you to increase the MC's PHY stat permanently by one! Also, may have more uses later!
Investigate: Investigating Hillside Development will now reveal the Construction Yard!
Investigate: Investigating The Glades will now reveal the Training Grounds!
Investigate: Investigating The Glades will now reveal the The Clearing! Revisit it for some peeks into MC's childhood, or Pixie being weird (five unique, randomised lines for each)!
Scavenge: You can now find Construction Materials when selecting "Search for Supplies" in Hillside (after finding the Yard!)
Scavenge: You can now find Vegetables when selecting "Search for Supplies" in The Glades!
Scavenge: You can now find Timber when selecting "Search for Supplies" in The Glades (after finding the Training Grounds!)
Molly: You can now be naughty with Molly in Act Three! Just talk to her while she's in the garden!
Cooking: Now when you learn your first recipe you will also get the ingredients for it, so they're not listed as "unknown" in the recipe book
Misc: Changed the Qarinah dream in Act Three so it only shows up once, and gave the "speaker" a namebox
Misc: Tweaked a couple of the district location backgrounds. Trying something out
Bug: While in the SUPPORT position, Rachel was incorrectly being called Ophelia. Very embarrassing
Bug: Players could access Roxy's character card before meeting her - this SHOULD be fixed, but let me know if not, as the code is a little complex
Bug: The simulation in which he was trapped is broken. Shaken, bloodied but unbowed, Typo Hero emerges from the cave and looks up at the Dread Arc's Tower once more. Brushing a fragment of crystal from his shoulder, he sets off once again...
I hope you enjoy this week's update! Next Early Access update will be Monday, 22nd of May.
v0.18.7 (Patreon)
The weekly update has been released!
This week it's a slightly smaller update as a lot of the work was done in the back end (giggity) rather than the front, to set up future systems and - hopefully - allow players to start building things in the next update! Still, there's some lore, a new recipe that should make it easier to fight Temptress Bosses, a new way to gather supplies and a few UI and bug fixes! I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: Experimenting with adding new options when scouting conquered districts, to allow for more exploration and discovery. Only Hillside Development and Riverview Apartments for now
Hillside Development: New options! "Investigate the area" and "search for supplies"!
Recipe: New recipe! Sugar Water! Found in the Hillside Development district after you've conquered it!
Item: New item: Sugar Water! Heals half of your maximum WP!
Item: You can now find sugar by selecting "Search for supplies" when scouting the conquered Hillside Development district!
Item: You can now find water by selecting "Search for supplies" when scouting the conquered Riverview district!
Lore: You can learn a little something by selecting "Investigate the area" when scouting the conquered Hillside Development district (must have the sugar water recipe first)!
Lore: You can learn a little something by selecting "Investigate the area" when scouting the conquered Riverview district!
UI: Finally got around to fixing the weirdly offset "return" button on some screens!
Bug: Hopefully fixed the issue with leftover battle numbers hanging around after combat if you skipped the text via other methods than TAB
Bug: Enemy was refusing to accept defeat when a support character dealt the finishing blow. They are now less elitist about who beats them
Bug: Noelle's lust attack will no longer trigger the enemy's counter-attack
Bug: REBOOTING SIMULATED UNIVERSE. ENGAGING TYPO-FIX PROTOCOL v2.1... ENGAGING... ENGA-ERROR! ERROR! THE HERO IS FREE!
I hope you enjoy this week's update! Next Early Access update will be Monday, 15th of May.
------------------------------------------------------
v0.18.6 Changelog:
The weekly update has been released!
This week it's a new conquerable location and a new Boss Girl - Rachel of the Riverview Apartments! Also, you can now chat properly with Molly and Gwen, there's a new dream and a number of UI and bug fixes! I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: New Conquerable location! "Riverview Apartments"! (East of the Manor)
Boss Girl: New Boss Girl! "Rachel" is in charge of the Riverview district!
Skill: New combat skill - PURIFY! Removes negative effects like Befuddle! Learned from Rachel, the new Boss Girl!
Molly: You can now talk to Molly! Find her in the Manor Garden!
Gwen: You can now chat properly with Gwen in the Living Room!
Qarinah: A new dream has been added! If you dream (10% chance on sleep) then you will now have a guaranteed dream that hints at what's going on with Qarinah...
UI: Removed black bars from: Living Room, Front Door, Lily's Bar, Pixie's Event, Emma's Event, Ami's Event, Gwen's Event, Molly's event and Manor Garden
Dialogue: Tidied up the dialogue and dialogue UI for Jessica and Ami
Bug: The Qarinah/Beast dream was appearing in Act Three, even though that makes no sense. Now it isn't!
Bug: Lucille's paperdoll was appearing on the wrong side in the wardrobe scene
Bug: From beneath the bloodied, huddled rags a haggard form stirs and rises, trembling, to its feet. From one skeletal hand dangles a sword, obviously too heavy to hold and yet still the figure holds on... on the blade is inscribed two simple words: "Typo Hero". Gwen & Ami: Kid Detectives gasp! The jam thief at last!
I hope you enjoy this week's update! Next Early Access update will be Monday, 8th of May.
v0.18.5 Changelog: - 2023-05-02
The weekly update has been released!
I was super sick last week because someone threw pee on me (don't ask - I'm in Thailand right now and it's a Songkran thing) so this update is mostly bugfixes and polishing. And also a naughty scene with the Puppet... if you dare! I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
Puppet: You can now have naughty fun with the Puppet in Act Three! (If you dare...)
Puppet: Added a new line of dialogue to the Puppet in Act Three, allowing you to ask about MC's mother
Jessica: Jessica will now appear naked on Wednesday mornings ONLY in the bathroom and when you summon her to the living room. No more warring with Org members with the girls hanging out
Ami: Ami's paperdoll has been updated to the newer version (no more being cut in half! Poor mouse...)
Lucille: Lucille's paperdoll has been updated to the newer version (no more being cut in half! Though you know she loves to be split apart...)
Molly: Molly now has a paperdoll!
Misc: The dialogue bar was masking the Nexus icon in Artifact's demesne. The icon has been removed and replaced with a dialogue option instead to make things cleaner
Misc: Added a couple lines of dialogue to the first Qarinah encounter in case you don't get it before Act Two
Misc: Adjusted a line in Asteria's exercise event to account for the fact that Mistis may or may not be there
Bug: An "iExit" tag was displaying text instead of an icon
Bug: Ophelia's support attack was causing an error. She has been told to stop aiming it at the CPU
Bug: "Pump It" was displaying the PHY boost as "0" no matter what. Now you can get your gains again, bruh!
Bug: Healing effects were always showing on the enemy's side, not the player's. No more heal-stealing!
Bug: There was a little screen tearing around the "decorate" and "wardrobe" buttons
Bug: You can no longer "Talk to Pixie" in Act Three upon just waking up
Bug: Some incorrect names have been corrected
Bug: Weird line breaks in two events have been removed
Bug: Courtyard Girls in Act Two were discussing things and people MC hadn't discovered or met yet
Bug: During your first class, the Courtyard Girls talked as though you've met even though players may not have spoken to them yet
Bug: College staff and students weren't correctly changing to casual clothing when the option was unlocked
Bug: Fixed a couple of text run-over menu options
Bug: Qarinah's Heart Card is now locked until the meeting in the garden near the start of Act Two
Bug: Qarinah's "Princess" outfit is now locked in her heart card until players complete the event that unlocks it
Bug: Gwen & Ami: Lid Defectives have dim-covered the jam thief! Lurking at each other, they gulf loudly and peach our their hands...
I hope you enjoy this week's update! Next Early Access update will be Monday, 1st of May.
v18.4 Changelog:
The weekly update has been released!
This week it's another conquerable district, with a brand-new Boss Girl and skill, and the return of the "Puppet Nun" who is... somehow even weirder than before. It's probably fine, though, right? Right!? I hope you enjoy! :)
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NOT OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: New Conquerable location! "Old Town"! (East of the Manor)
Boss Girl: New Boss Girl! "Ophelia" is in charge of the Old Town district!
Skill: New combat skill - IMPALE! Chance to insta-kill your opponent! Learned from Ophelia, the new Boss Girl!
Puppet Nun: You can now talk to the Puppet Nun (if you rescued her in the finale) - just head to the East Hallway!
Puppet Nun: Puppet Nun now has a paperdoll!
Android: New SWIPE GESTURES feature! You can now swipe your phone screen to activate certain functions! (Swipe left to rollback, right to skip, up for game menu and down to hide the UI!) Many thanks to a certain player for the code snippet!
Misc: More quick menu tweaks in a desperate attempt to get it working properly on Android. Yaaaaay
Misc: Fixed a little tearing around the sides of the War Room nav icon
Bug: Some people were missing the Endure and Shatter powers in their skill menu. These have been restored!
Bug: If enemy HP or WP was reduced to zero by a support character attack, the enemy would keep fighting. They've been told off and will stop cheating from now on
Bug: Chastity was showing off her new War outfit in Acts One and Two. She has been slapped with a spoiler warning
Bug: Chloe's dialogue wasn't showing the OUTBREAK notification at one point. Now it is!
Bug: Gwen & Ami: Kid Detectives enter the dark cage... I mean cave. There at the bank is a hatched fig cure. I mean at the bark is a bunched... at the bunk... what is going on!?
I hope you enjoy this week's update! Next Early Access update will be Monday, 24th of April.
v18.3 Changelog:
Chastity: Meet Chastity again, and find out a little about what's happened to her! (Just go to sleep any time after doing the combat tutorial)
Chastity: Chastity now has a paperdoll!
Chastity: You can now change Chastity's outfit at the Wardrobe!
War Map: New Conquerable location! "The Glades"! (Just north-east of the Manor)
Boss Girl: New Boss Girl! "Terri" is in charge of The Glades district!
Boss Girl: New Boss Girl! "Tammi" is Terri's twin and acts as her support!
Skill: New combat skill - SHIELD STANCE! Learned from Terri, the new Boss Girl!
Combat: Enemy SUPPORT character system implemented! Only for Terri & Tammi right now, but its modular nature means it can be plugged into any fight! Enemy support characters do not show their intent, so beware of hidden skills and attacks!
Combat: Player stats are updated immediately after being altered and no longer just at the start of the turn. This should prevent confusion about support buffs not appearing to work
Misc: Applied another fix to hopefully solve the Android quick_menu issues, so let's see if this one works!
Bug: Northside was showing as conquered if you'd already conquered Crescent Hills. Now it will display properly
Bug: Noelle was pretending to be Hazel in the dungeon. Her masquerade has ended
Bug: "noelle_captive_type" variable error has been fixed
Bug: Noelle's support move was displaying the wrong damage numbers
Bug: "tempCOR is not defined" error was been fixed
Bug: You can no longer tell when your enemy is going to counter you if you're befuddled!
Bug: Gwen & Ami: Kid Detectives continue to follow the trail of jam, What's this? There's a weird, huge tower up ahead! And some kind of cave that the jam leads right into!
v18.2a Changelog:
War Map: New Conquerable location! "Northside"! (Just north of the Manor)
Boss Girl: New Boss Girl! "Noelle" is in charge of the Northside district!
Jessica: Jessica will now default to naked if she's in the bathroom (or if you summon her while she was in the bath)!
Gwen: You can now find and chat with Gwen at the FRONT DOOR on WEEKDAY EVENINGS!
Gwen: Gwen now has a paperdoll!
Android: I have changed the code to make the quick menu permanently visible while I try to figure out how to get the on/off code working consistently. All Android users should now see the quick menu at the top of their screens
Misc: Added a flash transition to some dungeon scenes to mask the animation reset on variable change
Bug: Trying to do naughty things with Chloe was sometimes throwing up an error
Bug: Eating food no longer opens you up to a counter-attack. Although it kind of should..?
Bug: The "e_HEAL not defined" error has been crushed beneath my sandalled feet
Bug: ENDURE battle skill was confused as to whether it blocked physical or arcane damage. It's fine now
Bug: Goon was shaking his breasts at you in combat. He's been asked to knock it off
Bug: Jessica was being duplicated in the bathroom. I know, more Jessicas = more fun! But the existential crisis was getting to her so she's back down to just one now
Bug: Pixie clone was appearing in Act Two when you asked for Easter Egg hints. She has been returned to her vat
Bug: HP and WP weren't being restored correctly if switching from a low HP/WP character to a high HP/WP character. Now they are!
Bug: Squads were being removed from battles that should have had them if done after "looking for trouble". They have returned!
Bug: Gwen & Ami: Kid Detectives find nothing but boring paper with pictures of old people in the wallet. What a waste! After feeding the paper to a cow, they continue their mission!
0.18.1 - 2023.03.31
CHANGELOG:
Pixie: Added "Talk to Pixie" option back to the Manor bedroom in Act Three! Complete with naughty events, too!
Pixie: Pixie now has a paperdoll!
Pixie: You can change Pixie's outfit at the Wardrobe now!
Chloe: Chloe now appears in the War Room every MORNING and AFTERNOON!
Chloe: New naughty event with Chloe! Talk to her in the WAR ROOM!
Chloe: All of Chloe's features have been reinstated for Act Three, including changing her speech patterns, making her drink potions and all the naughty stuff!
Chloe: Chloe now has a paperdoll!
Chloe: You can change Chloe's outfit at the Wardrobe now!
Bimbo: Chloe's "Bimbo" Fey Form now has a paperdoll!
Wardrobe: Fixed Jessica and Hana's Wardrobe section so they're not appearing under menu choices any more
UI: Changed the bedroom menu in Act Two slightly so the "Decorate" option is on the nav bar and "Talk to Pixie" is higher on the list as it should be.
Bug: Org Goons were showing up in Asteria's final heart event in Act Two. They have been kicked out! Blasted gatecrashers...
Bug: Gwen & Ami: Kid Detectives follow the jam trail back to a very lazy man. He's just lying in a field and won't wake up to answer questions! So rude. So they take his wallet. Maybe there's clues inside!
I hope you enjoy this week's update! Next Early Access update will be Monday, 3rd of April.
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NO OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
PLEASE READ!
IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NO OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
War Map: New Conquerable location! "Hillside Development"! (Just south of the Manor)
Boss Girl: New Boss Girl! "Hazel D." in charge of the Hillside Development district!
Skill: New combat skill - PUMP IT! Learned from Hazel, the new Boss Girl!
Combat: Reworked the AI a little bit to prevent them defaulting to a single move most of the time (TANK especially has been completely reworked)
Jessica: You can now call Jessica to the LIVING ROOM any time you like! No more hunting around the Manor for her! Man, she was good at hide and seek!
Ard & Hana: Now have updated paperdolls! No more bisected Hana in the kitchen. Phew!
Misc: Highlighted the word GARDEN in the "Learn How to Fight" lead as people weren't reading it carefully and were getting confused as to where Jessica was (fixed in 0.17.8b)
Bug: Fixed a situation in which you could get soft-locked in the Dungeon. Uh-oh!
Bug: Fixed a UI issue where "(iExit)" was appearing on Wardrobe options
Bug: Fixed an issue where Jessica would sometimes pop up during battle. Don't be a helicopter mom, Jessica!
Bug: Fixed the "black bar at bottom of screen" bug! (fixed in 0.17.8b)
Bug: You could recruit the Boss Girl multiple times from the dungeon. No more clones! (fixed in 0.17.8b)
Bug: You could "Mount an Attack" before doing the battle tutorial in the garden, which would mess up progression (fixed in 0.17.8b)
Bug: The lab background wasn't showing up in Act Two. Now it is! (fixed in 0.17.8b)
Bug: Jessica's stats weren't increasing for her naughty bathroom event (fixed in 0.17.8b)
Bug: Moved quick_menu to the top of the screen and tied its visibility to the visibility of the top bar. Hopefully this will solve the Android "quick menu is blocking stuff" (fixed in 0.17.8b)
Bug: Gwen & Ami: Kid Detectives approach the creaking cupboard slowly. Is it the missing jam? A lead? A clue!? AHHHH! NOITSBUGS! ITSBUUUUUUGS!
v0.17.7 - 2023-02-04
Jessica: You can now have naughty fun with Jessica in the bathroom (WEDNESDAY MORNING)!
Ami: Ami is now on lookout duty only in the AFTERNOON
Ami: Ami can now be found cleaning the bathroom on MONDAY MORNINGS
Ami: Ami can now be found cleaning the east hallway on WEDNESDAY MORNINGS
Ami: Ami can now be found clearing the garden on FRIDAY MORNINGS
Misc: Added a fade transition when opening the War Map so it's less jarring
Bug: Ami will no longer regenerate her eye when switching to her ponytail hairstyle. Poor Ami...
Bug: Time wasn't advancing when MC went looking for the fish girls. Super Simping Swimming Speed?
Bug: Hopefully fixed the overlapping quick menu and exit buttons on the War Map for Android players (Hopefully)
Bug: Gwen & Ami: Kid Detectives! Their first adventure: the case of the Terrible Typos! Who is the typo in the white sheet? Is the Manor haunted? And who took all the jam? These questions and more will probably not be answered in... Gwen & Ami: Kid Detectives!
v0.17.6
War Room: New room: the War Room! Talk to Jessica (Front Door on Sunday afternoon) and select "Strategise with Jessica"
War Map: New mechanic - the interactive War Map! Just for information right now, but you will be able to plan attacks and conquer territory with it very soon!
Paperdolls: New paperdoll for Ami (Dress her up at the wardrobe in your room)!
Misc: Removed the Church from the property listings since you can't buy it yet and it was worrying people about to do the Act Two finale
Misc: Moved the Manor nav UI around a bit again. The number of buttons on this UI is too damn high!
Bug: Typo stuff... or Gwen And Ami: Kid Detectives! Either one
v0.17.5
Main Story: Main Story progression! After exploring the map, return to the Manor's Front Door
Nexus: You can now TRY to use the Nexus portal in the Manor (emphasis on "try")!
Kana: Added some extra dialogue lines in Act One to help people who are confused about springing the Org trap
Bug: The East Hallway was trapping players who interacted with anything in it. The curse has been lifted and everyone should be free now
Bug: A mysterious figure emerges to encase Typo Hero's body in green crystal! So while he's in there, how about the Adventures of Gwen & Ami: Kid Detectives!
v0.17.4
Ami: You can now be naughty with Ami at the front door (talk to her when she's at the front door)!
Goon Squad: Added Org Goon Squads to the Roadblock and Train locations to prevent MC from escaping!
Misc: Updated the "Exit" button at night to bounce you back to wherever you tried to exit from
Misc: Updated some of the Manor navigation backend code to properly record where you're located to make future redirections easier
Bug: The chain link fence when meeting Molly wasn't stretching the whole way. Pretty significant security flaw, Molly!
Bug: The boar was riddled with parasites and Typo Hero DIES! Can I do that? Am I allowed? It's my changelog after all! Let me check the rules...
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Тему отредактировал: admin - 28-05-2023, 04:28
Причина: Тема обновлена. Добавлена русская версия v.0.18.9 Patreon. / Topic updated. Added Russian version v.0.18.9 Patreon. Большое спасибо за перевод ivann.
Причина: Тема обновлена. Добавлена русская версия v.0.18.9 Patreon. / Topic updated. Added Russian version v.0.18.9 Patreon. Большое спасибо за перевод ivann.
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