Год выпуска: 2020
Жанр: 2DCG, real porn, text based, male protagonist, female protagonist, animated, sci-fi, transformation, rape, bdsm, pregnancy, simulator, character creation, oral, anal, vaginal sex,
Цензура: Отсутствует
Разработчик/Издатель: Thaumx - www.patreon.com/thaumx
Платформа: PC/Windows/MacOS/Linux
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.1.04 Cheats
Язык игры: Английский
Язык интерфейса: Английский
Описание:
Accidental Woman is an interactive fiction life sim game for adults. It's built in Twine Sugarcube, and can be played on most OSes and smartphones. In the game, you take the role of a recently single and unemployed man who takes the offer of a longtime friend to move to the secluded town of Appletree. Due to an unfortunate accident, you find yourself completely transformed into a woman, and will have to deal with far more than just transitioning to small-town life!
v1.04
Changelog
Change Log
Words: 2,784,114 (19,279,718 characters)
Code: 152,454 lines of TypeScript
Images: 3,450
Save Compatibility: Large data changes mean older saves are not compatible (sorry).
in no particular order as usual... lol
Fap difficulty will no longer get a brain damage bad end.
Relationship time limits have been drastically reduced.
While the original time limits were based on some sort of minimal realism, with marriage happening in just over half a year, this just wasn't that much fun for most of you.
Time requirement for each stage of relationship progression has been cut in half.
The NPC editor in the cheats menu has new relationship functionality.
Allows you to forcefully set your relationship status with a given NPC up to the "engaged" level, as well as friendship.
Normal use works fine, but the tool can cause bugs if misused.
New "Appletree Bee" story appears in the "Read Something" content.
Involves an extraction nurse at the EverHope Clinic.
NPC class/data restructuring for status and birthcon class. This is part of changes to allow use of birth control, and interaction with it, as well as some general improvements and new methods. Some new code requires new NPC generation.
Breaks old saves, sorry.
New tracking setup for the player's kids they've birthed.
NPCs now can use hormonal birth control, and IUD use is now functional.
Use of IUDs is strongly tied to the NPC's personality, overall percentage is low.
Hormonal birth control use is partly based on personality, and partly on random chance.
Rates of birth control are a modification of rates currently found in the US.
Less than 25% of NPCs will use non-condom birth control.
In place but not usable yet: sabotage hormonal birth control, ask NPC to stop/start birth control.
Effectiveness of birth control mirrors existing PC items like patch, pill, and implant. Some NPCs use "homeopathic" birth control pills.
Homeopathic birth control is of course completely ineffective.
Rate of "special full-strength" pill use is low.
The NPC Census available at the university is now fully functional (broken education statuses fixed).
Much expanded set of item cheats.
A much larger percentage of the game's consumables can be added to the inventory now.
New futa cheats tab in the cheats menu.
Allows you to adjust most of the futa-specific character items.
Descriptive items like circumcision status and scrotum looseness.
Penis length
Penis girth
Testicle quantity
Testicle volume
Futanari mutations
Conversion cheats to either become a futa or stop being one.
These are more complex, and while they have been tested at a basic level, there may be unexpected interactions. (e.g. your NPC lover is not okay with you being a futa, but you're past the point where the relationship would have ended.)
When reporting any bugs that occur after using, please include the information about using the conversion and when.
Wearing condoms as a futa character is now available.
Works with both normal and sabotaged condoms.
NPCs can ask you to use a condom (or ask that you don't use one).
The NPC's decision in this regard is determined by many factors such as:
Whether they are using birth control.
Their personality and having certain kinks
The relative safety of the time in their menstrual cycle
How much they love you (and therefore want your baby).
If you cum inside an NPC when they wanted a condom, they can get angry.
Likewise, if you pull out and they wanted you to creampie them, they can get upset with you.
You can ask the NPC whether they want a condom or not, or just ignore the topic altogether.
There are still a few kinks to work out in regard to the NPC AI and doing things counter to their wishes. (Starting sex without a condom, for example, seems to happen in certain circumstances. In that case, just change position and put one on... or don't.)
A lot of texts and options in the sex system were changed to accommodate a futa player character.
Orgasm texts should be coming in the next release, but so far it's a lot more relevant to being a futa, less text from an incorrect perspective.
Fixes/improvements to problems with the futa reveal and lube use from earlier releases.
Some jobs have been gone over and expanded so that they recognize and utilize futa characters.
No futa-only events yet.
Hucow Farmhand job is futa compatible.
Institute Services Division is futa compatible.
Mostly consists of action variations and changes to dialog so your cock doesn't seem out of place (and maybe gets a little use, too).
The job selection page "job info list" has been updated with new character counts. The information now includes which jobs are futa compatible.
New sex library additions for the sex scene system.
A full set of kink specific text for the speed up and slow down actions.
Some more text for certain areas it was needed.
Tweaks, fixing, and tests of the birthing scene stuff to make sure it works.
The usual various bug fixes.
v1.03
Words: 2,758,197 (19,109,478 characters)
Code: 151,176 lines of TypeScript
Seven new "futa" sex positions in the sex scene system.
Six are vaginal, one is anal.
More should be added later, this is just initial sample.
System differentiates between type of fucking going on: player getting fucked, or player fucking the NPC, and restricts actions accordingly.
New restrictions on actions of the player for futa-only actions.
You won't be allowed to fuck someone or use your cock for anything if it's too small.
New scene finish system for futa fucking.
Player given the choice to take 4 actions before ejaculating.
Keep going (no special action)
Pull out
Thrust deep (ejaculate while as deep as possible)
Pretend pull out (get one spurt in before pulling out)
Full sperm disposition system (NPC reproductive tracts operate just like PC's, with natural movement, sperm migration, etc.)
Final action text is custom to the position you're in and the final action chosen.
currently only a single variation for all the possibilities.
NPC reactions make sense, but are currently just filler that is nice. NPC opinions on getting creamed, birth control, condom failure, etc. coming in future update.
Three new sex actions (futanari options) with full text library
Keep thrusting (equivalent of female do nothing)
Focus on Fucking (more sensual/aware version)
Thrust Deep
You can now use lube during sex.
You must use lube before fucking an NPC's asshole.
You can use the lube on your pussy to increase your wetness
New "cock availability" icon in status display area
Sex toys in sex scene fixed and implemented.
Revealing your cock in sex scene results in acceptance or rejection, odds based on NPC.
NPC can be asked if they are okay with being the PC's anal bottom.
Reaction will vary by NPC
You only need to get consent once with each NPC to enjoy their backdoor pleasures for the rest of the game.
For now, if the NPC rejects your advances, you can keep trying until they give in and let you fuck them anally.
NPCs can get pregnant with your kids, mechanically, but there isn't a real effect for this yet except that you get a temporary notification message of your success.
Full AW reproduction simulation.
EverHope Semen Bank added to the game.
Added new semi-NPCs, Isla (nurse), Mei (attendant), Robert (doctor).
Futa player can register at the clinic. This has a unique opening scene.
Repeatable later scenes.
Masturbation with 3 different flavors
Onehole extraction.
You can ask for Isla's help. She will help you with the breasts, or a nice blowjob to extract your semen.
The sperm bank will pay 1.5 credits for each ml of semen. (Not yet calculating virility)
Various fixes and improvements (birthing scene, swimming pool, and others)
New Dev Tools (elite build only)
Semen Viewer: will allow you to view the semen inside an NPC's reproductive tract by entering their npcid.
Semen Reserve Refill: refills your semen reserve to full.
These were used for testing purposes. Expanded futa and npc fertility cheats will be added to the cheat system in a future update, they need to be built, and npc fertility items will need to have a user-friendly wrapper made.
Some more minor futa content/variations for general activities.
v1.02.1
Words: 2,729,804 (18,896,450 characters)
Code: 149,487 lines of TypeScript
Female Story prologue now supports futa players.
The nurse will now comment on your member when she's measuring your sizes.
There is a nice self-discovery masturbation scene that happens in the hospital. The female story character never had a penis before, after all.
The player character doesn't tell Toby about her extra equipment, you'll have to reveal that later if you advance your relationship with him.
The physical description for male and female story characters immediately after the main character creation has been updated to support futa characters.
The Hucow Farmhand job events have all been edited by our professional editor.
Player masturbation has been reworked and support for futas added.
Futa players will now have the option for a "Quick Fap"
This option is less satisfying than female options, but it's faster and you're significantly more likely to get off successfully than with the "Quick Schlick" option.
Main menu image now shows a nice futa gif if the player is one.
Female masturbation mechanics have been adjusted.
They now take more factors into consideration, such as arousal level, pregnancy, kinks, etc. for determining success.
Benefits have been tweaked.
Probability setup has been adjusted.
The amount of time it takes has been tweaked.
If you fail to orgasm, you will now use ALL of the allotted time.
Pregnancy now gets in the way of female masturbation options, and can reduce odds of success.
Sufficiently pregnant women will get a new screen with a "how will this work" image when their belly is too big to make a masturbation session practical.
You will now see a window that explains the masturbation outcome--along with an orgasm image if successful--rather than just having a simple corner notification.
Futa players are rewarded with a written scene for their masturbation.
Overall appearance is nicer, and the disjointed text has been removed.
Female chastity should still allow male masturbation, and vice versa.
New orgasm mechanic has been added to the game.
This is code that is called with arguments for every orgasm in the game except for the sex system and prologue.
The primary purpose is adjusting the semen reserve and feeding the body condition system.
"Female" orgasms result in a small ejaculation, while "male" orgasms result in a full ejaculation.
Pussy juice and cum possibilities are fed to the body condition system to make you and or your clothes wet in relevant location.
Sometimes cum or femlube from orgasms are "clean" because you clean up afterward, or you were naked, etc. It's all scene specific.
Additional satisfaction and arousal reduction effects are provided for futa characters, due to the dual nature of their orgasm.
Orgasming now reduces player energy by 2.
Arousal trimming mechanic has been added to cap arousal post orgasm, which should help reduce incidents of runaway arousal.
Semen ejaculation volume is retrieved from the standard formulas built into the fertility code. Small ejaculations from a predominantly female orgasm are only about 1/3rd the volume of a normal ejaculation. These ejaculations will always take things like virility boosts and mutations into account.
Female wetness is determined primarily by the base vaginal wetness. (Vaginal wetness is chosen at character creation, but can be modified by several things during the course of the game, usually in the direction of 'more wet'.)
EXPECTED ISSUES:
Because we added calls to this code to so many locations, the possibility that we made a mistake in a given location is greater. If you notice an orgasm where you get soiled inappropriately (such as getting cum or femlube on you while in the pool), please let us know so we can fix it.
Body and clothing condition was built primarily around the concept of external fluids getting on you, not your fluids coming out. This means there may be some bugs where cum gets on your skirt instead of your panties, or lands on your shirt instead of your belly... we will need to work on this more. Do let us know if you notice any weird behavior though!
A new PC Memory system has been created.
This system is used to create one-day persistent memory effects for certain things.
Primarily, this is to determine if the player remembers taking medication or not, but it could be used elsewhere if the need arises.
When you check the description on a virility supplement or birth control pill, there will now be information on whether or not you've taken it that day.
If you remember, you will be told whether or not you've taken it.
If you don't remember, it will say simply that you can't remember.
The chances of you remembering are random, but modified by whether or not your character is forgetful, has a good memory, and your bimbo level.
If you don't want a memory reminder, and want to count on your own memory... just don't check the item description. ;)
New drugs and transformatives for futas!
From the cum & go convenience store questionable supplements rack:
Infinity MegaCum (drug)
Gooey Gold (transformative)
New drugs & transformatives menu and options at the farm coop dairy.
Now have to ask reception about treatments and browse an information binder before you can purchase treatments/services.
You must ask about female and male treatments separately.
Hubull transformatives added
KX-Hubull (transformative)
Viasil (transformative)
Fulsac (transformative)
Male fertility supplement available at either pharmacy.
FertilAid (virility booster)
Male treatment options at the Gestique fertility clinic
Creation (virility booster)
Semaxin (virility transformative)
Virility Boost is now a thing.
Functions similarly to fertility boost score in that it is a temporary increase to PC virility.
Virility boosts have the additional affect of increasing ejaculation volume and refractory rate, in addition to things like motility and sperm count.
Virility boost decays more rapidly than fertility boost (10%/day), virility supplements would need to be taken every day for maximum effect.
Virility boost status can be seen in the character status menu.
Creation virility booster added to the game.
strongest virility booster available, at least for now. "Prescription Strength"
overdoses are not good for you.
Boosts up to 80% are achievable, 30% per-pill gain.
FertilAid virility booster.
solid herbal/nutrient supplement.
overdoses still aren't good for you.
can reach boost level up to 40%, 20% per-pill gain.
Infinity MegaCum drug added to the game.
Causes a very large increase to ejaculation volume and refractory rate for 24 hours.
Causes a significantly reduced ejaculation volume and refractory rate for 24 hours after the drug wears off.
Gooey Gold drug added to the game.
Crazy Chinese medicine with crazy Chinese effects.
Twelve possible outcomes including both good and bad outcomes (good outcomes are more likely)
Penis/testicle shrinkage
Penis/testicle growth (including huge growth chance)
Cumsplosion event
Grow or lose a testicle
Gain the Bitch Breaker mutation
Semaxin transformative added to the game.
Permanently increases your virility, primarily affecting sperm count, sperm motility, and sperm endurance/survival.
I'll just say injection.
KX-Hubull transformative added to the game.
Male version of the hucow transformative.
Causes your body to take on a more amazonian appearance.
Causes dramatic testicle growth.
Causes an increase in penis size.
Causes an increase in libido.
Causes a dramatic increase in virility.
Causes the Lilith's Curse, No Refractory, and Power Ejaculation mutations.
Causes you to grow two testicles and a scrotum if you have none.
Causes you to grow an extra testicle if you only have one.
Increases your bimbo score significantly (not as much as Bovinex though).
Gives you the slut kink (or superslut kink if you already have slut).
Gives you the risky and pregnancy kinks.
Cool new KX-Hubull bad end can now be achieved by taking more than one dose of the transformative.
Debating "murderfucker" achievement
Viasil transformative added to the game.
Penis enhancement transformative.
Surprisingly, it does exactly what it says on the tin.
Increases the length and girth of your cock based on its current size.
Each future dose will cause less growth, until it reaches the minimum size increase of 1/8th of current size.
There is a limit to the maximum size you can grow using this treatment.
Fulsac transformative added to the game.
Increases testicle size semi-proportionally to current testicle size.
Has a 50% chance to cause your testicle to split into two smaller ones if you only have a single testicle.
Will increase your bimbo score (amount increases based on number of prior doses)
Has a chance (increasing w/ number of doses) to give you the mega nuts mutation.
Having the mega nuts mutation will cause a higher percentage of testicle growth.
Reminder: testicle size is significantly related to ejaculation volume and refractory rate.
New self-thoughts for futas!
self-thoughts are the (usually pink) internal monologue text that appears below a location description.
thoughts relate to your cock and erection status in various situations/locations.
New sex toys added to the game!
Purchased at the Prude shop in the adult district downtown along with other sex toys.
2 chastity cages, one normal and one tiny.
scrotum stretching ring
Besty assures me that all the item-related issues with reaching a certain part of the body in chastity has been resolved.
2 onaholes were partially created, but not implemented yet.
You can now confess that you are a futa to your partner during a date.
It's generally better to tell people these things before they find out in the bedroom!
can result in various outcomes depending on the NPC.
As expected of Appletree, many NPCs will be very happy about you having a cock.
NPCs will now discover that you're a futa when you are sufficiently undressed during a sex scene (if they didn't know already)
Various outcomes are possible, but they are less likely to be understanding.
Female NPC portraits should work now, by god.
Besty and I pooled our efforts on this one.
If there are still problems somehow, try starting a new game (old NPCs may still run afoul of a certain bug if they were spontaneously generated based on filler-npc interaction.)
Big new gloryhole expansionfor the gloryhole in shake & pop.
Use your cock instead of servicing someone else's!
Potential activities include:
Anal sex
Vaginal sex
Blowjob
Handjob
Tittyfucking
Anenn said "Be careful, some girls are mean..." and I was too scared to ask him what this means.
Lots of additions of futa modifications/content to "everyday" things for futas.
Home item variation for the machine gun fuck machine.
Home item variation for the rocking stool sex toy.
New nighttime dreams for futas.
Shower events for futas.
Special "morning events" for futas.
Jogging futa variations
Pool & swimming futa variations
Tanning variations for futas.
Restless events for futas.
TV and wasting time on phone variations for futas.
A problem while trying to meditate that can happen to futas.
Anenn did this, and I'm honestly too scared to look. He promises it works though.
Events that happen at the Lake Clitea resort now have futa variations.
Bug Fixing.
v.1.0
Word Count: 2,696,969 words (18,690,420 characters)
TS Code Lines: 148,021
Images: 3202
Clothing can now be removed all at once via a button in the action menu.
Useful for swimming, tanning, or any sudden exhibitionist urges.
Three new sex actions for NPCs.
Complete with 10K words of descriptions for the various kink variations.
Actions are for areas/positions where the NPC doesn't have a lot of actions to choose from, such as performing oral.
Editing for job events for the maid, masseuse, stripper jobs, as well as the Oldest Profession prostitution pseudo-job.
Major fix to the sex system AI.
NPCs now change positions and do things of their own volition as intended.
Tweaks to increase sex scene speed. (Remember, there is a setting to change the sex scene speed further yourself!)
New kink override in sex system, which allows the player to force scene descriptions to use a certain kink flavor.
Some additional editing courtesy of Klorpa.
Small content addition for the rocking stool home item.
Requested by Starglider.
The clothing sizes bonus feature will now default to off.
We only had it default to on because we wanted more people to test it.
You can now view your skills while on the job choice screen.
This should make it easier to choose a job that matches your skills.
A new breast-shape override has been added to the game settings menu.
Allows you to force a specific breast shape for descriptions in-game.
The rate your home gets dirty now responds to the set difficulty level.
The "Escape Hatch" has been removed for all but the elite version.
The Escape Hatch remains usable while in a scenario window, but otherwise is no longer available in the rest of the game.
Its use results in a lot of bugs, and it's generally not necessary anymore.
We left it in for the elite version just because it's technically a dev tool now.
An ending tester tool has been added to the dev tools menu, allowing you to experience the various endings.
Dev tools are only available in the elite build of the game.
The giant new addition of the end of the game's story.
30K+ words of content for game endings.
18 unique endings.
10 unique male story endings.
7 unique female story endings.
1 special ending for failing the pregnancy challenge
The variation on endings is based largely on your relationship with Lily, how events proceeded in the prologue, and your own choice at the end of the game.
Your choice at the end of the game can make a dramatic difference in how things progress.
All the NPCs you meet during the game have their own ending stories. If you have a romantic relationship with them, there is a special outcome story that happens based on the ending you received.
The player character has a similar ending story about the rest of their life that takes place after the main story's ending.
A guide for the male endings is available! Female guide once wiki is saved.
A truly epic amount of bug fixing and minor content improvements.
Probably at least 250 man-hours of work on this.
That said... Murphy's law basically guarantees that some will remain. We'll keep fixing any that are found!
We're stopping the Bullseye job mod from loading automatically.
That mod needs some updates to function better with the changes we made to the job system, we'll do it if there is interest.
It was really only intended as a demonstration of some of the modding capability, but because the amount of content is low, it doesn't really make a good employment option for a player who is unaware of that.
You can still load the mod manually if you really want to work for Bullseye!
v0.99
Words: 2,029,233 (18,174,775 characters)
Lines O' TypeScript: 147,385
A lot of bug fixing. Pretty much all the bugs that have been reported have been fixed, though some may have an "Anenn Fix" applied...
- Paper doll images bug fixed
- Fixes for several home items like flowers.
- Sex machines will now actually satisfy you instead of just making you hornier.
- Stage 4 of the main quest should finish correctly.
- Text in the quest to acquire special components has been fixed. The quest was telling you that Oleg would appear in the club district when he was actually appearing in the amusement district.
- Besty caused a lot of headaches with this one... sorry.
- Plenty of other stuff, just check the Mantis bug tracker if you're interested.
Made minor tweaks to the interface in several places in order to make it a little easier to use or more intuitive.
A new scene involving Oleg and the component quests was added, the scene occurs when you "ask for a discount".
Every single non-random NPC now has a custom end-of-game story that tells you what happened to them after the game ends.
- You will still need to at least be acquaintances with them in order for the story to appear at the end of the game.
Several random endings for random NPCs have been written.
- The system assigning random endings has been changed so that no two NPCs can receive the same ending.
- 17 different endings, we'll probably add more since they're fun to make.
You can now feed the ducks at Tesla Reservoir.
- Quack!
A lot of work on the sex act and orgasm libraries.
- 18K words of new action descriptions.
- Every sex action now has at least one description for each of the 14 different kinks.
- The kinks are: lesbian, hidden in public, open in public, nonconsensual, romantic, risky, pregnancy kink, player IS pregnant, submissive, dominant, size queen, degrading, slut, bimbo.
- The standard or default description for all sex actions now has at least 2 variations.
- A lot of proofreading, fixes to pronouns, and addition of parser calls in relevant areas.
- The system is generally complete in terms of writing but will need plenty more editing...
Added some more small variants to common actions for pregnancy, such as doing the laundry while pregnant.
v0.51.1
A bug got into the release that can cause sleep to freeze up when pregnant. Anenn has been suitably chastised ;) This fix also ensures that pregnant sleep events won't happen before the player knows they are pregnant, and that nighttime lactation events won't occur if the player owns overnight milking devices.
v0.49
Changes
Word Count: 2,578,728 (16,761,732 characters)
A lot of testing and fixing bugs, and general polish.
More editing from Klorpa to fix spelling & grammar issues.
Faster drying/draining of liquids in the pussy and anus.
You can lose fluids more rapidly if you are overfilled.
Overall drying is now 3x faster than before.
A buttplug is your solution if you wish to retain fluids for some reason.
Even more text in the sex system.
More alternative action texts for various PC and NPC actions.
More kinks are now taken into account for various actions.
The sex system can't be escaped while you are enduring a forced/rape scene.
You will now be stuck in the scene until your attacker finishes.
The NPC will now undress both of you much more quickly during a sex scene.
Fixed a bug that prevented the NPC from removing your top altogether.
Improved endings for ending a sex scene early.
Now takes your persona into account.
Having sex in public can now have consequences.
Strangers may film you while you're having sex, probably to share with the internet.
They may try to blackmail you instead...
Sex toy support added to the sex system.
Finally!
Currently, only leather handcuffs can be used to restrict the player's arms.
Not 100% tested with all action text, so there may be some incorrect text that doesn't take them into account.
More items will be arriving soon.
New sex position tribadism added to the sex system.
Only available with a fully female sex partner.
NPCs will now occasionally start a conversation with you while in public.
NPCs have a range of interactions from hitting on you to just saying hello based on their personality.
Conversations can end in a variety of ways, from telling them to fuck off, getting their info to keep in touch, starting a date right away, or even having sex.
There is an option in the game settings to reduce the amount that NPCs try to talk to you.
The rate that NPCs talk to you depends on several factors, such as location, time of day, how popular the location is, etc.
Two new event chains for the Institute Services Division job.
One event chain involves a management type who enjoys trying to get girls on the cleaning crew pregnant (by fucking them, of course).
A couple of events involving coworkers who enjoy a good orgy after a hard day at work.
The Camwhoring system has been streamlined somewhat, making it a little less obnoxious.
A new lesbian massage event for the fairy tail massage therapist job.
There are two new events that can happen while working as a maid for Maid Pouffiasse.
Since we worked on a lot of small things, several small items that someone forgot to mention or record.
Example: Besty's "meow" commit that somehow involves the dating system.
v0.47
Word Count: 2,517,722 (15,602,785 characters)
Lots of spelling/grammar fixes courtesy of Klorpa
Skill gain from zero bug fix
A bug in the code made it impossible to gain a skill point in a skill with zero points, so those zero skills would never increase. This has been fixed.
Skill gain cap has been implemented
You can now gain a maximum of 1 skill point in each skill per day via skill checks. Other forms of skill advancement do not count toward this limit.
Prevents spamming certain low-difficulty skill checks to earn a lot of skill points.
Schools will now grant a minimum of 1 skill point for each lesson attended.
This gain happens regardless of the course's difficulty level.
The skill is randomized based on the skills taught by the course.
You can still earn skill points via skill checks that occur during the course.
A bimbo stat record has been added to the game.
Available from the character status menu like the other stat records.
Shows the last 10 changes to the bimbo stat and their cause.
You can now beat the Appletree record for number of babies in a live birth.
The previous record is 19 babies...
It is possible to break your own record once you've set one.
This is mostly related to the Progenerate Fedundate Division job.
A sizable special party event will occur at work each time you beat the record.
Also reveals some new information about working at Progenerate.
Giving birth will now properly cause some vaginal gaping that will last a few days until it heals. (If you want a permanent gape, do it the old-fashioned way.)
Fixed the bug that caused a certain pregnancy icon to appear even when you shouldn't know that you're pregnant.
The ability to randomize your starting skills has been added to the game.
Two randomization modes are available, but in both cases the randomization is controlled to create playable characters.
If you choose to randomize your skill points during character creation, you can't change your mind or redistribute them afterward.
The Envy transformative has been added to the game.
While the ultimate effects are unlikely to be appealing to many, the administration and transformation events are quite fun. (Make a save, try it out, and then load your save to see the content without the permanent effects.)
Available from the general practice doctor in the medical district.
Removes most feminine characteristics and makes you pretty much androgynous.
Reduces fertility significantly.
Reduces pleasure gained from sexual activity, making orgasms more difficult to achieve.
Causes your orifices to re-tighten to near virginal levels every night.
Totally insane, blame Rory.
The Anuwet treatment has been added to the game.
Available from the general practice doctor in the medical district.
Causes your anus/rectum to self-lubricate like a vagina, profusely.
Makes anal easier/less likely to be painful
Lots of bug fixes!
Besty swears that the NPC "disappearing" bug is dead.
The "Peek body" and "Peek face" buttons in the character creation menu were merged to make UI look better.
Bugs in the new marriage & relationships content
Now when you are living together with someone or married, they will sleep with you.
Depending on the time you go to bed and their schedule, they will either already be asleep when you go to bed, or will join you after you go to sleep.
Taking a shower in the home of your significant other (or while living together and they are home) will cause them to join you from time to time.
They may have urges and rejecting them may affect your relationship.
Divorce has been added to the game.
Your spouse may initiate a divorce if they get upset enough with you.
Breaking vows, not sexing them, and other things can piss them off to various levels.
You can initiate a divorce yourself if you feel like it for some reason.
You mean heart breaker, you!
If you thought that your stress stat didn't go up enough on its own, divorce provides an exciting opportunity for you!
Appletree is actually pretty sane when it comes to divorce, so don't expect to strike it rich if you divorce your sugar daddy.
Drinking and driving is bad kids - trying to pull this off in AW will cause you to be fined by the police if they catch you.
Now you can take a taxi if you're drunk instead of driving your car.
Smart choice but won't taxi driver molest you? Who knows...
You can now start instant dates with your lover when you are at their home, this includes when you are in your home whilst living together or married.
Arousal now affects the initial pleasure levels at the sex scene.
Living Together Events
A metric fuck-ton of events that can happen at home when living together or married.
These events can happen for all sorts of reasons and range from sexytimes to heartwarming to minor fluff.
Most events require prerequisite criteria to happen, for example watching TV can cause a number of events.
Most events are sensitive to your partner's mood. They won't be as likely to help you cook if they're pissed at you.
Of course, one of the biggest time investments in terms of written content has such a small entry in the change log... but I'm not going to list every variation, criteria, and such BS here.
Some new small random events have been added to some of the jobs.
We hope you enjoy the release!
v0.45
Words: 2,867,764 (17,204,029 characters)
Code: 209,822 Lines TS & JS
Body Portraits: 713,687,040 combinations
This change log is a little different because it is so concentrated on marriage.
There is a new game soundtrack with a more dystopian feel.
You can replace the game's music by substituting your own mix file in .mp3 format. Just replace this file with your own: \resources\audio\GameMusic.mp3
New school events added to Mrs Fubb's Parlor (4K words).
The player and NPCs can now propose marriage.
NPCs will pick a proposal scenario based on their personality.
The player can choose the proposal scenario they use, but some options are limited by the PC personality.
Several scenarios are possible, with over 10K words of content.
The result of the proposal will depend on the NPC and the status of your relationship if you propose to them. If the NPC proposes, it's up to you how you answer.
Keep in mind that the NPC won't propose immediately as soon as the relationship is eligible to advance, just like other relationship stages. Proposals happen as an offshoot of the normal dating process, so be sure to give your lover plenty of opportunities (dates) to propose if you're waiting for them to pop the question.
If you pick a proposal type that really runs counter to the personality of your lover, they are likely to get mad at you!
There are several wedding-planning-type events that will occur as part of the engagement process.
You'll need to choose your dress, the venue, officiator, decor, discuss any special vows, invite your friends, and other things to get ready for the big day.
Most things are quickly taken care of in a conversation with your fiance (we don't want wedding planning to be boring).
Some portions of the prep work will require you to show up to a pre-arranged meeting, such as picking out your dress. You don't want to forget!
On the day of your wedding, you'll be able to show up to your venue of choice and actually get married.
Or forget to show up... which won't turn out well for your relationship.
There are over 12K words of content for the various ceremonies and customizations.
There are opportunities for you (or your partner) to flee from the alter.
There are also unique reactions from your guests that you can discover based on the wedding you chose.
You may want to be cautious about nudity or publicly consummating your marriage in a very public place like the city park!
The wedding ceremony is mostly complete, but the reception afterward is not, so remember to make a save before getting married if you want to quickly view the reception in v46.
The game is still playable after getting married, but you won't find gameplay much different than beforehand, as married life elements are coming in v46 and v47.
The officiators all have different ceremonies they perform with different undertones and different vows "do you take X, in sickness and health...". Some are pretty raunchy!
v0.39.0
Words: 2,582,406 (15,577,952 characters)
Code Lines: 204,323
New end-of-game system added to the game.
Displays the official ending to the game after sufficient progress in the main quest is made.
Currently has only basic content.
You can continue playing in a non-canon 'free mode' after the ending if you wish.
Expanded special component quests in the main storyline.
Includes new art for one outcome.
You can now visit your children in the government district.
Visit the creche to check out your crotch fruit.
Some activity scenes of visiting your children are now available.
The giving birth scene has been expanded
Now has additional content if you choose to call a friend or lover.
Unique content for couples as well as for Lily supporting you. A scene exclusive to spouses has also been created, but can't be viewed without artificially setting yourself married to an NPC.
If you call your lover when giving birth, there is extra content in the child naming scene. This is particularly true if the child obviously doesn't belong to them.
Additional pregnancy events have been added.
These will occur randomly while pregnant.
One arousal-based event is pretty large and allows you to contact a partner for some sexytimes.
A lot of bug fixing and some general polish has been done.
End-of-game statistics improvements.
Some editing and correction of content.
Some additional utility features (for writing) added.
Lots and lots of bug fixes (check out our Mantis bug tracking page!)
v0.37
Words: 2,489,980 (14,941,883 characters)
Code Lines: 203,439
Improved the hover text display that utilizes jQueryUI for hover text on icons and map locations.
Should be less intrusive now, particularly in phone UI and map navigation.
Added high-resolution map of Muschi valley.
Shows more areas outside the valley.
Click map has been improved to be more representative of actual locations.
Improved the process for loading game saves and running backward compatibility.
The game will now properly load unique game state variables, and initialize new ones.
The game will now properly load temporary variables from the time of the save.
Modified SugarCube yet again because that's how it has to be.
Expanded the Clothes class to have a property that automatically considers clothing wetness when returning exposure value.
Clothes now naturally become more revealing when wet instead of requiring additional checks.
Added tracking feature to stress, arousal, anger, and milk production status values.
You can now see just how much stress you accumulated or milk you produced in the game stats page.
Created the "Liter of Semen" inventory item to refill certain sex machines and possibly some other uses in the future.
Can be purchased in the adult district downtown from Prude.
Added a new menu and several scenes to the Double Donger sex-machine.
The machine can now inseminate the player.
The machine can be refilled using a "Liter of Semen" item.
There's a lot of different text possibilities with this one.
Fixed the game cheats so that they run properly when using the prologue skip feature.
Added the father's name to the social menu's simple child display.
Story characters (such as Tyrone from the main quest) now have their names tracked when inseminating the player.
Zygotes/babies/children from these characters will no longer show as "unknown".
Fixed the button placement issue in the male prologue that caused some players difficulty with continuing.
The amount cum/creampie/sex addiction that reduces each night has been adjusted slightly.
These addiction values will not drop quite as fast as before.
Added an image and description for the Sultry Eve Enema Kit.
Automatic showering when going to bed now works as intended.
A new Fertiseed ad can be seen when wasting time at home.
The main story quest has been expanded with two new stages.
The first stage is creating wire coils for electromagnets.
The second stage is mostly carried out by Lily, and functions as something of a 'break' for the player.
While there are no work tasks during this stage, you can still see the machine coming together if you stop by the lab.
Prep work for the following stage involving obtaining unique/rare components has been done.
We still need to add unique dialog items to the characters for the new stages.
Premade characters have been expanded with several new characters.
The selection menu has a better appearance and is more functional.
The description of the characters is a little more detailed.
A new game statistics page has been added to the game.
You can view it from the bad end page to view your final game statistics.
You can also view it from the character menu during the game.
Contains a lot of interesting details about your stay in Appletree.
The "getting ready in the morning" controls have been improved.
Your previous choice will be remembered so you don't need to select an option each day.
Generally functions as expected, having your character get dressed, do her hair, and put on makeup automatically.
You need to create presets for these in the wardrobe and grooming menus before they will do anything.
You can now be a surrogate at the Progenerate Technologies Surrogacy Center located in the medical district.
Visit the center to sign up as a potential surrogate.
You can't be a surrogate while working in the Fecundate Division at Progenerate, they already have the rights to your womb.
You'll be contacted when there is a client available for you.
You'll be able to choose whether to accept the client or reject them.
Different clients are willing to offer different rates.
Many clients are interested in a more natural breeding process and will want to inseminate you themselves.
Some father and mother clients will want to inject zygotes.
You will be paid partially up-front and will receive a delivery bonus for each baby.
Over 12,000 words of impregnation content.
Hanna event chain finished (5,000 words).
Additional small map events (2,000 words).
New whoring scenes (2,000 words).
New little events at various jobs (around 500 words).
New bigger map events (1,000 words).
The Phoenix book club is now open! (1,400 words).
Look around in the Phoenix Nest bookstore...
The downtown area received a lot of love and is more fleshed out now.
New food supplements in Nature's treasury shop as well as food components.
Fastfood places downtown are working fully now.
Several setting/ambiance stores are now open, such as the Squash store, Pen Island, and hardware store.
You can now buy groceries at Bullseye.
Some more info status icons showing up on different occasions to inform you about what is happening to your character.
I don't know what this means either -ThaumX
Relationship "time to advance" is now shown in the "serious conversation" menu during a date.
Lots of bug fixes.
A bunch of fixes we forgot to write down, of course.
Tanning on the balcony action was fixed.
Hangouts location suggestion fixed.
FairyTail leaving the massage button fixed.
You won't be blocked in the shop if some scene or event interrupted it now.
Tingler and CoerceMe apps don't throw an error when you click "GO" button without selecting a mate first.
Fixed one-piece swimwear exposure bug.
v0.33
Words: 2,262,821 (13,524,364 characters)
Code: 197,546 lines
Body Portraits: 64,880,640 combinations
Mod Interface Expansion
New Pseudo system to support pseudo Twine passages, allowing twine-like behavior for mod content.
Support for pseudo passages has been built into the scenario and interaction systems for ease of use.
Added support for custom sex actions with custom sex action library content.
Currently only supports adding player actions.
Lets you add whatever crazy actions to sex scenes you'd like.
Added support for weekly church sermon visits.
Players can attend a service at one of the game's three churches located in the downtown area.
Players will receive some mental health benefits from the sermon, but may also find themselves becoming more perverted or corrupt over time (tiny change with each sermon).
type of effect depends on specific church attended.
Actual sermon content hasn't been written yet because I ran out of time.
A new NPC has been added to the game: Mistress Leilanz, Cockiarch of the Church of the Holy Phallus.
She happens to be a dominant futa.
Improved the Omni Kill function for timed Omni events, it is now more effective at killing things.
Added support for sex scene NPCs to the <> macro to simplify using a sex partner's name.
Added new muscle arm overlays to the body portrait system.
Appears only at muscle tone level 6 ("bodybuilder") because of muscle.
Muscle leg overlays also planned, but I haven't finished drawing them.
Added Black Butte encyclopedia entry.
New conversation content in the main story quest with the appropriate NPCs (Lily and Kim or Sara).
Approximately 4,500 words, limited to quest phase 1.
Sex Scene System Expansion!
Added new AI code to the sex scene system to choose kink text intelligently based on the characters and scene.
Fucktons of new sex action description content.
No exact word count, but approximately 20,000 new words.
The entire sex system contains approximately 40,000 words of content now.
Anal orgasms now have descriptive text.
Receiving an anal creampie will now result in an asspie omni informing the player about semen in their colon.
Changing the player's persona during a sex scene will be used to help choose kink content.
Useful for example if your character is both a dom and sub, and you want to specifically be a dom in the scene rather than allowing the algorithm to choose for you in the scene.
Sex scenes will now properly contribute to sex addiction.
Sex scene tutorial image updated to remind players that some sex actions require a certain skill level to unlock them and that you generally have to remove clothes to access naughty bits.
Added a ConNonCon Tingler app alternative so you can arrange a non-con sex encounter. (allows player to view sex system noncon content)
Added the Cockmongering video game to the Pleasure Buzzer in the mall.
Functional minigame, see how high you can score!
Loosely based on the global professional sports sensation.
Playing the game is also a fun activity for your character.
All sex furniture works now and can be played with.
Some bugs with shower options have been fixed.
Hair length should now display properly in the grooming menu.
New SSTD causing temporary fun effects.
Pretty sure Besty based this on covid-19.
Will resolve on its own, or can potentially be cured at the doctor's office.
New activities are available at the Hoden Springs area.
Added the Laura Comstock job event.
The event can be triggered while working at any of the three Institute jobs.
Approximately 2300 words in length.
Added a water slide to the Lake Clitea resort area.
Because who doesn't like water slides?
Conversations with strangers can now actually lead to sex if you're slutty enough.
V0.31
Stats:
Words: 2,172,579
Characters: 13,100,957
Code: 193,147 lines
PC Body Portrait: 32,440,320 combinations
Thaum's Changes:
Resized the status bars in the top right corner of the screen.
Allows showing 6 rather than 5 progress bars.
Added a milk fullness progress bar for lactating characters.
Non-lactating characters will show energy and health separately.
Cheat mode overhaul
All but one cheat modes are now functional and work as intended.
The non-functional mode is NPCs starting with higher like value
New cheat mode added: Milk Tank.
Allows characters to store 4 times the milk in their breasts without affecting milk production rate.
Body Portrait Updates
Pubic hair options fixed to work better with other skin shadow overlays.
Three new pregnancy belly sizes, bringing the total number of pregnant sizes up to 7.
The NPC viewer in the social menu now displays the NPC's body portrait if the character is a female or futa.
Added a cock and balls overlay to display futa NPCs correctly.
Lactation will now give a reduced happiness and stress benefit.
Minor tweaks to the interaction between different status values.
Exercise will now cause you to gain a small amount of happiness if your happiness is low.
Some improvements to vigor gain overnight and during naps.
Vigor gain will now display properly in the status record.
The Farm Coop area now has proper descriptive text for all the areas. Finally.
NPC relationships will now decay over time if you don't maintain contact.
The rate of decay, and how long you can go without contacting or spending time with an NPC depends on the type of relationship you have.
Romantic relationships tend to decay faster than friendships.
Younger, less secure, romances decay faster than stronger more mature ones.
A new main story quest added to the game for both male and female starts.
Lily will contact you toward the end of your third week of play after the prologue.
The initial phase of the quest has a good deal of writing for each.
Each has the possibility for some extra frisky content such as giving Lily a blowjob or looking at her junk.
New artwork for Lily's junk added to the game, a standard drawing and an anatomical drawing.
Quest gives you access to Lily's basement laboratory, where you can work on the quest and also meet and interact with Lily and your male/female start opposite.
Completing the opening portion of the quest will give you a new inventory item that grants access to the lab.
The current amount of conversation in the lab is limited due to time constraints. Each phase of the main story quest will open new conversation options in Lily's Lab.
NPC characters appear and work in the lab, based on their own schedules, and you'll see them working on a number of different tasks based on the main story progress.
A new interface for Lily's lab centered around making progress toward repairing the rejuvinator.
The initial phase of repairs allows pretty straight-forward work toward completion, while future phases will have other interesting activities.
Gives progress in percent and with a special progress bar.
Shows tasks of the repairs completed, the task in progress, and any future tasks that your character is aware of.
It provides different options to work toward quest completion and talk to other people in the lab.
Boobs and Silicone:
Bra cup size is now properly calculated when the character is lactating and has breast implants.
The amount of silicone contribution to current breast size is shown in the status menu in parenthesis.
You can now navigate to Lily's place from the Appletree map.
Female-start characters will have to meet Lily first.
You will arive outside Lily's place, giving you the option to explore, look around, ring her doorbell, and enter her basement lab directly if you have access.
Lily won't like it if you ring her doorbell in the middle of the night.
Two new achievements added to the game, "Sparky" and "Jehovah's Witness"
Both involve ringing Lily's doorbell...
A new home item, a lemonade jug, was added to the game.
Suicide is a permanent solution to a temporary problem.
The first action button to travel to the bridge to commit suicide will now appear earlier in the depression status so that the transition from having one to having many buttons will not be so dramatic.
There is now an action button while at the bridge to commit suicide when you have the suicide bad end.
You can now commit suicide without having flagged a bad end as long as you are depressed enough.
The existing game soundtrack has been replaced with a new one.
Some minor bug and typo fixes.
Besty's Changes:
NPC got their own clothing generator dressing them up into proper attires.
Sex system was expanded to allow undressing both NPCs and PC during the scene.
Some actions and positions are available now only when your (or NPC) clothes are not in the way.
Breast size reduce surgery added to the medical district.
Added the actual ability to start sex with a stranger in the club. You need to attract one by dancing first.
Dates and Hangouts:
Almost every location has new actions! (test needed)
Now you can try to kiss your date! Good luck with this.
New dating area and new coffee place added.
Little changes in the city map
Bug Fixes:
Proposing the date/hangout without selecting the proper meeting place first must not cause the error now. Default meeting place is Park. (test needed)
Hair color fixes:
Best head salon now actually dyes your hair.
White, Cafe Noir and some other colored hair are displayed properly in the character portrait.
The color order was also fixed in female portraits.
Starvation bug was tested and it seems I fixed it actually last month lol.
Laundry button was added to all home tiers bathrooms. (need to test out the nightly auto laundry)
Addiction to sex, cum and creampies grows slower now.
Tanning lesbo scene fixed, there were also a report about red text but I believe it is the result of <> macro still derping and not the scene itself. ANyway, was not able to replicate twine errors while testing.
All grease now dries off properly over time (test needed)
Forgetful "on the pill" selfthought fixed.
Bcorps printer event sex (test needed)
Missed date\hang Check fixed (test needed)
Fixed legs shaving both auto and override options.
Fixed NPC induced hangout/dates asks (probably, test needed)
Asks will not happen one after another now.
Also texting box will not cause errors
Fixed addiction balance and withdrawal consequences.
Starting 1661 code fixed to 1551 to fit the actual letters panel.
Fixed the areas where you can get raped.
Descriptions in npc census.
v0.30.0 Cheats
Known Issues:
Autosaves from older versions may still suffer from the passed-out bug, but autosaves in v30 should work fine.
There are still a couple Besty-Bugs where clicking the reply button on the text message screen (with only 1 dialog message) will cause an error message to appear. This won't hurt anything or hide any text, it's just annoying.
Some job application results job descriptions don't fit into the provided space in the prologue skip menu (cosmetic).
Invalid/bugged scheduled dates/hangouts brought forward from older versions will still be invalid/bugged.
Occasionally the female portrait in the NPC interaction interface will be off placed with some meaningless text above it.
Stats:
Words: 2,138,380
Characters: 12,802,602
Code Lines: 191,146
Body Portrait Combos: 20,275,200
Changes!
In no particular order, as usual...
Fixed the Teat Enhancement treatment so that it doesn't cause breast enlargement.
A green checkmark will now appear in the dating status window when your relationship is eligible to advance.
Players will now milk themselves while at work.
The amount of canisters filled is reported on the job results page.
Added the e-vie overnight breast pump to the game
Players will now leak milk overnight (losing it) if they overproduce while sleeping.
If owned, the amount of milk/canisters collected will be reported on the sleep screen.
Updated the Items Cheats!
New improved display for cheat adding items to your inventory.
More game items are now included in the cheats.
Added a 'furniture starter pack' with mostly high-quality furniture.
Fixed a bug where Besty duplicated the item key for a home item (liquor cabinet).
There are now dreams in the sleep display!
6 standard dreams, which are mostly quirky and fairly unique.
2 dreams for unsatisfied characters
2 dreams for pregnant characters
1 additional dream for late-stage pregnancy.
Lactation fixes and tweaks to improve the experience.
Higher capacity and lower production speed for higher lactation ability so that milking isn't required so frequently.
The overproduction bug has been fixed.
Milk will no longer accumulate while pumping breasts, will be pumped instead.
Added a status change recording function, called the Status Record
Records are can be accessed from the status page of the character menu.
Records include a brief description of the cause of the change.
Records include an estimated change value and are color-coded for positive and negative changes.
The included status items are happiness, stress, companionship, vigor, satisfaction, and health.
Hundreds of status changes are now categorized this way :D
Fixed a bug preventing ovulation (and thus pregnancy), and also caused an incorrect "days till ovulation" reading.
Created AW_Fixer.ps1, a patching script for already released game versions.
It should be much easier to release fixes for minor bugs now, rather than doing an entire re-release.
Fixed the StartNap() function to properly display output and apply nap effects.
Description of the nap and effects are now properly displayed in a dialog.
Added a new "napping" image for this display.
Hucow transformatives breast growth balanced.
Mammarex growth now less extreme.
Lactamax growth is still based on initial size and number of previous doses, but growth overall is less dramatic.
Bovinex will now increase breast size to a minimum of 1750cc (up to 2000cc) if the player has breasts smaller than this when treated.
Bovinex breast growth for already-large breasts now ranges from 350 to 500cc only.
Hucow ears and tail now properly display in the character description.
Balanced the overnight health regeneration.
Standard regeneration has been slightly increased.
Negative health effects of addiction are milder and have higher required thresholds to be applied.
Still debating if cum and creampie addictions should have health effects removed for non-withdrawal addiction.
Changes to the overnight environmental status effects.
Some minor balance tweaks, increasing the importance of cleanliness and reducing the importance of furniture.
Environmental effects will now stay within certain thresholds and will not cause suicide or other negative outcomes by themselves.
Note that having very low happiness due to these effects will still make it easier for other game events to 'push you over the edge'.
Jobbing system improvements.
Players can now actually be fired for poor job performance.
Players can now quit their job voluntarily.
Quitting or being fired will mark you as being unemployed, and therefore unsuitable for continued residence in Appletree.
Players can obtain a "self-employment" visa so that they may remain in Appletree even without a traditional job.
This will let you live as a prostitute, hucow, brood mother, etc. without having to hold down a job.
Players who are unemployed without a visa will eventually be repurposed (bad end).
Players will receive notifications from the Appletree government about their unemployed status before they are repurposed.
Added a Visa Office to the town hall building downtown.
Players may go there to obtain a self-employment visa.
There are various possibilities that can occur based on your stated form of self-employment and whether you meet minimum requirements for being self-employed.
You can give a blowjob to get around any of these requirements.
Added several guns to the game that are available for purchase.
The guns each have their own characteristics, but there are not currently used in the game.
Intended for more complex combat in specimen-escape and other fun events that haven't been written yet.
Guns can be used for the random rape/assault events to defend yourself.
Some guns are considered illegal, but nobody is going to bother to check.
Added the Pump & Dump Guns & Pawn store to the game.
Located in northeast downtown.
Special scene added to convince the shop clerk that you can be trusted to browse the illegal firearms.
A new "read something" item added to the player's living room.
Body portraits are now a thing.
Currently, there are 20,275,200 combinations, though this number is much bigger than it feels in-game.
The body portrait is capable of displaying female NPC bodies, but this is not currently enabled.
The player's body portrait can be viewed on the right side of the character menu.
Clicking on the portrait will pop up a dialog displaying a larger view of the portrait.
The portrait displays all 8 hip sizes, and the four smallest shoulder sizes.
31 breast sizes can be displayed, ranging from AAA to ΩB cup.
Large areolas can be displayed.
Large and inverted nipples can also be displayed.
The Fertility Seal medical tattoo is displayed and changes slightly while pregnant.
Ten variations of pubic hair are available, in addition to the default shaved/hairless look.
Four different labia appearances based on labia size.
Pregnancy is displayed in 4 stages based on fundal height.
Currently only displays up to a single full-term pregnancy. Larger pregnancy bellies are planned (pregnancy bellies have to all be drawn by hand).
Your groin will become messy if you've had a creampie and/or have cum on your genitals/groin.
There are some limited chest/belly textures for characters that are buff, very skinny, or have low muscle mass and low weight.
Eventually want to improve muscle and fat display, but this must be hand-drawn.
Fixed Fertili-Tea to properly apply a fertility boost.
Fixed the issue causing autosaves to immediately jump into a passed-out scene.
A lot of minor bug fixes and little improvements that I didn't bother to write down and thus don't remember!
Besty's Changes!
I keep telling him to do a better job with his change log... We'll get there eventually.
Manual images now appears once the system they are about is triggered.
Thaum Translation: some of the tutorial images now properly display when using a game system such as jobbing or dating the first time.
Tan was added, now sunbathing will temporary change your skin color.
Thaum Translation:
You can now sunbathe in the residential recreation area.
Tanning temporarily makes your skin color darker, the tan fades over time.
Tanning does not affect the skin color of your children.
Bring total number of base cookable dishes up to at least 20 (19, oh come on I can't do it anymore)
Thaum Translation: There are now 19 cookable dishes in the game, they are all pretty unique and/or Russian.
Cooking Lich Meat will curse your game.
NPC and PC portraits for female characters are now here!
Thaum Translation: New SVG system similar to system in use for males to generate face/head portraits for female NPCs and the player character.
Existing NPCs from saved games will maintain their existing portrait.
Tried a different look from the existing male SVG portraits.
New lesbian sex scene in the recreation area (1500 words)
Thaum Note: I think you can find this in the tanning area. It's fun.
Changed fixed the order of the stuff on the main screen. Now weather goes first.
Fixed all the stuff you have reported this month. (And more stuff you have not but we fixed it anyway lol)
v0.27
Words: 1,999,997 Characters: 12,095,923
Code: 184,823 lines
Pregnancy belly size is now calculated for pregnant characters
Based on the fundal height measurement, for a more accurate estimation of belly size.
The description of belly size is now part of the character description in the character menu.
Fundal height and the size of your fetus/s can be found in the character details page.
Added gestation acceleration functionality to the fertility system.
Players can now take three accelerant drugs, each of which will shorten their pregnancy. (Amount shortened depends on the drug and whether the player has the rapid gestation mutation.)
The drugs can be found at the Gestique Fertility Clinic & Spa or will be administered automatically in the Progenerate Technologies job.
Refined the temporary fertility boost functionality of the fertility system.
Added two fertility-boosting medications, available at Gestique.
Note: fertility boost naturally decays over time.
Added a consumption scene for Fertili-Tea fertility-boosting beverage.
Tea will now tell you when you drink it if it boosted your fertility, or if your current fertility boost is too high to be affected by the tea.
Added zygote splitting functionality to the fertility system.
Splitting zygotes is how identical twins happen. Previously all multiple pregnancies were fraternal.
Added a drug called Saradberol that dramatically increases the odds of zygotes splitting when taken shortly after egg fertilization. (Available in Gestique.)
Added womb elasticity and womb burst functionality to the fertility system.
It is now possible for the player's belly to burst during a hyper pregnancy, resulting in a bad end.
This effect should not be unlikely for most players, provided the player has taken the elasticizing treatments if planning on hyper pregnancy.
In most cases, the belly burst will require the twin-wombs mutation and dual pregnancies.
Belly burst thresholds will likely need to be adjusted based on player feedback.
Players working for Progenerate Technologies will never have their wombs burst thanks to their advanced technology.
Three elasticizing treatments/transformatives have been added to the game. They are available in the Gestique Fertility Clinic & Spa, or via working for Progenerate Technologies.
Added a unique bad-end for the belly burst event.
11 new fertility-related drugs have been created and added to the game.
All of them are available at Gestique in the medical district.
All of them have had their own unique ads created, along with mini-scenes for having them administered.
The player's base fertility score (comprised of the results from several variables) can now be increased to 6 via fertility transformatives.
The Progenerate Technologies Fecundate Division job now has 5 new events.
Primarily scenes for the administration of fertility drugs/treatments
One scene involves vaginal stretching near the end of pregnancy. This will also improve birthing results.
Major overhaul of the medical district to meet ThaumX standards.
Medical services are now obtained from clinics that each have their own unique offices as planned.
Dr. Weiner now provides general practice services from his clinic
Abortion is now available during the first trimester from Dr. Weiner.
H. Lecter's psychiatry clinic has been created.
New writing for the emergency mental treatment scene.
Therapy appointments now happen in his clinic and have some new images.
Cosmetic Surgery is now available from the Dollmaker clinic as intended.
Transformatives can now be purchased from the Irresistible or Proliferant clinics.
The Gestique Fertility Clinic & Spa has been opened for fertility treatments.
Fetal Health Sauna scene is now available to increase fetus health.
Full range of fertility treatments available.
Reformatted in the resource load skip buttons so that people would be less likely to click them when they shouldn't.
Fixes and improvements to Screen Reader Mode (SRM).
On-Off toggle buttons now properly display as system checkboxes in SRM.
SRM can now be turned on from the system menu using a dropdown.
Details on SRM on the accessibility page have been clarified, with a better secondary on-off button.
Some other minor fixes to SRM functionality.
New huge event chain for the Institute S.P.E.R.M. job.
Events become available upon reaching the "Technician" rank, as it involves assignment to a new research project.
A total of 6 events in the chain at about 20,000 words, with some internal choices and different possible outcomes.
Events include some more extreme content, primarily BDSM and torture, but also impregnation and a potential lesbian sex scene.
New job content items (5) for the S.P.E.R.M. job.
Wrote location description content for the new Resort area off of Lake Clitea.
A new random event that can occur late in pregnancy.
New unique text colors are now shown for the 2nd and 3rd NPCs that take part in a conversation to make it more clear who is speaking.
Skill training schools have had their class times adjusted to make it easier to attend when working a normal job.
A new recursive function is in use with the game's backward compatibility function.
Backward compatibility is now more stable, and should no longer cause game errors when playing with old saves (provided the save isn't corrupted).
Scenario window will now scroll-to-top when displaying a new page of content.
Fixed the problems with the Sperm-Vac and items cheats.
Fixed the bug preventing the use of prologue skip in $5 builds.
Made it so that the escape hatch doesn't work on death/bad-end screens, and the escape hatch window will now properly close after use.
Besty
Prevent "go to sleep" double-clicks
High-tech bed fix
Body liquids drying over time
Fix NPC initiated convotags
Strip club private show scene (738 words)
Bodyweight gain\loose fixed
2 Stripper job events (1600 words)
Test possible after-sex bug in maid job events
Swapping work on the first day fix
Create map passages for Lake Clitea resort with navigation.
Stripper work Wednesday bug fixed
Random minor events (1100 words)
Test two dates at the same time
Autosave fixed to keep it from overwriting after loading
Test jobbing once again to be sure it is okay.
Ball-sack shop opened
Bullseye athletic clothes department opened
New athletic items and shoes.
20 new jewelry and accessories items added.
You can now cook hamburger and blini
v0.26
Words: 1,951,812 Characters: 11,520,510 Code Lines: 183,181
Known Issues:
The male start prologue skip has not been updated to include the final details of your relationship with Lily, so you will not see any changes to your relationship if you skip the prologue.
Old saves can sometimes be unreliable. This doesn't always occur, but there seems to a fault in backward compatibility that occasionally causes issues. If you are experiencing bugs or strange behavior, it may be best to start with a new game. This is more likely for older game versions.
Not all conversation tags have writing/placeholder writing so you may see the message that "this x conversation tag hasn't been written yet". This is more likely to occur when there is little interesting to talk about (because it is more likely to pull more obscure tags).
Changes:
Male Start Prologue has been completed.
Your choices and relationship with Lily in the prologue can result in six different outcomes. Each outcome has two options for the player, resulting in a total of 12 possible player reactions. [6,500 words]
Your relationship with Lily will be properly set after completing the prologue.
A minor cheat has been added that allows the player to choose the ending they want to get manually.
Update to wardrobe tutorial to make it relevant to current wardrobe system.
Updated the description of non-institute jobs.
Female Start Prologue has been completed.
There is a new Science Aptitude Challenge test in the Institute Job Fair to unlock the SPERM career.
The empty displays/booths in the job fair have been filled with content about Appletree and the Thornton Institute. [2,500 words]
The final scenes of the female prologue have been written. [6,500 words]
Toby has been defined as a proper NPC and can be interacted with after the prologue.
Organ Donor Ad created "Give the gift of research!"
Lily and Toby starting relationship values adjusted based on male/female start.
Player menstrual cycle starting time tweaked to better match timeline
Also allows quicker integration with Progenerate job.
Restrictions on starting jobs have been lifted, it's now possible to start the game with any available job rather than being restricted to institute jobs.
Custom Story threads have been added.
Unique NPCs (such as Lily) can have custom story threads that let them talk about their own unique past instead of being randomly selected. [besty]
Lily and Toby each have a full set of story threads that discuss their past. Their story will vary subtly depending on whether it was male or female start.
Institute Services career (janitor) has been expanded with a lot of new content!
several new events, including event-chains and repeatable events, can happen while working in this career. [11,500 words]
Players will meet Marta, a coworker in zone D, and can become friends with her outside of work.
Marta is a unique NPC that has been defined.
New "job content" items for everyday things that happen at work.
New "Restless Sleep" scene.
Prevents game errors caused by going to sleep too early.
Allows players to safely forward the in-game time to a time appropriate for sleeping while gaining a limited amount of extra rest benefit.
Includes a fun video of a restless sleeper.
Improved skill check system
temporary skill bonuses are now calculated automatically in the skills class.
derived skills are now standardized and implemented for skill checks.
Skills like performance, stripping, management, etc. that depend on a combination of standard skills.
Succeeding in these checks can result in skill point gain for one of their parent skills.
Skills are capped to 80 points when assigning skills during character creation.
Character creation skill assignment will now properly apply a penalty to purchasing sex skills if the character is shamefast.
The cleaning and aesthetics skills can now receive a limited price bonus for certain characters.
Added some new pregnancy events that occur during pregnancy.
Morning sickness event during the correct portion of pregnancy that responds to your current map location so you can puke in the correct place.
Food craving event with multiple food variations.
Pregnancy arousal event.
Baby's first kick event that plays the first time you detect a pregnancy kicking. There are some minor variations and a unique version for your very first pregnancy.
The Hyper Menstrual Cycle mutation now properly affects sperm survival.
The Fertility Seal tattoo ovulation tracker now properly displays days until ovulation
Fetal age/growth information made more clear
Added the Progenerate Technologies Fecundate Division job.
Job includes 6 new primary events. [7,000 words]
Birth control discovered event
Insemination event
induction event
fertility boost event
hip-widening event
Giving birth to children while employed at Progenerate will give a larger birth bonus, however you will not receive weekly income from these children (you were only a surrogate).
Several unique job content items for everyday activities in the Fecundate Division, complete with images.
Unique hiring process also factors player fertility into initial job position.
Added some job content images to replace the "placeholder" that was in use for other institute jobs.
Added new links to the job selection menu in screen-reader mode to make them easier to use.
Updated the on/off toggle switches used in the game to a screen-reader friendly version in screen-reader mode.
Improvements the the Womb class to ensure proper womb status information.
Improvement to the menstrual cycle and ovulation timing code.
Added aftOvulation flag for ease of tracking pre/post ovulation.
Some tweaks and improvements to the parser.
Generic cock size parser command will no longer poll cock girth when selecting a size verb. This will temporarily prevent the "changing size" issue with characters that have cock length that isn't matched by cock girth. (extra girthy or unusually narrow)
Breast size verbs slightly tweaked, and mistake in breast noun parser fixed so that it will no longer return "mosquito bites" for normal-sized breasts.
Several grammar/typo fixes throughout the prologues.
Updated the character description to no longer give two breast sizes while lactating and cup size isn't different.
Loading a game with an interact window open will no longer let the window remain open.
Escape Hatch will now remove the sex-scene loading cover and other menu items that previously could remain stuck on the screen.
Added code to prevent children from entering sex scenes if NPC settings are adjusted to generate children.
Updated hospital sweats for the female start.
Fixed the navigation issue that could happen when having sex after a date in some locations.
Fixed the character viewer in the social menu.
Fixed the shitty pronouns used in the PC sex action text.
Updated the navigation system to properly track time when moving between tertiary club locations and an outside location.
Besty's Changes In His Own Words:
"NoRagerts" Tattoo parlor was added, tattoo services were transferred from "Penetrated" parlor.
Custom tattoo creation implemented, single tattoo mods can be created, downloaded as a standalone mod and uploaded in the tattoo parlor.
NPC options working properly now, design was fixed for easier use.
Nutrition\exercise system and weight gain\loose implemented.
Home scales for checking weight and BMI.
7 New NPC in Farm Coop area with unique storythreads.
Unique story threads system for NPCs. Now semi-defined and defined NPC will have their own stories, not just from the generic list.
Story threads viewer in NPC info screen.
New striptease club in the club district.
Stripper work basic setup.
Map for lake Clitea resort can be ogled from the world map.
BB&B home items shop.
New furniture items in BB&B shop and Bullseye electronic.
Brewing machines and the moonshine. Available in Bullseye.
Accessibility switch in settings.
Alternate home inventory menu for players with screen reader software.
v0.25
Words: 1,895,265 (Only 2.9% are "fuck"!)
Characters: 11,292,539
Lines O' Code: 179,992
Lot of new writing for the sex scene system.
Actions all have appropriate text, new writing is more variable-responsive
Almost 3K words of text for orgasms in different positions/situations/etc.
After-scene actions now all have text content associated with them.
Numerous fixes to parser-related issues.
Many malformatted parser calls have been fixed, particularly in sex scenes
several parser functions adjusted/improved
Many of the sillier nouns have had their weights reduced or been removed altogether.
Some new macros to speed writing certain things.
Some parser errors caused by UglifyJS fixed
New and Improved Sex Scene actions.
The player can now request NPC to cum inside or pull out.
The player can now use their own condoms when requesting a condom in sex scenes. (use of sabotaged condoms is still pending because I just forgot about them...)
Actions to remove a condom, and NPC actions to wear one or remove it have been improved.
Several minor fixes.
Bug affecting the ability to change sex position has been fixed.
General Sex Scene Improvements
NPCs can now pull out (or try and fail to pull out) when having sex.
Condom break function improved and now accounts for the bitch-breaker mutation.
New faster action button menu that requires only 1 click per action.
The transition time between actions cut down by 50%!
Several new position diagrams illustrating the current sex position.
loads of minor fixes.
Cum now feeds cum or creampie addiction.
Characters that know about your Vaginal Enzymes mutation won't try to wear a condom.
New insemination and cum-handling methods in the character Pussy class.
Improved semen handling in the fertility system.
Two new images for the paper doll illustration (panties)
Makeup can now be done at salons, allowing you to learn new styles.
The player can now be scarred (think like tattoos, scarification) though this system is not 100% tested.
Several fixes to hangouts and dates
The Progenerate Fertility Seal is now available
Purchase from the doctor in the medical district.
Allows you to view additional fertility information with higher accuracy.
Several new prostitution scenes.
includes body writing, bareback, and anal sex scenes.
Body Writing is now a thing, and you can have your body written on with a marker.
Tattoos are now a thing, and you can get all sorts of fun tattoos.
Tattoos will be easy to mod, possibly with custom tattoo system similar to the custom clothes tool in the game. (you can already get custom writing though.)
Tattoos can be obtained at the Penetrated Piercing Parlor in the mall until a suitable tattoo parlor is opened.
Tattoos can be removed in the medical district if you want.
View details about your tattoos in the grooming menu.
You can see an overview of your tattoos in the character menu.
NPCs in interactions can now comment on tattoos and body writing.
Tattoos affect attractiveness, based on NPC.
General improvements to the medical district doctor's office.
Character menu status page has been improved with some additional information and reorganization.
Fertility information now split between the basics and having advanced fertility information (currently only from the fertility seal tattoo).
You can now see your current "effective" willpower (0 to 20 scale).
Four new magazines with interesting descriptions, text, and effects are available for purchase from Cum & Go.
Cum & Go now has a new clerk named Daisy Blackwell who is happy to see you.
Some new minor items including some beers and snacks purchasable at cum and go.
Interaction System improvements.
NPCs will now come up to talk to you (coworkers and classmates).
Improved options for starting a conversation with a stranger.
Conversations more accessible in general.
The autosave system is now fixed.
Besty says "It must work now!"
Player now properly resumes play after work from the correct position on the map.
Travel time to work is now accurate for the job location (jobs inside Appletree will be quicker to get to).
New Serial killer Event!
Serial killer portrait by me, he's pretty damned creepy.
The event includes abduction, potential escape, and other twists and turns I don't know about because Besty wrote it ;)
General proofreading and typo fixes. (Big thanks to everyone Besty got to proofread for him!)
Tweak to the difficulty of gaining skill points, it is now somewhat easier for a skill to level up.
Fix to a bug with schools that caused skill gain from taking lessons to be significantly less (rather than more) common.
Fix to Lily's starting relationship values.
WTF accomplished (Besty)
Fix to a few location images that were too short.
Lots of general fixes to minor or issues and typos.
Several transformative fixes
fixes to some conversation tags
fixes to the body condition system
new "super.die" function related to omni items that just won't die.
SSTD fix
fix to appletree shuttle busses
icon fixes.
fixes for jonesing and addiction
fixes to minor items found in the residential area.
removal of old placeholder buttons and obsolete buttons.
maid sex fix
etc. etc. etc.
New/Improved maid sex event
v0.23.1
Maid job sex event.
Maid job bosses are now semi-def NPCs.
Shoes and stockings are now available in Tight Threads mod creator
Expand+ boob surgery.
S.P.E.R.M. Job Event fix
Extra icons for custom clothes
v0.23
Words: 1,824,459
Characters: 10,784,438
Code: 176,579 lines
Pharma Corps: 8
Greatly expanded the medical district.
Several new transformative medications are available in the private practice area of the medical district.
Traditional cosmetic surgery is available in the hospital.
You can now visit the emergency room if you have critical health or mental stats to get your character healed up. (The emergency mental help is particularly amusing...)
You can now book weekly appointments with a psychiatrist, and visit them to help your mental condition.
There's plenty of different things to see or have done to you in the medical district, you can even visit your general practice doctor.
Tight Threads now has a custom clothing creator tool to create your own clothes inside the game.
When you create custom clothes, they are available immediately to purchase and wear.
You can also export your custom clothing as a clothing mod to reuse or share with others.
There is a tool in Tight Threads to allow you to import custom clothing mods into an existing saved game.
There are several new tutorial images describing important game mechanics in a friendly fashion. They'll show up with the other tutorial images when you start a new game.
Game mods can now be autoloaded using a mod-package file.
The game comes with a default file containing the official mods.
There is a tool in the game to create your own mod package available on the mods page.
All mods packaged into mod-package.awp will be automatically loaded when you play the game, removing the need to load mods each time you play the game.
New encyclopedia entry on the 8 main pharmaceutical companies found in the world of AW.
The game has 8 new company logos for each of these companies.
These companies produce the transformatives and drugs you'll take in the game, such as the catgirl transformative from Nekomatics.
New Event chain in the S.P.E.R.M. career path.
Includes multiple related events that happen slowly over the course of several game weeks.
One event features an original animation of something you uncover at the Institute.
Lots of bug fixes and general improvements.
Minor content additions here and there, such as new churches to be found downtown.
We did a bad job of keeping track of all the little things we did this month, so there are undoubtedly some things we've forgotten here...
v0.22
Words: 1,801,281
Characters: 10,647,432
Code: 175,298 lines
Unique Drugs: 4
-Male prologue expanded with new content, including the 'getting a job' scene and the 'tour of Appletree'.
-Female prologue expanded with content upon waking up after your accident.
-Female Quick-Start option implemented.
-New background music added to the game, with new sound menu and saveable settings.
-Numerous fixes and minor improvements throughout.
-New short-and-simple writing guide for modders and content creators!
-New Wish option at the downtown 'town square' water fountain.
-Drug System Implemented!
-Addiction system, including non-linear addiction progression
-Withdrawal effects, including unique effects for each addiction
-Drug cravings when you're craving a fix
-Drug items for the four AW drugs, complete with effects and all sorts of fun.
-Drug dealers added to the game.
-Hanna at the club district downtown has her own story and is datable.
-Pedro in the residential area, your #1 choice for buying drugs!
-People selling shit at the club (Shake & Pop)
-Clothes now properly get dirty.
-Clothes can be stained.
-Laundry system for manually washing clothes if you need to.
-New splatter function and any liquids on the character can now flow lower down your body thanks to gravity.
-Asuka's event has a new custom artwork
-Some Icons in the game were improved to be more clear.
-Makeup, clothes, and hairstyles are now applied properly in the morning when waking up
-You can now learn new makeup styles at salons around town.
-Some new achievements :D
-Clothing is now limited to owning only a single copy of any one item for mechanical reasons.
This release didn't have as much written content from ThaumX as planned, due mostly to a triad of tomfuckery in the form of catching the flu, stopping a stimulant medication, and quitting nicotine. There's still a good amount of new writing, just nowhere near what I had hoped. I believe thing will improve as I adjust to the new writing focus and my new medication setup, but I'm sorry for not meeting my goals for 0.22.0 nonetheless.
v0.21
Word Count: 1,766,423 (characters: 10,245,255+)
Lines O' Code: 173,827
Ways to Die in a Cave: 6
Unresolved Missing Persons Cases in Appletree: 6,229 6,230...
Finished fixing the SugarCube game saving system to further improve the speed of the save menu.
Created an infinite dialog queue, which prevents problems caused by dialog window conflicts.
Fixed the bug causing issues with player character height not changing properly, height is now set with a slider.
Created the Global Event System.
Allows events to occur based on complex criteria regardless of present game location.
Uses a system of asynchronous checks to keep the impact on game performance minimal.
Contains an event randomization engine, which prevents certain events from being checked more frequently than others (thus potentially skewing event representation).
The system allows the use of mods to expand the number of events.
Auto quest-event sequencing system allows easy chaining of events.
Created the public nudity event series.
Players who have exposed vaginas in public may get stopped by an APD officer, depending on your exhibitionism skill.
Players who are caught will be fined based on the number of past offenses unless they are willing to do something else instead.
New brief 'public service' sex scene.
The more times you are caught, the more likely you are to be stopped by a no-nonsense officer and risk prison.
New sexy bad end for those sent to prison...
The first SSTD has been created, called "the drips".
Causes you to be excessively well lubricated down below...
Improved the data validation system to use string conversion for number variables rather than simply rejecting string values.
Expanded data validation to include more data areas, including grooming data and key player variables.
Overhaul of breastmilk capacity/production system.
The system now has improved realism and better game balance.
After reaching a certain point in production, further production gains face diminishing returns.
Total possible milk production is still pretty ludicrous in the case of hucow types.
Added the BLYAT!!! profanity checker/filter to the game.
Checks for nearly 2000 variations of "cock" or "cunt".
This is far from sufficient to prevent a crafty wordsmith from having a naughty name.
The primary purpose is to allow recognition by NPCs that the player's name is something slutty. (It's a bit silly how you can name yourself cumdump and nobody bats an eye, lol.)
Added some new game encyclopedia entries
Entry on the Appletree Police Department
Entry on the new disease "the drips"
Guide entry on managing the player's home.
Added several new image assets to the game, as usual.
Location view images.
APD police officers.
New Item images.
Several images for the Hoden Cavern scenario.
Some new images for the Rory Van event.Other misc images, particularly for new game locations.
Created loli
Check function to check for player characters that have a very young appearance.
Added the Rory Van Event to the game
Introduces the "Sock Collector" a sociopath based on a real person from the AW discord.
Also involves a van with the words "free candy" spraypainted on the side.
Only happens to characters that have an underage appearance, or are named Loli or Rory.
Has a chance of occurring in the residential area in the late afternoon/early evening during the week, or around midday on the weekends.Is easily survivable unless your name is Rory (the name of the Sock Collector.
Improved the time.add function to better handle mechanics processing and give more control for unique situations where delaying mechanic processing is desirable.Implemented a new Async Performance option in the game's system settings.
Refactored the CSS_Fuck JS stylesheet modifier.Improved efficiency in making style customizations.
Better error handling.SugarCube modifications for better performance control.
Added new data namespace to the game with the purpose of retaining loaded mod data.
Made some style improvements to the game.
Unified several SVG backgrounds for a more consistent appearance.
Improved the buttons on the game's start page.
Tweaked several basic elements such as the game's start splash screen.
The player's "effective willpower" is now properly calculated as needed, and accounts for numerous elements of the character's status, such as being drunk.
Fixed the rent payment bug that caused the player to be billed for the entire month's rent each week.
Adjusted calculation of rent prices so that rents are more representative of unit quality.
Living conditions calculation has been implemented in the week system, the game now takes the player's choices on food and supplies spending, as well as the quality of their home, into account for status mechanics.
Expanded the NPC relationship data class with automatic completion/crosschecks and data validation functionality, as well as new automatic game time tracking functionality for relationship duration.Increased use of AI in the date system, NPC's reaction to a new date spot is now more strongly controlled by the learning software response.
NPC Relationships Upgrade:Added ability for the NPC to ask the player to upgrade or advance their relationship with the player, such as being the first to say "I love you" or even proposing marriage.
Added the ability for the player to ask the NPC to advance their relationship.
Created new relationship functions to handle complex relationships between player and NPC.
Added data validation to the aw.date data object, preventing errors from mod dates and making the entire system more stable.
Added new methods to the pc trait class object, including the "isX" series of getters to allow easier representation of inverse traits.
Mental status changes while sleeping now take into account your home's cleanliness as well as improved representation of the home's overall furnishing.Added home cleanliness and furniture item description set to player's rooms, replacing the talk about Russia from when Besty was supposed to do it.Created a new player home tutorial guide that launches when exiting the prologue. It contains helpful information that players could miss if they didn't look for it.Added several generic movie posters to the game resources, and made changes to the Peeper's Theater now-playing display.Added some new (currently inactive) game locations downtown, including the Fairy Tale massage parlor and the Hard Cock Cafe.Added some content to the Muschi Valley Visitor Center.
Added some more clues into the past of Muschi Valley in the form of a historical exhibit. (There is actually a pre-European Native American history written for the valley, this content scratches the surface.)
Added descriptions and information to the Sahnetorte Bridge and Area 69 areas in Muschi ValleyAdded descriptions and content to the Hoden Springs area!
Get a glimpse of the urban legend, the witch of the woods.
Go pinecone hunting and find the perfect pinecone, for reasons that may amaze and surprise you.
Spy on people changing in the changing rooms, or go for a dip in the springs.
Explore the Hoden Cavern system in a sizeable old-school text survival adventure!
Emulates the fun times of old adventure games such as Zork.See if you can survive the Cavern because death comes quickly to the unwary (old-school rogue-like instadeath).
Discover valuable relics from the valley's former Native American occupants, and earn 2 new achievements.Six different ways to die, each with its own custom ending (and two of them are quite lewd....Made killing yourself easier than ever!
Now when the player character starts getting very depressed, additional buttons will start populating the menus that urge you to suicide.
Added some new achievements and some new bad ends (with content).
Besty's List
-Added new content in the residential area
-Includes new actions like swimming in the pool, tanning, and riding the bus.
-New map for the residential recreation area.
-Added a "Make a Wish" action in the fountain area of the central park.
-For now, you can only wish for more money.
-Added some new achievements for achieving things
-You can now commit suicide in the game, with a new bad end.
-New option to kill yourself before you kill yourself when you are depressed.
-Show yourself who's boss!Hangouts system implemented.
-Various hangout spots you can visit and have fun at.
-There's a shooting range, karaoke, and moreText an NPC you know to hang out.
-New leather harness bra and panties can be purchased at THOT Topic
-Includes sexy paper doll versionA new event for perceptive characters in the "Prude" sex shop.
-More date spots added to the systemNPCs will now start asking the player out on dates or asking to hang out when they start to miss the player.
-New locations in the world map, including actions and fun stuff to find:
-Restricted Area 69
-Sahnetorte Bridge
-Muschi Valley
-Visitor Center
-Hoden Springs
-Recreation Area
-Woofreadings of various scenes Besty previously wrote by DogBeerHadOne (thanks!)
-Added the work event by Asuka from the writing contest to the Bureaucratic Corps institute career path.
-Added more random texting lines when talking texting NPCs.
-Created a new short-and-simple writing guide for modders and content creators.
v.0.20
Words: 1,685,590
Characters: 9,796,421
Code Lines: 167,718
-Expanded and refactored the alcohol intoxication system.
-You now properly gain intoxication from drinking, and intoxication decreases with time.
-high levels of intoxication cause dizziness and nausea, and there's a chance you'll throw up (which decreases alcohol level slightly).
-The "puke scene" has an interesting image.
-Russian-level drinking will cause alcohol poisoning, which is no bueno.
-Refactored the Omni System.
-Omni events are much more stable.
-Expanded error handling to prevent game crashes/bugs from an error with an Omni event or the system itself.
-Some event bugs have been fixed, existing Omni events work nicely.
-Omni system performance has been improved.
-Added a massive amount of data validation and verification into the game's data storage objects.
-Values are inherently kept within allowable thresholds and attempts to set an invalid (bug) value are rejected and reported.
-Improved tracking of player data for better analysis of game balance and bug hunting.
- Save file size reduced.
-Inefficiencies in SugarCube's game save system mostly eliminated.
-Saving the game and loading the game is not affected by the number of existing saves.
-Time to create a save slashed dramatically (takes only 10 to 15% of previous save time), the time required to load a save improved as well.
-Save display menu inefficiency still present, so opening the game save menu can be slow with several saves present (it's on the to-do list).
-Created image display tool to assist players in customizing game images.
-Available from the mod loading page.
-Shows all game images in thumbnail format with their image data key and the dimensions. Makes replacing or reusing image assets easy.
-New Arcanist Codeworks logo. (Basically, me deciding there should be some sort company/brand name for the project beyond just "that guy ThaumX". I'll discuss it later in a dev blog post.)
-Improvements to the Scenario System.
-Easier to use for content, with some fixes/improvements for stability and performance.
-Slightly updated appearance to look 32% less ugly.
-Phone UI menu improvement
-Available shortcut buttons on the phone UI menu are now customizable.
-Several new shortcut icons with direct access to commonly-used menus are now available, such as the "Inventory" and "Actions" menus.
-Access customization settings from the game settings/theme menu.
-Fixed the padding issue with the storefront display causing text to use a limited portion of the screen even in locations without a storefront area.
-Added SASS (SCSS) to the game's compile process, allowing the use of SCSS for more consise and consistent style sheets, as well as making more dynamic displays easier to create and maintain.
-Added the Date System to the game, which is for dating NPCs, not a calendar.
-You can now properly go on a date with an NPC when you meet them at the place and time you set for your date.
-Dates affect your relationship with NPCs, with gooey things like love and friendship. (note, proper scenes for switching between relationship types, such as becoming engaged and etc. are not implemented.)
-Date Spots system of expansible locations around Appletree added.
-Includes special activities as well as potential events and other mischiefs.
-A limited set of date spots are currently available.
-Dates can end in sex, or your date can reject your sorry ass.
-System for suggesting locations or following along with your NPC date's choices allows for varied date progression, as well as allowing some interesting relationship dynamics later on.
-NPC AI System partially integrated into the date system.
-NPCs will form opinions using the game's tag language and learning software, to determine how much they like certain things.
-Systems are in place to expand the authority of the AI System as the AI behavior becomes more reliable. (basically, it's set up, we just don't want to turn dates into chaos courtesy of crazy AI behavior)
-Made some basic style improvements to the game.
-Splash screen is now more subdued.
-"disabled" buttons no longer glare at you angrily.
-background patterns darkened and unified to be more consistent across some menus.
-The default pink headers will continue to taunt you until you bother to either pick your own colors from the theme menu or pick a preset from the system menu.
-Tummy Hugger item added to the game, available from a pharmacy near you.
-Allows you to check on your future bundles of joy without resorting to cheats.
-Implements the Jerry Springer cheat so you can see 'who's the daddy' of each child, should you have that cheat enabled.
-Another fine product from Wayland Industries.
-Added SVG portrait system to the game.
-Added data to allow for billions of unique portraits. So male NPCs are now fairly distinguishable.
-Added function to generate SVGs for individual NPCs based on their data so NPCs will reflect the proper skin tone, hair color, and other features.
-Added demo function to the 'name your character' screen, allowing you to view the portraits of some random NPCs from your upcoming game.
-All sorts of other little things required to make this conversion possible, such as changes to css and a spiffy data interleaving function.
-Created new async resource loading initializer, to prevent issues with slower machines without causing undue delay in resource loading for others.
-Lots of new AW art things added to the game in my spare time, and a few important ones.
-Get your first clue about the mysterious BPCORP in the corporate campus downtown.
-When spending time reading on your phone at home, there are a whole set of images with some text that appear. Items range from advertisements to news items and more.
-Some new location images, such as Boobies restaurant in the adult area, and hot loads in the amusement district.
-several new items to find around town. Don't miss out on the Tsar Pluga or renaissance fair.
-4 new game area maps added to the game work Muschi Valley locations
-Clicking on an area from the world map will open up a dialog with the map and some description.
-You can now text NPCs, allowing you to set up dates with them.
-Several game fixes and improvements
-Improved time system stability and error recovery.
-Removed the timecocks from sleeping so that you don't wake up missing an entire day courtesy of anal rape.
-Removed the ability for the player to be fucked to death by a cock, thereby removing the potential for an unexpected bad end after a lot of ill-advised dry sex as a virgin in a sex scene. (it wasn't a tsar pluga, so the bad end usually took the form of depression or another cause, as there wasn't enough health damage from a standard-sized cock.)
-Some general fixes to the sex system, including the repeat action button, and certain positions not properly registering as sex.
-Created an improved content gate function and inline content gate macro to make gating content easier.4Other stuff that I forgot to write down, as usual.
BESTY'S CHANGES:
-Making those fancy maps.
-date appointment system rewritten to fit new time unix-like time format
-reminder, calendar systems for new time format too.
-processing of appointments, cleaning the old ones and other mechanical functions.
-new possibly sexy maid events on ignoring the dress code
-new sm maid event on failing to fit the obey the company standards
-reminder system reworked
-7 dating spots with events and activities
-some assets (mostly location pics) for date spots
-written 54 story threads for npc
-story threads was threaded into the dating events
- some new drinks available
v.0.19
Words:
1,626,337words
Characters:9,432,756
Code:147,592 lines of TypeScript
Total Code: 162,015 lines
Changes:
Game timekeeping system converted to Unix -like time system.Template system re-written and now functions with backward compatibility to be compatible across game versions.
Backward
Compatibility system functionality expanded to includeconsumable code objects.
SugarCube Scope
linking functionality added.
Improved data encoding process to be more efficient and reliable.
Added support for SC parser image arrays, allowing codeless image randomization
All the fixes. Too many fixes to list here. Like 937 of them.
o API html file expanded with information about game variables.
o Detailed ranges and descriptions available for all body variables
o School modding interface implemented– it is now possible to create new school mods for AW.
o Mod schools can be attended in NW downtown, at the Red Light Education Center.
6-page detailed documentation on creating your own school mod written.
Oppaido mod created.
o Adds the Oppaido Dojo to the game.
o Trains the martial arts skill and provides exercise.
o The only place you can learn Shokushu Kendo
and Oppaido.
o New Guide entries on these venerable martialarts.
oEarn a green belt and watch your sensei fend off tentacles!
New method of applying/being hired for a job, the RAPES office interface.
oYou can visit the RAPES officeat Town Hall downtown to change jobs during your game.
oNew guide entry on the job distribution act.
Job modding interface implemented – it is now possible to create your own job mod forAW.
o Jobs can be applied to normally from the RAPES office.
o
7 -page detailed documentation on creating your own job in Appletree written.
Bullseye Job mod created.
o Adds a part time cashier job to the game working for Bullseye.
o Has daily occurrenceand a repeating event to curry favor with the boss.
oIs a dead - end job, because where would you expect a job at Bullseye to go?
o Todd Semenhöl is kind - of a douche boss.
Age Check functionality expanded to include age - restricted items like birth control.
o IUDs are always available via the Womb Doom.
Conversation Tag Flow System implemented.
Portrait of GLADyS made because why not.
Minor style improvements/changes to start page andnew game menu page.
Added on - access data validation to status class.
Significant changes to build process and script to improve compatibility and reliability.
Several new TV shows available from the watch TV action.
Shoes happen!
o Shoes generator: 16 main styles, 13 substyles, 9 colors, more than 1800 possible combinations overall.
o Shoes \ Overwear auto de - wear in certain locations (Players's home for now)
Paper Doll images
Shoes and overwear slots were added to the wardrobe
v.0.17
Word Count: 1,022,116
words (+41,928)
Characters: 5,685,090
symbols (+ 243 ,180 )
Code: 105,327 lines (+8,741 ) (new, more accurate count method new, more accurate count methodnew, more accurate count method new, more accurate count methodnew, more accurate count methodnew, more accurate count method new, more accurate count methodnew, more accurate count methodnew, more accurate count methodnew, more accurate count methodnew, more accurate count method new, more accurate count method new, more accurate count methodnew, more accurate count method new, more accurate count methodnew, more accurate count methodnew, more accurate count methodnew, more accurate count method new, more accurate count method new, more accurate count method)
COMPATIBILITY:
Templates: Templates created in version 17.0 will work fine, older templates will not.
Saves: Saves from v0.15.0 or later should work fine in this version.
However, if any bug errors made it into your save, they will still show up in this version.
THINGS:
❖ Added the scenario system to the game.
➢ A simplified display existing outside of normal Twine passage navigation. It allows events, scenarios, and quests to be “interjected” into normal map-based play and can be shown/hidden at will.
➢ The design/layout of the scenario view is rather basic for now, focusing mostly on function.
❖ NPC Detail View improved [Besty]
➢ More information about NPCs can now be uncovered and viewed.
❖ Dynamic Avatar Drawer was added to the game for testing purposes, it is not accessible outside of dev and elite versions.
❖ Fertility Code got a major expansion and some improvements.
➢ Sperm is now properly tracked in the female reproductive tract, and will move and change locations naturally.
▪ Additional action options are available at the end of a sex scene as well to remove them or help them along with their mission.
➢ Ovulation now occurs, and the released egg/s can be fertilized by available sperm.
➢ Zygotes will travel for a period of days (exact amount depending on a couple factors) before having the opportunity to implant in the uterus, and which point pregnancy officially begins.
➢ Entire process is impacted by the numerous fertility variables and mutations, as described in the in-game encyclopedia fertility section.
➢ Fetuses will grow over time and are affected by the mother’s health and wellbeing. !Most pregnancy content, as well as actually giving birth, are not implemented!
➢ Birth Control got some upgrades.
▪ Diaphragms now work properly as either a form of birth control or conception enhancement device, depending on use. Spermicidal gel/lube is still not enabled, so they have low efficacy as birth control devices for now.
▪ Diaphragms and other forms of reusable birth control will age with continued use.
▪ A DIY home IUD applicator kit is now available in a pharmacy near you. It will prevent pregnancy 100% of the time. IUDs are currently not removable.
➢ Pregnancy is now linked to lactation, and lactation will increase as pregnancy progresses.
➢ Several areas of initial player fertility calculation have been improved or fixed. The Fertility Goddess Mutation is once-again enabled. Max fertility has been increased, and fertility boosting products (such as fertilitea) are now taken into account.
➢ Fertility code is character-neutral, meaning it also works for NPCs. Ovulation and pregnancy are not currently enabled for NPCs though.
➢ New Cheat options for the [cheats] and elite] versions of game . Allows you to see information about sperm and zygotes and gives some fertility commands and ability to adjust fertility.
v.0.16
❖ Added the interact system to the game.
➢ Operates independently of Twine passage navigation, allowing persistent content without interrupting the flow of the game.
➢ Can load passages and content, and otherwise act like a separate instance of twine.
➢ State and content of the interact system is saved with game saves.
➢ Allows executing functions and custom code on window open and close.
❖ Improved the end-of-week summary display, fixed some issues with displayed values.
❖ Revised persistent game stats system
➢ New display of achievements and unlocks
➢ New functions to save achievements and unlocks as acquired, and check for specific unlocks.
❖ The Jobbening, part deux
➢ New functions to assign a job and handle promotions, job changes, and demotions.
➢ Conversion of old twine job data format to JS.
➢ The three Institute career paths expanded with 2 new ranks each.
➢ New Maid Pouffiasse career path [incomplete] (not available without dev tools).
➢ Improved time/schedule calculation, work outcomes & text.
➢ New event in the services division (janitor) career path.
❖ Expanded School System
➢ 3 new schools added to the game (Maid Pouffiasse, The Oldest Profession, Mrs. Fubb’s Parlor) for a total of 8.
➢ Schools have complete description of the school itself as well as individual courses.
➢ School class expanded to allow unique events, event changes, and content.
➢ Many courses now have their own unique content for taking the class or share from a larger pool of content unique to the school.
➢ Total new content in schools is apx 13,500 words.
❖ Orifice stretching added for game characters.
➢ Orifices stretch based on size of insertion, wetness, and current status of the orifice.
▪ Stretching divided into two categories, temporary and permanent.
▪ Temporary stretching naturally recovers with time. Permanent stretching persists.
• The most likely time for permanent stretching would be upon losing one’s virginity and giving birth. Items will exist to “rejuvenate” stretched orifices (or use cheats).
➢ Monster Tamer Studio WILL result in some stretching.
❖ Several new actions such as exercise and masturbation are available in the home and residential areas
➢ Intended to help the player control stats at the expense of time.
❖ New encyclopedia entries for male mutations and children.
❖ New “Fake” NPC system
➢ Generates low-data NPCs to use to help populate Appletree
➢ NPCs are generated based on player settings
➢ Fake NPCs can be fed into procedural generator and converted into full NPCs
❖ Schedule generator to read NPC schedule data and apportion them to likely places around appletree.
❖ Combined Map NPC system that uses full & fake NPCs to place npcs in town, based on the relative popularity of the area and time of day.
❖ NPC suicide system is fully functional.
➢ System reads NPC data to determine if they are safe to delete.
➢ Scoring function will rank NPCs by popularity with the player to delete NPCs that are less popular
▪ This is to maintain a fairly constant number of NPCs in the game when fake NPCs are converted into full NPCs.
❖ Menu Conversion Progress
➢ More of the game menus are now part of the unified game menu.
▪ Theme menu added, with improved functionality.
• New phone backgrounds now available!
➢ NPC viewer menus have been added (nearby, acquaintances, friends, lovers).
▪ Allows you to browse through matching NPCs, shows basic information about the NPC, and gives the option to open the detail viewer or text an NPC with your phone.
➢ NPC Detail viewer is now available.
▪ Viewable information is based on what you know about the NPC
• Automatic functions to unlock this information are not implemented.
▪ Viewer isn’t complete, only some fields are available.
❖ New arcade game available in the Applewood Mall in the Pleasure Buzzer Arcade.
❖ Broad testing of existing game code, bug fixes and improvements as a result.
➢ Fixes for problems in the sex scene system
▪ Loading gif displays between action selections
➢ Fixes to the character creation unlocks (unlocked via door lock/burger extruder codes), extra character creation options are once-again available.
➢ Fixes to character creation fertility calculation, proper fertility values for PC now calculated.
➢ Plenty of small fixes and improvements all over the place!
v.0.14
Compatibility:
NONE. Seriously. Old saves and templates will crash your game, and you'll have to restart. Trust me, they don't work. Backward compatibility was killed by the whole new data structure and auto-backwardcompatibility work so that we don't have to worry about this in future releases.
Known Issues:
There are bugs. I didn't have any play test volunteers this time, but the level of fuckery was high anyway so it would have been hard to utilize.
• The sex scene system seems to be running slowly. Partially because of the contrast with the other
game areas being so fast now, but also I suspect an area in need of optimization.
• There are several instances where you will see something like ↂ.pc.example.words. This is a result of the conversion of the data system, and 99% of them have been reported corrected as of this release.
The below bugs were already reported and have been fixed, but remain in version 14.1:
Things:
• Complete switch to TypeScript with exception of SugarCube source, libraries, and some minor files
I have a reason not to convert (build process).
• Large shift to data framework, primarily to make other things possible.
• Dramatic improvement to game performance. Passage transition speed isnow 20 to 40 times faster depending on the game area. Other code areas range from 3 to 12 times faster than before.
• This was tested on high-end machines, lower-end machines will see a larger improvement in performance.
• Game save system performance improved considerably, reducing save and load times by as much as 50%. Again, this will be likely be better on lower-end machines.
• Proper resource file loading, along with a visible loading progress bar.
• In order to ensure that all players can load assets without problems, the full image load
occurs before moving to the start screen. While image load speeds haven't actually changed
much at all, time spent on the loading screen is longer as a result.
• Complete (re)structuring of character data (PC & NPCs).
• Allows for more reliable and easier to code for data interactions.
• Removes the 5-10 active NPC limit entirely without impacting performance (overall performance considerably improved).
• Will allow for much faster processing of NPC changes/updates/mechanics on sleep and weekreview loading screens.
• Serious amount of bugs killed, including some that prevented certain content/mechanics from working properly or working at all.
v.0.13
Words: 778'379 words
jаvascript Code: 51'407
Words: 404'724 words
Changes:
• Small amount of additional content added to female start. (about 1,500 words and 5 new images).
• Applewood Mall has been added to the game.
• New map area, with normal navigation and 8 distinct zones.
• Existing clothing stores (except Bullseye) have been moved to be located inside the mall. • The mall has been populated with stores, though they are mostly still placeholders at this point. You can see the different kinds of things that will be available there. • Plenty of little exhibitionist-type things to find throughout the mall, with a little better story explanation this time around.
• A possibly sexy secret hidden in the mall, revealing a little of something in store for Appletree. • Food court populated with functioning food stores.
• Peeper's Cineplex with classic movie event posters.
• Fast Food Locations have been added to the game • There are 8 fast food-type restaurants, mostly available in the food court, but there are a couple spots downtown that have a stand-alone version.
• Restaurants have flavor text, menu items, and can confer minor benefits to the player upon eating. • Basic nutrition tracking in place to track eating food beyond the "assumed" food consumption. • Two new clothing stores have been added at the mall.
• THOT TOPIC, predictably for goths with lots of black.
• Ball Sack Sportswear for athletic clothing, though currently limited to swimwear. • Two new beauty salons added to the game
• A*Nails in the mall, and The Hand Job Pros downtown.
• Presently only offers hair options, makeup, nails, and other options to be added later. • Has a wider range of styles to learn than at Best Head (Bullseye). • Body condition system refactor & expansion.
• Now a much easier to use the system to add various fluids and substances to make bodies dirty.
• Not restricted to limited substances, can track numerous different substances at once dynamically.
• Wet substances dry naturally over time, leaving stains if applicable.
• orifice (vagina & anus) fluids are now tracked using the same system and absorb their contents over time.
• Tied into sex system for semen, and leaked milk now gets on the player's breasts. • fluid migration/clothing link/automatic sweating/etc. will be later • Showering (and shaving) now in the game.
• Cleans the body of stains/goo • Applies shaving settings to shave on a schedule based on your settings in the grooming menu.
• Custom override settings to allow shaving when not scheduled (or to make shaving manual-only).
• You can now try to wash out your hoo-hoo to remove any substances that are in there. This isn't as effective as a douche.
• You can use an enema during the shower process if you have an enema kit to clean things out there too.
• Shower speed is now controllable, and you can take a quick, normal, or relaxing shower. Relaxing showers take longer, but are more refreshing. Quick showers are faster but offer little benefit to mental status.
• While body hair has grown in the game for a while, now you can actually remove it. Bushmageddon averted!
• Several restaurants added to downtown Appletree. The restaurants currently have no function, they will serve primarily as a part of dates and hangouts. Price information is listed.
• Improvement to AWR loading code.
• Story format bridge, now less work to specify resources, and more flexibility in the future. (also some potential optimizations)
• Game start loading now a little faster, loading image will display sooner. • Condoms are now properly used in sex scenes. You can offer a condom from your inventory when asking your partner to wear one, or let them wear their own (if they have one.)
• New Location sign display in certain map passages visually displays the sign for different places in your vicinity.
• Basic UI for AI Training feedback added. • Several minor fixes and improvements throughout. •, Of course, the AI work.
v.0.10
The Deets:
Lines O' jаvascript: exactly 38,000
Word Count: 709,122
Times SadFlower was virtually slapped: 374
The Broken:
Clothing The outfits/wardrobe functionality is still broken.
Week Review The display is stretched into a super-long page... It's annoying, but I didn't have time to start cracking things open to fix it.
Parser You will probably find words that don't make sense, and possibly see "parse error" text. Please report it! there is a metric fuckton of possible combos to check, so I know I probably didn't catch them all. You may also notice that the word variety seems off. These are all guesstimate weightings, so if a particular word seems too common or out-of-place, let me know to help me adjust :)
The New:
The Parser! While there aren't a ton of uses yet, you can see it in action in the appearance tab of the character menu, when milking yourself, and in the week review in a few places. (squashing bugs squashed any extra time for more demos)
Week Review It's pretty ugly right now, there's a conflict going on with the display jаvascript that needs sorted out, but it's mostly functional. You can see it by sleeping on your first night after the prologue ends (and every Sunday night afterward).
Display Stuff Several items, such as Twatter and relocated items, removed sidebar, new action button system/location, and several other UI updates/changes including finishing the character creation makeover. The action buttons are more functional, they provide shortcuts to common actions, but they're part display rather than pure function.
Lactation This kind-of got added in by accident, I started working on it in a daze following some thread of logic about needing to know the breast size when engorged with milk for the parser... Anyways, now the player can lactate. Milk will build up, and pressure will need to be relieved. You can milk yourself in the character menu -> actions tab. To become milky, choosing the hyperlactation mutation is the way to go.
Жанр: 2DCG, real porn, text based, male protagonist, female protagonist, animated, sci-fi, transformation, rape, bdsm, pregnancy, simulator, character creation, oral, anal, vaginal sex,
Цензура: Отсутствует
Разработчик/Издатель: Thaumx - www.patreon.com/thaumx
Платформа: PC/Windows/MacOS/Linux
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.1.04 Cheats
Язык игры: Английский
Язык интерфейса: Английский
Описание:
Accidental Woman is an interactive fiction life sim game for adults. It's built in Twine Sugarcube, and can be played on most OSes and smartphones. In the game, you take the role of a recently single and unemployed man who takes the offer of a longtime friend to move to the secluded town of Appletree. Due to an unfortunate accident, you find yourself completely transformed into a woman, and will have to deal with far more than just transitioning to small-town life!
v1.04
Changelog
Change Log
Words: 2,784,114 (19,279,718 characters)
Code: 152,454 lines of TypeScript
Images: 3,450
Save Compatibility: Large data changes mean older saves are not compatible (sorry).
in no particular order as usual... lol
Fap difficulty will no longer get a brain damage bad end.
Relationship time limits have been drastically reduced.
While the original time limits were based on some sort of minimal realism, with marriage happening in just over half a year, this just wasn't that much fun for most of you.
Time requirement for each stage of relationship progression has been cut in half.
The NPC editor in the cheats menu has new relationship functionality.
Allows you to forcefully set your relationship status with a given NPC up to the "engaged" level, as well as friendship.
Normal use works fine, but the tool can cause bugs if misused.
New "Appletree Bee" story appears in the "Read Something" content.
Involves an extraction nurse at the EverHope Clinic.
NPC class/data restructuring for status and birthcon class. This is part of changes to allow use of birth control, and interaction with it, as well as some general improvements and new methods. Some new code requires new NPC generation.
Breaks old saves, sorry.
New tracking setup for the player's kids they've birthed.
NPCs now can use hormonal birth control, and IUD use is now functional.
Use of IUDs is strongly tied to the NPC's personality, overall percentage is low.
Hormonal birth control use is partly based on personality, and partly on random chance.
Rates of birth control are a modification of rates currently found in the US.
Less than 25% of NPCs will use non-condom birth control.
In place but not usable yet: sabotage hormonal birth control, ask NPC to stop/start birth control.
Effectiveness of birth control mirrors existing PC items like patch, pill, and implant. Some NPCs use "homeopathic" birth control pills.
Homeopathic birth control is of course completely ineffective.
Rate of "special full-strength" pill use is low.
The NPC Census available at the university is now fully functional (broken education statuses fixed).
Much expanded set of item cheats.
A much larger percentage of the game's consumables can be added to the inventory now.
New futa cheats tab in the cheats menu.
Allows you to adjust most of the futa-specific character items.
Descriptive items like circumcision status and scrotum looseness.
Penis length
Penis girth
Testicle quantity
Testicle volume
Futanari mutations
Conversion cheats to either become a futa or stop being one.
These are more complex, and while they have been tested at a basic level, there may be unexpected interactions. (e.g. your NPC lover is not okay with you being a futa, but you're past the point where the relationship would have ended.)
When reporting any bugs that occur after using, please include the information about using the conversion and when.
Wearing condoms as a futa character is now available.
Works with both normal and sabotaged condoms.
NPCs can ask you to use a condom (or ask that you don't use one).
The NPC's decision in this regard is determined by many factors such as:
Whether they are using birth control.
Their personality and having certain kinks
The relative safety of the time in their menstrual cycle
How much they love you (and therefore want your baby).
If you cum inside an NPC when they wanted a condom, they can get angry.
Likewise, if you pull out and they wanted you to creampie them, they can get upset with you.
You can ask the NPC whether they want a condom or not, or just ignore the topic altogether.
There are still a few kinks to work out in regard to the NPC AI and doing things counter to their wishes. (Starting sex without a condom, for example, seems to happen in certain circumstances. In that case, just change position and put one on... or don't.)
A lot of texts and options in the sex system were changed to accommodate a futa player character.
Orgasm texts should be coming in the next release, but so far it's a lot more relevant to being a futa, less text from an incorrect perspective.
Fixes/improvements to problems with the futa reveal and lube use from earlier releases.
Some jobs have been gone over and expanded so that they recognize and utilize futa characters.
No futa-only events yet.
Hucow Farmhand job is futa compatible.
Institute Services Division is futa compatible.
Mostly consists of action variations and changes to dialog so your cock doesn't seem out of place (and maybe gets a little use, too).
The job selection page "job info list" has been updated with new character counts. The information now includes which jobs are futa compatible.
New sex library additions for the sex scene system.
A full set of kink specific text for the speed up and slow down actions.
Some more text for certain areas it was needed.
Tweaks, fixing, and tests of the birthing scene stuff to make sure it works.
The usual various bug fixes.
v1.03
Words: 2,758,197 (19,109,478 characters)
Code: 151,176 lines of TypeScript
Seven new "futa" sex positions in the sex scene system.
Six are vaginal, one is anal.
More should be added later, this is just initial sample.
System differentiates between type of fucking going on: player getting fucked, or player fucking the NPC, and restricts actions accordingly.
New restrictions on actions of the player for futa-only actions.
You won't be allowed to fuck someone or use your cock for anything if it's too small.
New scene finish system for futa fucking.
Player given the choice to take 4 actions before ejaculating.
Keep going (no special action)
Pull out
Thrust deep (ejaculate while as deep as possible)
Pretend pull out (get one spurt in before pulling out)
Full sperm disposition system (NPC reproductive tracts operate just like PC's, with natural movement, sperm migration, etc.)
Final action text is custom to the position you're in and the final action chosen.
currently only a single variation for all the possibilities.
NPC reactions make sense, but are currently just filler that is nice. NPC opinions on getting creamed, birth control, condom failure, etc. coming in future update.
Three new sex actions (futanari options) with full text library
Keep thrusting (equivalent of female do nothing)
Focus on Fucking (more sensual/aware version)
Thrust Deep
You can now use lube during sex.
You must use lube before fucking an NPC's asshole.
You can use the lube on your pussy to increase your wetness
New "cock availability" icon in status display area
Sex toys in sex scene fixed and implemented.
Revealing your cock in sex scene results in acceptance or rejection, odds based on NPC.
NPC can be asked if they are okay with being the PC's anal bottom.
Reaction will vary by NPC
You only need to get consent once with each NPC to enjoy their backdoor pleasures for the rest of the game.
For now, if the NPC rejects your advances, you can keep trying until they give in and let you fuck them anally.
NPCs can get pregnant with your kids, mechanically, but there isn't a real effect for this yet except that you get a temporary notification message of your success.
Full AW reproduction simulation.
EverHope Semen Bank added to the game.
Added new semi-NPCs, Isla (nurse), Mei (attendant), Robert (doctor).
Futa player can register at the clinic. This has a unique opening scene.
Repeatable later scenes.
Masturbation with 3 different flavors
Onehole extraction.
You can ask for Isla's help. She will help you with the breasts, or a nice blowjob to extract your semen.
The sperm bank will pay 1.5 credits for each ml of semen. (Not yet calculating virility)
Various fixes and improvements (birthing scene, swimming pool, and others)
New Dev Tools (elite build only)
Semen Viewer: will allow you to view the semen inside an NPC's reproductive tract by entering their npcid.
Semen Reserve Refill: refills your semen reserve to full.
These were used for testing purposes. Expanded futa and npc fertility cheats will be added to the cheat system in a future update, they need to be built, and npc fertility items will need to have a user-friendly wrapper made.
Some more minor futa content/variations for general activities.
v1.02.1
Words: 2,729,804 (18,896,450 characters)
Code: 149,487 lines of TypeScript
Female Story prologue now supports futa players.
The nurse will now comment on your member when she's measuring your sizes.
There is a nice self-discovery masturbation scene that happens in the hospital. The female story character never had a penis before, after all.
The player character doesn't tell Toby about her extra equipment, you'll have to reveal that later if you advance your relationship with him.
The physical description for male and female story characters immediately after the main character creation has been updated to support futa characters.
The Hucow Farmhand job events have all been edited by our professional editor.
Player masturbation has been reworked and support for futas added.
Futa players will now have the option for a "Quick Fap"
This option is less satisfying than female options, but it's faster and you're significantly more likely to get off successfully than with the "Quick Schlick" option.
Main menu image now shows a nice futa gif if the player is one.
Female masturbation mechanics have been adjusted.
They now take more factors into consideration, such as arousal level, pregnancy, kinks, etc. for determining success.
Benefits have been tweaked.
Probability setup has been adjusted.
The amount of time it takes has been tweaked.
If you fail to orgasm, you will now use ALL of the allotted time.
Pregnancy now gets in the way of female masturbation options, and can reduce odds of success.
Sufficiently pregnant women will get a new screen with a "how will this work" image when their belly is too big to make a masturbation session practical.
You will now see a window that explains the masturbation outcome--along with an orgasm image if successful--rather than just having a simple corner notification.
Futa players are rewarded with a written scene for their masturbation.
Overall appearance is nicer, and the disjointed text has been removed.
Female chastity should still allow male masturbation, and vice versa.
New orgasm mechanic has been added to the game.
This is code that is called with arguments for every orgasm in the game except for the sex system and prologue.
The primary purpose is adjusting the semen reserve and feeding the body condition system.
"Female" orgasms result in a small ejaculation, while "male" orgasms result in a full ejaculation.
Pussy juice and cum possibilities are fed to the body condition system to make you and or your clothes wet in relevant location.
Sometimes cum or femlube from orgasms are "clean" because you clean up afterward, or you were naked, etc. It's all scene specific.
Additional satisfaction and arousal reduction effects are provided for futa characters, due to the dual nature of their orgasm.
Orgasming now reduces player energy by 2.
Arousal trimming mechanic has been added to cap arousal post orgasm, which should help reduce incidents of runaway arousal.
Semen ejaculation volume is retrieved from the standard formulas built into the fertility code. Small ejaculations from a predominantly female orgasm are only about 1/3rd the volume of a normal ejaculation. These ejaculations will always take things like virility boosts and mutations into account.
Female wetness is determined primarily by the base vaginal wetness. (Vaginal wetness is chosen at character creation, but can be modified by several things during the course of the game, usually in the direction of 'more wet'.)
EXPECTED ISSUES:
Because we added calls to this code to so many locations, the possibility that we made a mistake in a given location is greater. If you notice an orgasm where you get soiled inappropriately (such as getting cum or femlube on you while in the pool), please let us know so we can fix it.
Body and clothing condition was built primarily around the concept of external fluids getting on you, not your fluids coming out. This means there may be some bugs where cum gets on your skirt instead of your panties, or lands on your shirt instead of your belly... we will need to work on this more. Do let us know if you notice any weird behavior though!
A new PC Memory system has been created.
This system is used to create one-day persistent memory effects for certain things.
Primarily, this is to determine if the player remembers taking medication or not, but it could be used elsewhere if the need arises.
When you check the description on a virility supplement or birth control pill, there will now be information on whether or not you've taken it that day.
If you remember, you will be told whether or not you've taken it.
If you don't remember, it will say simply that you can't remember.
The chances of you remembering are random, but modified by whether or not your character is forgetful, has a good memory, and your bimbo level.
If you don't want a memory reminder, and want to count on your own memory... just don't check the item description. ;)
New drugs and transformatives for futas!
From the cum & go convenience store questionable supplements rack:
Infinity MegaCum (drug)
Gooey Gold (transformative)
New drugs & transformatives menu and options at the farm coop dairy.
Now have to ask reception about treatments and browse an information binder before you can purchase treatments/services.
You must ask about female and male treatments separately.
Hubull transformatives added
KX-Hubull (transformative)
Viasil (transformative)
Fulsac (transformative)
Male fertility supplement available at either pharmacy.
FertilAid (virility booster)
Male treatment options at the Gestique fertility clinic
Creation (virility booster)
Semaxin (virility transformative)
Virility Boost is now a thing.
Functions similarly to fertility boost score in that it is a temporary increase to PC virility.
Virility boosts have the additional affect of increasing ejaculation volume and refractory rate, in addition to things like motility and sperm count.
Virility boost decays more rapidly than fertility boost (10%/day), virility supplements would need to be taken every day for maximum effect.
Virility boost status can be seen in the character status menu.
Creation virility booster added to the game.
strongest virility booster available, at least for now. "Prescription Strength"
overdoses are not good for you.
Boosts up to 80% are achievable, 30% per-pill gain.
FertilAid virility booster.
solid herbal/nutrient supplement.
overdoses still aren't good for you.
can reach boost level up to 40%, 20% per-pill gain.
Infinity MegaCum drug added to the game.
Causes a very large increase to ejaculation volume and refractory rate for 24 hours.
Causes a significantly reduced ejaculation volume and refractory rate for 24 hours after the drug wears off.
Gooey Gold drug added to the game.
Crazy Chinese medicine with crazy Chinese effects.
Twelve possible outcomes including both good and bad outcomes (good outcomes are more likely)
Penis/testicle shrinkage
Penis/testicle growth (including huge growth chance)
Cumsplosion event
Grow or lose a testicle
Gain the Bitch Breaker mutation
Semaxin transformative added to the game.
Permanently increases your virility, primarily affecting sperm count, sperm motility, and sperm endurance/survival.
I'll just say injection.
KX-Hubull transformative added to the game.
Male version of the hucow transformative.
Causes your body to take on a more amazonian appearance.
Causes dramatic testicle growth.
Causes an increase in penis size.
Causes an increase in libido.
Causes a dramatic increase in virility.
Causes the Lilith's Curse, No Refractory, and Power Ejaculation mutations.
Causes you to grow two testicles and a scrotum if you have none.
Causes you to grow an extra testicle if you only have one.
Increases your bimbo score significantly (not as much as Bovinex though).
Gives you the slut kink (or superslut kink if you already have slut).
Gives you the risky and pregnancy kinks.
Cool new KX-Hubull bad end can now be achieved by taking more than one dose of the transformative.
Debating "murderfucker" achievement
Viasil transformative added to the game.
Penis enhancement transformative.
Surprisingly, it does exactly what it says on the tin.
Increases the length and girth of your cock based on its current size.
Each future dose will cause less growth, until it reaches the minimum size increase of 1/8th of current size.
There is a limit to the maximum size you can grow using this treatment.
Fulsac transformative added to the game.
Increases testicle size semi-proportionally to current testicle size.
Has a 50% chance to cause your testicle to split into two smaller ones if you only have a single testicle.
Will increase your bimbo score (amount increases based on number of prior doses)
Has a chance (increasing w/ number of doses) to give you the mega nuts mutation.
Having the mega nuts mutation will cause a higher percentage of testicle growth.
Reminder: testicle size is significantly related to ejaculation volume and refractory rate.
New self-thoughts for futas!
self-thoughts are the (usually pink) internal monologue text that appears below a location description.
thoughts relate to your cock and erection status in various situations/locations.
New sex toys added to the game!
Purchased at the Prude shop in the adult district downtown along with other sex toys.
2 chastity cages, one normal and one tiny.
scrotum stretching ring
Besty assures me that all the item-related issues with reaching a certain part of the body in chastity has been resolved.
2 onaholes were partially created, but not implemented yet.
You can now confess that you are a futa to your partner during a date.
It's generally better to tell people these things before they find out in the bedroom!
can result in various outcomes depending on the NPC.
As expected of Appletree, many NPCs will be very happy about you having a cock.
NPCs will now discover that you're a futa when you are sufficiently undressed during a sex scene (if they didn't know already)
Various outcomes are possible, but they are less likely to be understanding.
Female NPC portraits should work now, by god.
Besty and I pooled our efforts on this one.
If there are still problems somehow, try starting a new game (old NPCs may still run afoul of a certain bug if they were spontaneously generated based on filler-npc interaction.)
Big new gloryhole expansionfor the gloryhole in shake & pop.
Use your cock instead of servicing someone else's!
Potential activities include:
Anal sex
Vaginal sex
Blowjob
Handjob
Tittyfucking
Anenn said "Be careful, some girls are mean..." and I was too scared to ask him what this means.
Lots of additions of futa modifications/content to "everyday" things for futas.
Home item variation for the machine gun fuck machine.
Home item variation for the rocking stool sex toy.
New nighttime dreams for futas.
Shower events for futas.
Special "morning events" for futas.
Jogging futa variations
Pool & swimming futa variations
Tanning variations for futas.
Restless events for futas.
TV and wasting time on phone variations for futas.
A problem while trying to meditate that can happen to futas.
Anenn did this, and I'm honestly too scared to look. He promises it works though.
Events that happen at the Lake Clitea resort now have futa variations.
Bug Fixing.
v.1.0
Word Count: 2,696,969 words (18,690,420 characters)
TS Code Lines: 148,021
Images: 3202
Clothing can now be removed all at once via a button in the action menu.
Useful for swimming, tanning, or any sudden exhibitionist urges.
Three new sex actions for NPCs.
Complete with 10K words of descriptions for the various kink variations.
Actions are for areas/positions where the NPC doesn't have a lot of actions to choose from, such as performing oral.
Editing for job events for the maid, masseuse, stripper jobs, as well as the Oldest Profession prostitution pseudo-job.
Major fix to the sex system AI.
NPCs now change positions and do things of their own volition as intended.
Tweaks to increase sex scene speed. (Remember, there is a setting to change the sex scene speed further yourself!)
New kink override in sex system, which allows the player to force scene descriptions to use a certain kink flavor.
Some additional editing courtesy of Klorpa.
Small content addition for the rocking stool home item.
Requested by Starglider.
The clothing sizes bonus feature will now default to off.
We only had it default to on because we wanted more people to test it.
You can now view your skills while on the job choice screen.
This should make it easier to choose a job that matches your skills.
A new breast-shape override has been added to the game settings menu.
Allows you to force a specific breast shape for descriptions in-game.
The rate your home gets dirty now responds to the set difficulty level.
The "Escape Hatch" has been removed for all but the elite version.
The Escape Hatch remains usable while in a scenario window, but otherwise is no longer available in the rest of the game.
Its use results in a lot of bugs, and it's generally not necessary anymore.
We left it in for the elite version just because it's technically a dev tool now.
An ending tester tool has been added to the dev tools menu, allowing you to experience the various endings.
Dev tools are only available in the elite build of the game.
The giant new addition of the end of the game's story.
30K+ words of content for game endings.
18 unique endings.
10 unique male story endings.
7 unique female story endings.
1 special ending for failing the pregnancy challenge
The variation on endings is based largely on your relationship with Lily, how events proceeded in the prologue, and your own choice at the end of the game.
Your choice at the end of the game can make a dramatic difference in how things progress.
All the NPCs you meet during the game have their own ending stories. If you have a romantic relationship with them, there is a special outcome story that happens based on the ending you received.
The player character has a similar ending story about the rest of their life that takes place after the main story's ending.
A guide for the male endings is available! Female guide once wiki is saved.
A truly epic amount of bug fixing and minor content improvements.
Probably at least 250 man-hours of work on this.
That said... Murphy's law basically guarantees that some will remain. We'll keep fixing any that are found!
We're stopping the Bullseye job mod from loading automatically.
That mod needs some updates to function better with the changes we made to the job system, we'll do it if there is interest.
It was really only intended as a demonstration of some of the modding capability, but because the amount of content is low, it doesn't really make a good employment option for a player who is unaware of that.
You can still load the mod manually if you really want to work for Bullseye!
v0.99
Words: 2,029,233 (18,174,775 characters)
Lines O' TypeScript: 147,385
A lot of bug fixing. Pretty much all the bugs that have been reported have been fixed, though some may have an "Anenn Fix" applied...
- Paper doll images bug fixed
- Fixes for several home items like flowers.
- Sex machines will now actually satisfy you instead of just making you hornier.
- Stage 4 of the main quest should finish correctly.
- Text in the quest to acquire special components has been fixed. The quest was telling you that Oleg would appear in the club district when he was actually appearing in the amusement district.
- Besty caused a lot of headaches with this one... sorry.
- Plenty of other stuff, just check the Mantis bug tracker if you're interested.
Made minor tweaks to the interface in several places in order to make it a little easier to use or more intuitive.
A new scene involving Oleg and the component quests was added, the scene occurs when you "ask for a discount".
Every single non-random NPC now has a custom end-of-game story that tells you what happened to them after the game ends.
- You will still need to at least be acquaintances with them in order for the story to appear at the end of the game.
Several random endings for random NPCs have been written.
- The system assigning random endings has been changed so that no two NPCs can receive the same ending.
- 17 different endings, we'll probably add more since they're fun to make.
You can now feed the ducks at Tesla Reservoir.
- Quack!
A lot of work on the sex act and orgasm libraries.
- 18K words of new action descriptions.
- Every sex action now has at least one description for each of the 14 different kinks.
- The kinks are: lesbian, hidden in public, open in public, nonconsensual, romantic, risky, pregnancy kink, player IS pregnant, submissive, dominant, size queen, degrading, slut, bimbo.
- The standard or default description for all sex actions now has at least 2 variations.
- A lot of proofreading, fixes to pronouns, and addition of parser calls in relevant areas.
- The system is generally complete in terms of writing but will need plenty more editing...
Added some more small variants to common actions for pregnancy, such as doing the laundry while pregnant.
v0.51.1
A bug got into the release that can cause sleep to freeze up when pregnant. Anenn has been suitably chastised ;) This fix also ensures that pregnant sleep events won't happen before the player knows they are pregnant, and that nighttime lactation events won't occur if the player owns overnight milking devices.
v0.49
Changes
Word Count: 2,578,728 (16,761,732 characters)
A lot of testing and fixing bugs, and general polish.
More editing from Klorpa to fix spelling & grammar issues.
Faster drying/draining of liquids in the pussy and anus.
You can lose fluids more rapidly if you are overfilled.
Overall drying is now 3x faster than before.
A buttplug is your solution if you wish to retain fluids for some reason.
Even more text in the sex system.
More alternative action texts for various PC and NPC actions.
More kinks are now taken into account for various actions.
The sex system can't be escaped while you are enduring a forced/rape scene.
You will now be stuck in the scene until your attacker finishes.
The NPC will now undress both of you much more quickly during a sex scene.
Fixed a bug that prevented the NPC from removing your top altogether.
Improved endings for ending a sex scene early.
Now takes your persona into account.
Having sex in public can now have consequences.
Strangers may film you while you're having sex, probably to share with the internet.
They may try to blackmail you instead...
Sex toy support added to the sex system.
Finally!
Currently, only leather handcuffs can be used to restrict the player's arms.
Not 100% tested with all action text, so there may be some incorrect text that doesn't take them into account.
More items will be arriving soon.
New sex position tribadism added to the sex system.
Only available with a fully female sex partner.
NPCs will now occasionally start a conversation with you while in public.
NPCs have a range of interactions from hitting on you to just saying hello based on their personality.
Conversations can end in a variety of ways, from telling them to fuck off, getting their info to keep in touch, starting a date right away, or even having sex.
There is an option in the game settings to reduce the amount that NPCs try to talk to you.
The rate that NPCs talk to you depends on several factors, such as location, time of day, how popular the location is, etc.
Two new event chains for the Institute Services Division job.
One event chain involves a management type who enjoys trying to get girls on the cleaning crew pregnant (by fucking them, of course).
A couple of events involving coworkers who enjoy a good orgy after a hard day at work.
The Camwhoring system has been streamlined somewhat, making it a little less obnoxious.
A new lesbian massage event for the fairy tail massage therapist job.
There are two new events that can happen while working as a maid for Maid Pouffiasse.
Since we worked on a lot of small things, several small items that someone forgot to mention or record.
Example: Besty's "meow" commit that somehow involves the dating system.
v0.47
Word Count: 2,517,722 (15,602,785 characters)
Lots of spelling/grammar fixes courtesy of Klorpa
Skill gain from zero bug fix
A bug in the code made it impossible to gain a skill point in a skill with zero points, so those zero skills would never increase. This has been fixed.
Skill gain cap has been implemented
You can now gain a maximum of 1 skill point in each skill per day via skill checks. Other forms of skill advancement do not count toward this limit.
Prevents spamming certain low-difficulty skill checks to earn a lot of skill points.
Schools will now grant a minimum of 1 skill point for each lesson attended.
This gain happens regardless of the course's difficulty level.
The skill is randomized based on the skills taught by the course.
You can still earn skill points via skill checks that occur during the course.
A bimbo stat record has been added to the game.
Available from the character status menu like the other stat records.
Shows the last 10 changes to the bimbo stat and their cause.
You can now beat the Appletree record for number of babies in a live birth.
The previous record is 19 babies...
It is possible to break your own record once you've set one.
This is mostly related to the Progenerate Fedundate Division job.
A sizable special party event will occur at work each time you beat the record.
Also reveals some new information about working at Progenerate.
Giving birth will now properly cause some vaginal gaping that will last a few days until it heals. (If you want a permanent gape, do it the old-fashioned way.)
Fixed the bug that caused a certain pregnancy icon to appear even when you shouldn't know that you're pregnant.
The ability to randomize your starting skills has been added to the game.
Two randomization modes are available, but in both cases the randomization is controlled to create playable characters.
If you choose to randomize your skill points during character creation, you can't change your mind or redistribute them afterward.
The Envy transformative has been added to the game.
While the ultimate effects are unlikely to be appealing to many, the administration and transformation events are quite fun. (Make a save, try it out, and then load your save to see the content without the permanent effects.)
Available from the general practice doctor in the medical district.
Removes most feminine characteristics and makes you pretty much androgynous.
Reduces fertility significantly.
Reduces pleasure gained from sexual activity, making orgasms more difficult to achieve.
Causes your orifices to re-tighten to near virginal levels every night.
Totally insane, blame Rory.
The Anuwet treatment has been added to the game.
Available from the general practice doctor in the medical district.
Causes your anus/rectum to self-lubricate like a vagina, profusely.
Makes anal easier/less likely to be painful
Lots of bug fixes!
Besty swears that the NPC "disappearing" bug is dead.
The "Peek body" and "Peek face" buttons in the character creation menu were merged to make UI look better.
Bugs in the new marriage & relationships content
Now when you are living together with someone or married, they will sleep with you.
Depending on the time you go to bed and their schedule, they will either already be asleep when you go to bed, or will join you after you go to sleep.
Taking a shower in the home of your significant other (or while living together and they are home) will cause them to join you from time to time.
They may have urges and rejecting them may affect your relationship.
Divorce has been added to the game.
Your spouse may initiate a divorce if they get upset enough with you.
Breaking vows, not sexing them, and other things can piss them off to various levels.
You can initiate a divorce yourself if you feel like it for some reason.
You mean heart breaker, you!
If you thought that your stress stat didn't go up enough on its own, divorce provides an exciting opportunity for you!
Appletree is actually pretty sane when it comes to divorce, so don't expect to strike it rich if you divorce your sugar daddy.
Drinking and driving is bad kids - trying to pull this off in AW will cause you to be fined by the police if they catch you.
Now you can take a taxi if you're drunk instead of driving your car.
Smart choice but won't taxi driver molest you? Who knows...
You can now start instant dates with your lover when you are at their home, this includes when you are in your home whilst living together or married.
Arousal now affects the initial pleasure levels at the sex scene.
Living Together Events
A metric fuck-ton of events that can happen at home when living together or married.
These events can happen for all sorts of reasons and range from sexytimes to heartwarming to minor fluff.
Most events require prerequisite criteria to happen, for example watching TV can cause a number of events.
Most events are sensitive to your partner's mood. They won't be as likely to help you cook if they're pissed at you.
Of course, one of the biggest time investments in terms of written content has such a small entry in the change log... but I'm not going to list every variation, criteria, and such BS here.
Some new small random events have been added to some of the jobs.
We hope you enjoy the release!
v0.45
Words: 2,867,764 (17,204,029 characters)
Code: 209,822 Lines TS & JS
Body Portraits: 713,687,040 combinations
This change log is a little different because it is so concentrated on marriage.
There is a new game soundtrack with a more dystopian feel.
You can replace the game's music by substituting your own mix file in .mp3 format. Just replace this file with your own: \resources\audio\GameMusic.mp3
New school events added to Mrs Fubb's Parlor (4K words).
The player and NPCs can now propose marriage.
NPCs will pick a proposal scenario based on their personality.
The player can choose the proposal scenario they use, but some options are limited by the PC personality.
Several scenarios are possible, with over 10K words of content.
The result of the proposal will depend on the NPC and the status of your relationship if you propose to them. If the NPC proposes, it's up to you how you answer.
Keep in mind that the NPC won't propose immediately as soon as the relationship is eligible to advance, just like other relationship stages. Proposals happen as an offshoot of the normal dating process, so be sure to give your lover plenty of opportunities (dates) to propose if you're waiting for them to pop the question.
If you pick a proposal type that really runs counter to the personality of your lover, they are likely to get mad at you!
There are several wedding-planning-type events that will occur as part of the engagement process.
You'll need to choose your dress, the venue, officiator, decor, discuss any special vows, invite your friends, and other things to get ready for the big day.
Most things are quickly taken care of in a conversation with your fiance (we don't want wedding planning to be boring).
Some portions of the prep work will require you to show up to a pre-arranged meeting, such as picking out your dress. You don't want to forget!
On the day of your wedding, you'll be able to show up to your venue of choice and actually get married.
Or forget to show up... which won't turn out well for your relationship.
There are over 12K words of content for the various ceremonies and customizations.
There are opportunities for you (or your partner) to flee from the alter.
There are also unique reactions from your guests that you can discover based on the wedding you chose.
You may want to be cautious about nudity or publicly consummating your marriage in a very public place like the city park!
The wedding ceremony is mostly complete, but the reception afterward is not, so remember to make a save before getting married if you want to quickly view the reception in v46.
The game is still playable after getting married, but you won't find gameplay much different than beforehand, as married life elements are coming in v46 and v47.
The officiators all have different ceremonies they perform with different undertones and different vows "do you take X, in sickness and health...". Some are pretty raunchy!
v0.39.0
Words: 2,582,406 (15,577,952 characters)
Code Lines: 204,323
New end-of-game system added to the game.
Displays the official ending to the game after sufficient progress in the main quest is made.
Currently has only basic content.
You can continue playing in a non-canon 'free mode' after the ending if you wish.
Expanded special component quests in the main storyline.
Includes new art for one outcome.
You can now visit your children in the government district.
Visit the creche to check out your crotch fruit.
Some activity scenes of visiting your children are now available.
The giving birth scene has been expanded
Now has additional content if you choose to call a friend or lover.
Unique content for couples as well as for Lily supporting you. A scene exclusive to spouses has also been created, but can't be viewed without artificially setting yourself married to an NPC.
If you call your lover when giving birth, there is extra content in the child naming scene. This is particularly true if the child obviously doesn't belong to them.
Additional pregnancy events have been added.
These will occur randomly while pregnant.
One arousal-based event is pretty large and allows you to contact a partner for some sexytimes.
A lot of bug fixing and some general polish has been done.
End-of-game statistics improvements.
Some editing and correction of content.
Some additional utility features (for writing) added.
Lots and lots of bug fixes (check out our Mantis bug tracking page!)
v0.37
Words: 2,489,980 (14,941,883 characters)
Code Lines: 203,439
Improved the hover text display that utilizes jQueryUI for hover text on icons and map locations.
Should be less intrusive now, particularly in phone UI and map navigation.
Added high-resolution map of Muschi valley.
Shows more areas outside the valley.
Click map has been improved to be more representative of actual locations.
Improved the process for loading game saves and running backward compatibility.
The game will now properly load unique game state variables, and initialize new ones.
The game will now properly load temporary variables from the time of the save.
Modified SugarCube yet again because that's how it has to be.
Expanded the Clothes class to have a property that automatically considers clothing wetness when returning exposure value.
Clothes now naturally become more revealing when wet instead of requiring additional checks.
Added tracking feature to stress, arousal, anger, and milk production status values.
You can now see just how much stress you accumulated or milk you produced in the game stats page.
Created the "Liter of Semen" inventory item to refill certain sex machines and possibly some other uses in the future.
Can be purchased in the adult district downtown from Prude.
Added a new menu and several scenes to the Double Donger sex-machine.
The machine can now inseminate the player.
The machine can be refilled using a "Liter of Semen" item.
There's a lot of different text possibilities with this one.
Fixed the game cheats so that they run properly when using the prologue skip feature.
Added the father's name to the social menu's simple child display.
Story characters (such as Tyrone from the main quest) now have their names tracked when inseminating the player.
Zygotes/babies/children from these characters will no longer show as "unknown".
Fixed the button placement issue in the male prologue that caused some players difficulty with continuing.
The amount cum/creampie/sex addiction that reduces each night has been adjusted slightly.
These addiction values will not drop quite as fast as before.
Added an image and description for the Sultry Eve Enema Kit.
Automatic showering when going to bed now works as intended.
A new Fertiseed ad can be seen when wasting time at home.
The main story quest has been expanded with two new stages.
The first stage is creating wire coils for electromagnets.
The second stage is mostly carried out by Lily, and functions as something of a 'break' for the player.
While there are no work tasks during this stage, you can still see the machine coming together if you stop by the lab.
Prep work for the following stage involving obtaining unique/rare components has been done.
We still need to add unique dialog items to the characters for the new stages.
Premade characters have been expanded with several new characters.
The selection menu has a better appearance and is more functional.
The description of the characters is a little more detailed.
A new game statistics page has been added to the game.
You can view it from the bad end page to view your final game statistics.
You can also view it from the character menu during the game.
Contains a lot of interesting details about your stay in Appletree.
The "getting ready in the morning" controls have been improved.
Your previous choice will be remembered so you don't need to select an option each day.
Generally functions as expected, having your character get dressed, do her hair, and put on makeup automatically.
You need to create presets for these in the wardrobe and grooming menus before they will do anything.
You can now be a surrogate at the Progenerate Technologies Surrogacy Center located in the medical district.
Visit the center to sign up as a potential surrogate.
You can't be a surrogate while working in the Fecundate Division at Progenerate, they already have the rights to your womb.
You'll be contacted when there is a client available for you.
You'll be able to choose whether to accept the client or reject them.
Different clients are willing to offer different rates.
Many clients are interested in a more natural breeding process and will want to inseminate you themselves.
Some father and mother clients will want to inject zygotes.
You will be paid partially up-front and will receive a delivery bonus for each baby.
Over 12,000 words of impregnation content.
Hanna event chain finished (5,000 words).
Additional small map events (2,000 words).
New whoring scenes (2,000 words).
New little events at various jobs (around 500 words).
New bigger map events (1,000 words).
The Phoenix book club is now open! (1,400 words).
Look around in the Phoenix Nest bookstore...
The downtown area received a lot of love and is more fleshed out now.
New food supplements in Nature's treasury shop as well as food components.
Fastfood places downtown are working fully now.
Several setting/ambiance stores are now open, such as the Squash store, Pen Island, and hardware store.
You can now buy groceries at Bullseye.
Some more info status icons showing up on different occasions to inform you about what is happening to your character.
I don't know what this means either -ThaumX
Relationship "time to advance" is now shown in the "serious conversation" menu during a date.
Lots of bug fixes.
A bunch of fixes we forgot to write down, of course.
Tanning on the balcony action was fixed.
Hangouts location suggestion fixed.
FairyTail leaving the massage button fixed.
You won't be blocked in the shop if some scene or event interrupted it now.
Tingler and CoerceMe apps don't throw an error when you click "GO" button without selecting a mate first.
Fixed one-piece swimwear exposure bug.
v0.33
Words: 2,262,821 (13,524,364 characters)
Code: 197,546 lines
Body Portraits: 64,880,640 combinations
Mod Interface Expansion
New Pseudo system to support pseudo Twine passages, allowing twine-like behavior for mod content.
Support for pseudo passages has been built into the scenario and interaction systems for ease of use.
Added support for custom sex actions with custom sex action library content.
Currently only supports adding player actions.
Lets you add whatever crazy actions to sex scenes you'd like.
Added support for weekly church sermon visits.
Players can attend a service at one of the game's three churches located in the downtown area.
Players will receive some mental health benefits from the sermon, but may also find themselves becoming more perverted or corrupt over time (tiny change with each sermon).
type of effect depends on specific church attended.
Actual sermon content hasn't been written yet because I ran out of time.
A new NPC has been added to the game: Mistress Leilanz, Cockiarch of the Church of the Holy Phallus.
She happens to be a dominant futa.
Improved the Omni Kill function for timed Omni events, it is now more effective at killing things.
Added support for sex scene NPCs to the <> macro to simplify using a sex partner's name.
Added new muscle arm overlays to the body portrait system.
Appears only at muscle tone level 6 ("bodybuilder") because of muscle.
Muscle leg overlays also planned, but I haven't finished drawing them.
Added Black Butte encyclopedia entry.
New conversation content in the main story quest with the appropriate NPCs (Lily and Kim or Sara).
Approximately 4,500 words, limited to quest phase 1.
Sex Scene System Expansion!
Added new AI code to the sex scene system to choose kink text intelligently based on the characters and scene.
Fucktons of new sex action description content.
No exact word count, but approximately 20,000 new words.
The entire sex system contains approximately 40,000 words of content now.
Anal orgasms now have descriptive text.
Receiving an anal creampie will now result in an asspie omni informing the player about semen in their colon.
Changing the player's persona during a sex scene will be used to help choose kink content.
Useful for example if your character is both a dom and sub, and you want to specifically be a dom in the scene rather than allowing the algorithm to choose for you in the scene.
Sex scenes will now properly contribute to sex addiction.
Sex scene tutorial image updated to remind players that some sex actions require a certain skill level to unlock them and that you generally have to remove clothes to access naughty bits.
Added a ConNonCon Tingler app alternative so you can arrange a non-con sex encounter. (allows player to view sex system noncon content)
Added the Cockmongering video game to the Pleasure Buzzer in the mall.
Functional minigame, see how high you can score!
Loosely based on the global professional sports sensation.
Playing the game is also a fun activity for your character.
All sex furniture works now and can be played with.
Some bugs with shower options have been fixed.
Hair length should now display properly in the grooming menu.
New SSTD causing temporary fun effects.
Pretty sure Besty based this on covid-19.
Will resolve on its own, or can potentially be cured at the doctor's office.
New activities are available at the Hoden Springs area.
Added the Laura Comstock job event.
The event can be triggered while working at any of the three Institute jobs.
Approximately 2300 words in length.
Added a water slide to the Lake Clitea resort area.
Because who doesn't like water slides?
Conversations with strangers can now actually lead to sex if you're slutty enough.
V0.31
Stats:
Words: 2,172,579
Characters: 13,100,957
Code: 193,147 lines
PC Body Portrait: 32,440,320 combinations
Thaum's Changes:
Resized the status bars in the top right corner of the screen.
Allows showing 6 rather than 5 progress bars.
Added a milk fullness progress bar for lactating characters.
Non-lactating characters will show energy and health separately.
Cheat mode overhaul
All but one cheat modes are now functional and work as intended.
The non-functional mode is NPCs starting with higher like value
New cheat mode added: Milk Tank.
Allows characters to store 4 times the milk in their breasts without affecting milk production rate.
Body Portrait Updates
Pubic hair options fixed to work better with other skin shadow overlays.
Three new pregnancy belly sizes, bringing the total number of pregnant sizes up to 7.
The NPC viewer in the social menu now displays the NPC's body portrait if the character is a female or futa.
Added a cock and balls overlay to display futa NPCs correctly.
Lactation will now give a reduced happiness and stress benefit.
Minor tweaks to the interaction between different status values.
Exercise will now cause you to gain a small amount of happiness if your happiness is low.
Some improvements to vigor gain overnight and during naps.
Vigor gain will now display properly in the status record.
The Farm Coop area now has proper descriptive text for all the areas. Finally.
NPC relationships will now decay over time if you don't maintain contact.
The rate of decay, and how long you can go without contacting or spending time with an NPC depends on the type of relationship you have.
Romantic relationships tend to decay faster than friendships.
Younger, less secure, romances decay faster than stronger more mature ones.
A new main story quest added to the game for both male and female starts.
Lily will contact you toward the end of your third week of play after the prologue.
The initial phase of the quest has a good deal of writing for each.
Each has the possibility for some extra frisky content such as giving Lily a blowjob or looking at her junk.
New artwork for Lily's junk added to the game, a standard drawing and an anatomical drawing.
Quest gives you access to Lily's basement laboratory, where you can work on the quest and also meet and interact with Lily and your male/female start opposite.
Completing the opening portion of the quest will give you a new inventory item that grants access to the lab.
The current amount of conversation in the lab is limited due to time constraints. Each phase of the main story quest will open new conversation options in Lily's Lab.
NPC characters appear and work in the lab, based on their own schedules, and you'll see them working on a number of different tasks based on the main story progress.
A new interface for Lily's lab centered around making progress toward repairing the rejuvinator.
The initial phase of repairs allows pretty straight-forward work toward completion, while future phases will have other interesting activities.
Gives progress in percent and with a special progress bar.
Shows tasks of the repairs completed, the task in progress, and any future tasks that your character is aware of.
It provides different options to work toward quest completion and talk to other people in the lab.
Boobs and Silicone:
Bra cup size is now properly calculated when the character is lactating and has breast implants.
The amount of silicone contribution to current breast size is shown in the status menu in parenthesis.
You can now navigate to Lily's place from the Appletree map.
Female-start characters will have to meet Lily first.
You will arive outside Lily's place, giving you the option to explore, look around, ring her doorbell, and enter her basement lab directly if you have access.
Lily won't like it if you ring her doorbell in the middle of the night.
Two new achievements added to the game, "Sparky" and "Jehovah's Witness"
Both involve ringing Lily's doorbell...
A new home item, a lemonade jug, was added to the game.
Suicide is a permanent solution to a temporary problem.
The first action button to travel to the bridge to commit suicide will now appear earlier in the depression status so that the transition from having one to having many buttons will not be so dramatic.
There is now an action button while at the bridge to commit suicide when you have the suicide bad end.
You can now commit suicide without having flagged a bad end as long as you are depressed enough.
The existing game soundtrack has been replaced with a new one.
Some minor bug and typo fixes.
Besty's Changes:
NPC got their own clothing generator dressing them up into proper attires.
Sex system was expanded to allow undressing both NPCs and PC during the scene.
Some actions and positions are available now only when your (or NPC) clothes are not in the way.
Breast size reduce surgery added to the medical district.
Added the actual ability to start sex with a stranger in the club. You need to attract one by dancing first.
Dates and Hangouts:
Almost every location has new actions! (test needed)
Now you can try to kiss your date! Good luck with this.
New dating area and new coffee place added.
Little changes in the city map
Bug Fixes:
Proposing the date/hangout without selecting the proper meeting place first must not cause the error now. Default meeting place is Park. (test needed)
Hair color fixes:
Best head salon now actually dyes your hair.
White, Cafe Noir and some other colored hair are displayed properly in the character portrait.
The color order was also fixed in female portraits.
Starvation bug was tested and it seems I fixed it actually last month lol.
Laundry button was added to all home tiers bathrooms. (need to test out the nightly auto laundry)
Addiction to sex, cum and creampies grows slower now.
Tanning lesbo scene fixed, there were also a report about red text but I believe it is the result of <> macro still derping and not the scene itself. ANyway, was not able to replicate twine errors while testing.
All grease now dries off properly over time (test needed)
Forgetful "on the pill" selfthought fixed.
Bcorps printer event sex (test needed)
Missed date\hang Check fixed (test needed)
Fixed legs shaving both auto and override options.
Fixed NPC induced hangout/dates asks (probably, test needed)
Asks will not happen one after another now.
Also texting box will not cause errors
Fixed addiction balance and withdrawal consequences.
Starting 1661 code fixed to 1551 to fit the actual letters panel.
Fixed the areas where you can get raped.
Descriptions in npc census.
v0.30.0 Cheats
Known Issues:
Autosaves from older versions may still suffer from the passed-out bug, but autosaves in v30 should work fine.
There are still a couple Besty-Bugs where clicking the reply button on the text message screen (with only 1 dialog message) will cause an error message to appear. This won't hurt anything or hide any text, it's just annoying.
Some job application results job descriptions don't fit into the provided space in the prologue skip menu (cosmetic).
Invalid/bugged scheduled dates/hangouts brought forward from older versions will still be invalid/bugged.
Occasionally the female portrait in the NPC interaction interface will be off placed with some meaningless text above it.
Stats:
Words: 2,138,380
Characters: 12,802,602
Code Lines: 191,146
Body Portrait Combos: 20,275,200
Changes!
In no particular order, as usual...
Fixed the Teat Enhancement treatment so that it doesn't cause breast enlargement.
A green checkmark will now appear in the dating status window when your relationship is eligible to advance.
Players will now milk themselves while at work.
The amount of canisters filled is reported on the job results page.
Added the e-vie overnight breast pump to the game
Players will now leak milk overnight (losing it) if they overproduce while sleeping.
If owned, the amount of milk/canisters collected will be reported on the sleep screen.
Updated the Items Cheats!
New improved display for cheat adding items to your inventory.
More game items are now included in the cheats.
Added a 'furniture starter pack' with mostly high-quality furniture.
Fixed a bug where Besty duplicated the item key for a home item (liquor cabinet).
There are now dreams in the sleep display!
6 standard dreams, which are mostly quirky and fairly unique.
2 dreams for unsatisfied characters
2 dreams for pregnant characters
1 additional dream for late-stage pregnancy.
Lactation fixes and tweaks to improve the experience.
Higher capacity and lower production speed for higher lactation ability so that milking isn't required so frequently.
The overproduction bug has been fixed.
Milk will no longer accumulate while pumping breasts, will be pumped instead.
Added a status change recording function, called the Status Record
Records are can be accessed from the status page of the character menu.
Records include a brief description of the cause of the change.
Records include an estimated change value and are color-coded for positive and negative changes.
The included status items are happiness, stress, companionship, vigor, satisfaction, and health.
Hundreds of status changes are now categorized this way :D
Fixed a bug preventing ovulation (and thus pregnancy), and also caused an incorrect "days till ovulation" reading.
Created AW_Fixer.ps1, a patching script for already released game versions.
It should be much easier to release fixes for minor bugs now, rather than doing an entire re-release.
Fixed the StartNap() function to properly display output and apply nap effects.
Description of the nap and effects are now properly displayed in a dialog.
Added a new "napping" image for this display.
Hucow transformatives breast growth balanced.
Mammarex growth now less extreme.
Lactamax growth is still based on initial size and number of previous doses, but growth overall is less dramatic.
Bovinex will now increase breast size to a minimum of 1750cc (up to 2000cc) if the player has breasts smaller than this when treated.
Bovinex breast growth for already-large breasts now ranges from 350 to 500cc only.
Hucow ears and tail now properly display in the character description.
Balanced the overnight health regeneration.
Standard regeneration has been slightly increased.
Negative health effects of addiction are milder and have higher required thresholds to be applied.
Still debating if cum and creampie addictions should have health effects removed for non-withdrawal addiction.
Changes to the overnight environmental status effects.
Some minor balance tweaks, increasing the importance of cleanliness and reducing the importance of furniture.
Environmental effects will now stay within certain thresholds and will not cause suicide or other negative outcomes by themselves.
Note that having very low happiness due to these effects will still make it easier for other game events to 'push you over the edge'.
Jobbing system improvements.
Players can now actually be fired for poor job performance.
Players can now quit their job voluntarily.
Quitting or being fired will mark you as being unemployed, and therefore unsuitable for continued residence in Appletree.
Players can obtain a "self-employment" visa so that they may remain in Appletree even without a traditional job.
This will let you live as a prostitute, hucow, brood mother, etc. without having to hold down a job.
Players who are unemployed without a visa will eventually be repurposed (bad end).
Players will receive notifications from the Appletree government about their unemployed status before they are repurposed.
Added a Visa Office to the town hall building downtown.
Players may go there to obtain a self-employment visa.
There are various possibilities that can occur based on your stated form of self-employment and whether you meet minimum requirements for being self-employed.
You can give a blowjob to get around any of these requirements.
Added several guns to the game that are available for purchase.
The guns each have their own characteristics, but there are not currently used in the game.
Intended for more complex combat in specimen-escape and other fun events that haven't been written yet.
Guns can be used for the random rape/assault events to defend yourself.
Some guns are considered illegal, but nobody is going to bother to check.
Added the Pump & Dump Guns & Pawn store to the game.
Located in northeast downtown.
Special scene added to convince the shop clerk that you can be trusted to browse the illegal firearms.
A new "read something" item added to the player's living room.
Body portraits are now a thing.
Currently, there are 20,275,200 combinations, though this number is much bigger than it feels in-game.
The body portrait is capable of displaying female NPC bodies, but this is not currently enabled.
The player's body portrait can be viewed on the right side of the character menu.
Clicking on the portrait will pop up a dialog displaying a larger view of the portrait.
The portrait displays all 8 hip sizes, and the four smallest shoulder sizes.
31 breast sizes can be displayed, ranging from AAA to ΩB cup.
Large areolas can be displayed.
Large and inverted nipples can also be displayed.
The Fertility Seal medical tattoo is displayed and changes slightly while pregnant.
Ten variations of pubic hair are available, in addition to the default shaved/hairless look.
Four different labia appearances based on labia size.
Pregnancy is displayed in 4 stages based on fundal height.
Currently only displays up to a single full-term pregnancy. Larger pregnancy bellies are planned (pregnancy bellies have to all be drawn by hand).
Your groin will become messy if you've had a creampie and/or have cum on your genitals/groin.
There are some limited chest/belly textures for characters that are buff, very skinny, or have low muscle mass and low weight.
Eventually want to improve muscle and fat display, but this must be hand-drawn.
Fixed Fertili-Tea to properly apply a fertility boost.
Fixed the issue causing autosaves to immediately jump into a passed-out scene.
A lot of minor bug fixes and little improvements that I didn't bother to write down and thus don't remember!
Besty's Changes!
I keep telling him to do a better job with his change log... We'll get there eventually.
Manual images now appears once the system they are about is triggered.
Thaum Translation: some of the tutorial images now properly display when using a game system such as jobbing or dating the first time.
Tan was added, now sunbathing will temporary change your skin color.
Thaum Translation:
You can now sunbathe in the residential recreation area.
Tanning temporarily makes your skin color darker, the tan fades over time.
Tanning does not affect the skin color of your children.
Bring total number of base cookable dishes up to at least 20 (19, oh come on I can't do it anymore)
Thaum Translation: There are now 19 cookable dishes in the game, they are all pretty unique and/or Russian.
Cooking Lich Meat will curse your game.
NPC and PC portraits for female characters are now here!
Thaum Translation: New SVG system similar to system in use for males to generate face/head portraits for female NPCs and the player character.
Existing NPCs from saved games will maintain their existing portrait.
Tried a different look from the existing male SVG portraits.
New lesbian sex scene in the recreation area (1500 words)
Thaum Note: I think you can find this in the tanning area. It's fun.
Changed fixed the order of the stuff on the main screen. Now weather goes first.
Fixed all the stuff you have reported this month. (And more stuff you have not but we fixed it anyway lol)
v0.27
Words: 1,999,997 Characters: 12,095,923
Code: 184,823 lines
Pregnancy belly size is now calculated for pregnant characters
Based on the fundal height measurement, for a more accurate estimation of belly size.
The description of belly size is now part of the character description in the character menu.
Fundal height and the size of your fetus/s can be found in the character details page.
Added gestation acceleration functionality to the fertility system.
Players can now take three accelerant drugs, each of which will shorten their pregnancy. (Amount shortened depends on the drug and whether the player has the rapid gestation mutation.)
The drugs can be found at the Gestique Fertility Clinic & Spa or will be administered automatically in the Progenerate Technologies job.
Refined the temporary fertility boost functionality of the fertility system.
Added two fertility-boosting medications, available at Gestique.
Note: fertility boost naturally decays over time.
Added a consumption scene for Fertili-Tea fertility-boosting beverage.
Tea will now tell you when you drink it if it boosted your fertility, or if your current fertility boost is too high to be affected by the tea.
Added zygote splitting functionality to the fertility system.
Splitting zygotes is how identical twins happen. Previously all multiple pregnancies were fraternal.
Added a drug called Saradberol that dramatically increases the odds of zygotes splitting when taken shortly after egg fertilization. (Available in Gestique.)
Added womb elasticity and womb burst functionality to the fertility system.
It is now possible for the player's belly to burst during a hyper pregnancy, resulting in a bad end.
This effect should not be unlikely for most players, provided the player has taken the elasticizing treatments if planning on hyper pregnancy.
In most cases, the belly burst will require the twin-wombs mutation and dual pregnancies.
Belly burst thresholds will likely need to be adjusted based on player feedback.
Players working for Progenerate Technologies will never have their wombs burst thanks to their advanced technology.
Three elasticizing treatments/transformatives have been added to the game. They are available in the Gestique Fertility Clinic & Spa, or via working for Progenerate Technologies.
Added a unique bad-end for the belly burst event.
11 new fertility-related drugs have been created and added to the game.
All of them are available at Gestique in the medical district.
All of them have had their own unique ads created, along with mini-scenes for having them administered.
The player's base fertility score (comprised of the results from several variables) can now be increased to 6 via fertility transformatives.
The Progenerate Technologies Fecundate Division job now has 5 new events.
Primarily scenes for the administration of fertility drugs/treatments
One scene involves vaginal stretching near the end of pregnancy. This will also improve birthing results.
Major overhaul of the medical district to meet ThaumX standards.
Medical services are now obtained from clinics that each have their own unique offices as planned.
Dr. Weiner now provides general practice services from his clinic
Abortion is now available during the first trimester from Dr. Weiner.
H. Lecter's psychiatry clinic has been created.
New writing for the emergency mental treatment scene.
Therapy appointments now happen in his clinic and have some new images.
Cosmetic Surgery is now available from the Dollmaker clinic as intended.
Transformatives can now be purchased from the Irresistible or Proliferant clinics.
The Gestique Fertility Clinic & Spa has been opened for fertility treatments.
Fetal Health Sauna scene is now available to increase fetus health.
Full range of fertility treatments available.
Reformatted in the resource load skip buttons so that people would be less likely to click them when they shouldn't.
Fixes and improvements to Screen Reader Mode (SRM).
On-Off toggle buttons now properly display as system checkboxes in SRM.
SRM can now be turned on from the system menu using a dropdown.
Details on SRM on the accessibility page have been clarified, with a better secondary on-off button.
Some other minor fixes to SRM functionality.
New huge event chain for the Institute S.P.E.R.M. job.
Events become available upon reaching the "Technician" rank, as it involves assignment to a new research project.
A total of 6 events in the chain at about 20,000 words, with some internal choices and different possible outcomes.
Events include some more extreme content, primarily BDSM and torture, but also impregnation and a potential lesbian sex scene.
New job content items (5) for the S.P.E.R.M. job.
Wrote location description content for the new Resort area off of Lake Clitea.
A new random event that can occur late in pregnancy.
New unique text colors are now shown for the 2nd and 3rd NPCs that take part in a conversation to make it more clear who is speaking.
Skill training schools have had their class times adjusted to make it easier to attend when working a normal job.
A new recursive function is in use with the game's backward compatibility function.
Backward compatibility is now more stable, and should no longer cause game errors when playing with old saves (provided the save isn't corrupted).
Scenario window will now scroll-to-top when displaying a new page of content.
Fixed the problems with the Sperm-Vac and items cheats.
Fixed the bug preventing the use of prologue skip in $5 builds.
Made it so that the escape hatch doesn't work on death/bad-end screens, and the escape hatch window will now properly close after use.
Besty
Prevent "go to sleep" double-clicks
High-tech bed fix
Body liquids drying over time
Fix NPC initiated convotags
Strip club private show scene (738 words)
Bodyweight gain\loose fixed
2 Stripper job events (1600 words)
Test possible after-sex bug in maid job events
Swapping work on the first day fix
Create map passages for Lake Clitea resort with navigation.
Stripper work Wednesday bug fixed
Random minor events (1100 words)
Test two dates at the same time
Autosave fixed to keep it from overwriting after loading
Test jobbing once again to be sure it is okay.
Ball-sack shop opened
Bullseye athletic clothes department opened
New athletic items and shoes.
20 new jewelry and accessories items added.
You can now cook hamburger and blini
v0.26
Words: 1,951,812 Characters: 11,520,510 Code Lines: 183,181
Known Issues:
The male start prologue skip has not been updated to include the final details of your relationship with Lily, so you will not see any changes to your relationship if you skip the prologue.
Old saves can sometimes be unreliable. This doesn't always occur, but there seems to a fault in backward compatibility that occasionally causes issues. If you are experiencing bugs or strange behavior, it may be best to start with a new game. This is more likely for older game versions.
Not all conversation tags have writing/placeholder writing so you may see the message that "this x conversation tag hasn't been written yet". This is more likely to occur when there is little interesting to talk about (because it is more likely to pull more obscure tags).
Changes:
Male Start Prologue has been completed.
Your choices and relationship with Lily in the prologue can result in six different outcomes. Each outcome has two options for the player, resulting in a total of 12 possible player reactions. [6,500 words]
Your relationship with Lily will be properly set after completing the prologue.
A minor cheat has been added that allows the player to choose the ending they want to get manually.
Update to wardrobe tutorial to make it relevant to current wardrobe system.
Updated the description of non-institute jobs.
Female Start Prologue has been completed.
There is a new Science Aptitude Challenge test in the Institute Job Fair to unlock the SPERM career.
The empty displays/booths in the job fair have been filled with content about Appletree and the Thornton Institute. [2,500 words]
The final scenes of the female prologue have been written. [6,500 words]
Toby has been defined as a proper NPC and can be interacted with after the prologue.
Organ Donor Ad created "Give the gift of research!"
Lily and Toby starting relationship values adjusted based on male/female start.
Player menstrual cycle starting time tweaked to better match timeline
Also allows quicker integration with Progenerate job.
Restrictions on starting jobs have been lifted, it's now possible to start the game with any available job rather than being restricted to institute jobs.
Custom Story threads have been added.
Unique NPCs (such as Lily) can have custom story threads that let them talk about their own unique past instead of being randomly selected. [besty]
Lily and Toby each have a full set of story threads that discuss their past. Their story will vary subtly depending on whether it was male or female start.
Institute Services career (janitor) has been expanded with a lot of new content!
several new events, including event-chains and repeatable events, can happen while working in this career. [11,500 words]
Players will meet Marta, a coworker in zone D, and can become friends with her outside of work.
Marta is a unique NPC that has been defined.
New "job content" items for everyday things that happen at work.
New "Restless Sleep" scene.
Prevents game errors caused by going to sleep too early.
Allows players to safely forward the in-game time to a time appropriate for sleeping while gaining a limited amount of extra rest benefit.
Includes a fun video of a restless sleeper.
Improved skill check system
temporary skill bonuses are now calculated automatically in the skills class.
derived skills are now standardized and implemented for skill checks.
Skills like performance, stripping, management, etc. that depend on a combination of standard skills.
Succeeding in these checks can result in skill point gain for one of their parent skills.
Skills are capped to 80 points when assigning skills during character creation.
Character creation skill assignment will now properly apply a penalty to purchasing sex skills if the character is shamefast.
The cleaning and aesthetics skills can now receive a limited price bonus for certain characters.
Added some new pregnancy events that occur during pregnancy.
Morning sickness event during the correct portion of pregnancy that responds to your current map location so you can puke in the correct place.
Food craving event with multiple food variations.
Pregnancy arousal event.
Baby's first kick event that plays the first time you detect a pregnancy kicking. There are some minor variations and a unique version for your very first pregnancy.
The Hyper Menstrual Cycle mutation now properly affects sperm survival.
The Fertility Seal tattoo ovulation tracker now properly displays days until ovulation
Fetal age/growth information made more clear
Added the Progenerate Technologies Fecundate Division job.
Job includes 6 new primary events. [7,000 words]
Birth control discovered event
Insemination event
induction event
fertility boost event
hip-widening event
Giving birth to children while employed at Progenerate will give a larger birth bonus, however you will not receive weekly income from these children (you were only a surrogate).
Several unique job content items for everyday activities in the Fecundate Division, complete with images.
Unique hiring process also factors player fertility into initial job position.
Added some job content images to replace the "placeholder" that was in use for other institute jobs.
Added new links to the job selection menu in screen-reader mode to make them easier to use.
Updated the on/off toggle switches used in the game to a screen-reader friendly version in screen-reader mode.
Improvements the the Womb class to ensure proper womb status information.
Improvement to the menstrual cycle and ovulation timing code.
Added aftOvulation flag for ease of tracking pre/post ovulation.
Some tweaks and improvements to the parser.
Generic cock size parser command will no longer poll cock girth when selecting a size verb. This will temporarily prevent the "changing size" issue with characters that have cock length that isn't matched by cock girth. (extra girthy or unusually narrow)
Breast size verbs slightly tweaked, and mistake in breast noun parser fixed so that it will no longer return "mosquito bites" for normal-sized breasts.
Several grammar/typo fixes throughout the prologues.
Updated the character description to no longer give two breast sizes while lactating and cup size isn't different.
Loading a game with an interact window open will no longer let the window remain open.
Escape Hatch will now remove the sex-scene loading cover and other menu items that previously could remain stuck on the screen.
Added code to prevent children from entering sex scenes if NPC settings are adjusted to generate children.
Updated hospital sweats for the female start.
Fixed the navigation issue that could happen when having sex after a date in some locations.
Fixed the character viewer in the social menu.
Fixed the shitty pronouns used in the PC sex action text.
Updated the navigation system to properly track time when moving between tertiary club locations and an outside location.
Besty's Changes In His Own Words:
"NoRagerts" Tattoo parlor was added, tattoo services were transferred from "Penetrated" parlor.
Custom tattoo creation implemented, single tattoo mods can be created, downloaded as a standalone mod and uploaded in the tattoo parlor.
NPC options working properly now, design was fixed for easier use.
Nutrition\exercise system and weight gain\loose implemented.
Home scales for checking weight and BMI.
7 New NPC in Farm Coop area with unique storythreads.
Unique story threads system for NPCs. Now semi-defined and defined NPC will have their own stories, not just from the generic list.
Story threads viewer in NPC info screen.
New striptease club in the club district.
Stripper work basic setup.
Map for lake Clitea resort can be ogled from the world map.
BB&B home items shop.
New furniture items in BB&B shop and Bullseye electronic.
Brewing machines and the moonshine. Available in Bullseye.
Accessibility switch in settings.
Alternate home inventory menu for players with screen reader software.
v0.25
Words: 1,895,265 (Only 2.9% are "fuck"!)
Characters: 11,292,539
Lines O' Code: 179,992
Lot of new writing for the sex scene system.
Actions all have appropriate text, new writing is more variable-responsive
Almost 3K words of text for orgasms in different positions/situations/etc.
After-scene actions now all have text content associated with them.
Numerous fixes to parser-related issues.
Many malformatted parser calls have been fixed, particularly in sex scenes
several parser functions adjusted/improved
Many of the sillier nouns have had their weights reduced or been removed altogether.
Some new macros to speed writing certain things.
Some parser errors caused by UglifyJS fixed
New and Improved Sex Scene actions.
The player can now request NPC to cum inside or pull out.
The player can now use their own condoms when requesting a condom in sex scenes. (use of sabotaged condoms is still pending because I just forgot about them...)
Actions to remove a condom, and NPC actions to wear one or remove it have been improved.
Several minor fixes.
Bug affecting the ability to change sex position has been fixed.
General Sex Scene Improvements
NPCs can now pull out (or try and fail to pull out) when having sex.
Condom break function improved and now accounts for the bitch-breaker mutation.
New faster action button menu that requires only 1 click per action.
The transition time between actions cut down by 50%!
Several new position diagrams illustrating the current sex position.
loads of minor fixes.
Cum now feeds cum or creampie addiction.
Characters that know about your Vaginal Enzymes mutation won't try to wear a condom.
New insemination and cum-handling methods in the character Pussy class.
Improved semen handling in the fertility system.
Two new images for the paper doll illustration (panties)
Makeup can now be done at salons, allowing you to learn new styles.
The player can now be scarred (think like tattoos, scarification) though this system is not 100% tested.
Several fixes to hangouts and dates
The Progenerate Fertility Seal is now available
Purchase from the doctor in the medical district.
Allows you to view additional fertility information with higher accuracy.
Several new prostitution scenes.
includes body writing, bareback, and anal sex scenes.
Body Writing is now a thing, and you can have your body written on with a marker.
Tattoos are now a thing, and you can get all sorts of fun tattoos.
Tattoos will be easy to mod, possibly with custom tattoo system similar to the custom clothes tool in the game. (you can already get custom writing though.)
Tattoos can be obtained at the Penetrated Piercing Parlor in the mall until a suitable tattoo parlor is opened.
Tattoos can be removed in the medical district if you want.
View details about your tattoos in the grooming menu.
You can see an overview of your tattoos in the character menu.
NPCs in interactions can now comment on tattoos and body writing.
Tattoos affect attractiveness, based on NPC.
General improvements to the medical district doctor's office.
Character menu status page has been improved with some additional information and reorganization.
Fertility information now split between the basics and having advanced fertility information (currently only from the fertility seal tattoo).
You can now see your current "effective" willpower (0 to 20 scale).
Four new magazines with interesting descriptions, text, and effects are available for purchase from Cum & Go.
Cum & Go now has a new clerk named Daisy Blackwell who is happy to see you.
Some new minor items including some beers and snacks purchasable at cum and go.
Interaction System improvements.
NPCs will now come up to talk to you (coworkers and classmates).
Improved options for starting a conversation with a stranger.
Conversations more accessible in general.
The autosave system is now fixed.
Besty says "It must work now!"
Player now properly resumes play after work from the correct position on the map.
Travel time to work is now accurate for the job location (jobs inside Appletree will be quicker to get to).
New Serial killer Event!
Serial killer portrait by me, he's pretty damned creepy.
The event includes abduction, potential escape, and other twists and turns I don't know about because Besty wrote it ;)
General proofreading and typo fixes. (Big thanks to everyone Besty got to proofread for him!)
Tweak to the difficulty of gaining skill points, it is now somewhat easier for a skill to level up.
Fix to a bug with schools that caused skill gain from taking lessons to be significantly less (rather than more) common.
Fix to Lily's starting relationship values.
WTF accomplished (Besty)
Fix to a few location images that were too short.
Lots of general fixes to minor or issues and typos.
Several transformative fixes
fixes to some conversation tags
fixes to the body condition system
new "super.die" function related to omni items that just won't die.
SSTD fix
fix to appletree shuttle busses
icon fixes.
fixes for jonesing and addiction
fixes to minor items found in the residential area.
removal of old placeholder buttons and obsolete buttons.
maid sex fix
etc. etc. etc.
New/Improved maid sex event
v0.23.1
Maid job sex event.
Maid job bosses are now semi-def NPCs.
Shoes and stockings are now available in Tight Threads mod creator
Expand+ boob surgery.
S.P.E.R.M. Job Event fix
Extra icons for custom clothes
v0.23
Words: 1,824,459
Characters: 10,784,438
Code: 176,579 lines
Pharma Corps: 8
Greatly expanded the medical district.
Several new transformative medications are available in the private practice area of the medical district.
Traditional cosmetic surgery is available in the hospital.
You can now visit the emergency room if you have critical health or mental stats to get your character healed up. (The emergency mental help is particularly amusing...)
You can now book weekly appointments with a psychiatrist, and visit them to help your mental condition.
There's plenty of different things to see or have done to you in the medical district, you can even visit your general practice doctor.
Tight Threads now has a custom clothing creator tool to create your own clothes inside the game.
When you create custom clothes, they are available immediately to purchase and wear.
You can also export your custom clothing as a clothing mod to reuse or share with others.
There is a tool in Tight Threads to allow you to import custom clothing mods into an existing saved game.
There are several new tutorial images describing important game mechanics in a friendly fashion. They'll show up with the other tutorial images when you start a new game.
Game mods can now be autoloaded using a mod-package file.
The game comes with a default file containing the official mods.
There is a tool in the game to create your own mod package available on the mods page.
All mods packaged into mod-package.awp will be automatically loaded when you play the game, removing the need to load mods each time you play the game.
New encyclopedia entry on the 8 main pharmaceutical companies found in the world of AW.
The game has 8 new company logos for each of these companies.
These companies produce the transformatives and drugs you'll take in the game, such as the catgirl transformative from Nekomatics.
New Event chain in the S.P.E.R.M. career path.
Includes multiple related events that happen slowly over the course of several game weeks.
One event features an original animation of something you uncover at the Institute.
Lots of bug fixes and general improvements.
Minor content additions here and there, such as new churches to be found downtown.
We did a bad job of keeping track of all the little things we did this month, so there are undoubtedly some things we've forgotten here...
v0.22
Words: 1,801,281
Characters: 10,647,432
Code: 175,298 lines
Unique Drugs: 4
-Male prologue expanded with new content, including the 'getting a job' scene and the 'tour of Appletree'.
-Female prologue expanded with content upon waking up after your accident.
-Female Quick-Start option implemented.
-New background music added to the game, with new sound menu and saveable settings.
-Numerous fixes and minor improvements throughout.
-New short-and-simple writing guide for modders and content creators!
-New Wish option at the downtown 'town square' water fountain.
-Drug System Implemented!
-Addiction system, including non-linear addiction progression
-Withdrawal effects, including unique effects for each addiction
-Drug cravings when you're craving a fix
-Drug items for the four AW drugs, complete with effects and all sorts of fun.
-Drug dealers added to the game.
-Hanna at the club district downtown has her own story and is datable.
-Pedro in the residential area, your #1 choice for buying drugs!
-People selling shit at the club (Shake & Pop)
-Clothes now properly get dirty.
-Clothes can be stained.
-Laundry system for manually washing clothes if you need to.
-New splatter function and any liquids on the character can now flow lower down your body thanks to gravity.
-Asuka's event has a new custom artwork
-Some Icons in the game were improved to be more clear.
-Makeup, clothes, and hairstyles are now applied properly in the morning when waking up
-You can now learn new makeup styles at salons around town.
-Some new achievements :D
-Clothing is now limited to owning only a single copy of any one item for mechanical reasons.
This release didn't have as much written content from ThaumX as planned, due mostly to a triad of tomfuckery in the form of catching the flu, stopping a stimulant medication, and quitting nicotine. There's still a good amount of new writing, just nowhere near what I had hoped. I believe thing will improve as I adjust to the new writing focus and my new medication setup, but I'm sorry for not meeting my goals for 0.22.0 nonetheless.
v0.21
Word Count: 1,766,423 (characters: 10,245,255+)
Lines O' Code: 173,827
Ways to Die in a Cave: 6
Unresolved Missing Persons Cases in Appletree: 6,229 6,230...
Finished fixing the SugarCube game saving system to further improve the speed of the save menu.
Created an infinite dialog queue, which prevents problems caused by dialog window conflicts.
Fixed the bug causing issues with player character height not changing properly, height is now set with a slider.
Created the Global Event System.
Allows events to occur based on complex criteria regardless of present game location.
Uses a system of asynchronous checks to keep the impact on game performance minimal.
Contains an event randomization engine, which prevents certain events from being checked more frequently than others (thus potentially skewing event representation).
The system allows the use of mods to expand the number of events.
Auto quest-event sequencing system allows easy chaining of events.
Created the public nudity event series.
Players who have exposed vaginas in public may get stopped by an APD officer, depending on your exhibitionism skill.
Players who are caught will be fined based on the number of past offenses unless they are willing to do something else instead.
New brief 'public service' sex scene.
The more times you are caught, the more likely you are to be stopped by a no-nonsense officer and risk prison.
New sexy bad end for those sent to prison...
The first SSTD has been created, called "the drips".
Causes you to be excessively well lubricated down below...
Improved the data validation system to use string conversion for number variables rather than simply rejecting string values.
Expanded data validation to include more data areas, including grooming data and key player variables.
Overhaul of breastmilk capacity/production system.
The system now has improved realism and better game balance.
After reaching a certain point in production, further production gains face diminishing returns.
Total possible milk production is still pretty ludicrous in the case of hucow types.
Added the BLYAT!!! profanity checker/filter to the game.
Checks for nearly 2000 variations of "cock" or "cunt".
This is far from sufficient to prevent a crafty wordsmith from having a naughty name.
The primary purpose is to allow recognition by NPCs that the player's name is something slutty. (It's a bit silly how you can name yourself cumdump and nobody bats an eye, lol.)
Added some new game encyclopedia entries
Entry on the Appletree Police Department
Entry on the new disease "the drips"
Guide entry on managing the player's home.
Added several new image assets to the game, as usual.
Location view images.
APD police officers.
New Item images.
Several images for the Hoden Cavern scenario.
Some new images for the Rory Van event.Other misc images, particularly for new game locations.
Created loli
Check function to check for player characters that have a very young appearance.
Added the Rory Van Event to the game
Introduces the "Sock Collector" a sociopath based on a real person from the AW discord.
Also involves a van with the words "free candy" spraypainted on the side.
Only happens to characters that have an underage appearance, or are named Loli or Rory.
Has a chance of occurring in the residential area in the late afternoon/early evening during the week, or around midday on the weekends.Is easily survivable unless your name is Rory (the name of the Sock Collector.
Improved the time.add function to better handle mechanics processing and give more control for unique situations where delaying mechanic processing is desirable.Implemented a new Async Performance option in the game's system settings.
Refactored the CSS_Fuck JS stylesheet modifier.Improved efficiency in making style customizations.
Better error handling.SugarCube modifications for better performance control.
Added new data namespace to the game with the purpose of retaining loaded mod data.
Made some style improvements to the game.
Unified several SVG backgrounds for a more consistent appearance.
Improved the buttons on the game's start page.
Tweaked several basic elements such as the game's start splash screen.
The player's "effective willpower" is now properly calculated as needed, and accounts for numerous elements of the character's status, such as being drunk.
Fixed the rent payment bug that caused the player to be billed for the entire month's rent each week.
Adjusted calculation of rent prices so that rents are more representative of unit quality.
Living conditions calculation has been implemented in the week system, the game now takes the player's choices on food and supplies spending, as well as the quality of their home, into account for status mechanics.
Expanded the NPC relationship data class with automatic completion/crosschecks and data validation functionality, as well as new automatic game time tracking functionality for relationship duration.Increased use of AI in the date system, NPC's reaction to a new date spot is now more strongly controlled by the learning software response.
NPC Relationships Upgrade:Added ability for the NPC to ask the player to upgrade or advance their relationship with the player, such as being the first to say "I love you" or even proposing marriage.
Added the ability for the player to ask the NPC to advance their relationship.
Created new relationship functions to handle complex relationships between player and NPC.
Added data validation to the aw.date data object, preventing errors from mod dates and making the entire system more stable.
Added new methods to the pc trait class object, including the "isX" series of getters to allow easier representation of inverse traits.
Mental status changes while sleeping now take into account your home's cleanliness as well as improved representation of the home's overall furnishing.Added home cleanliness and furniture item description set to player's rooms, replacing the talk about Russia from when Besty was supposed to do it.Created a new player home tutorial guide that launches when exiting the prologue. It contains helpful information that players could miss if they didn't look for it.Added several generic movie posters to the game resources, and made changes to the Peeper's Theater now-playing display.Added some new (currently inactive) game locations downtown, including the Fairy Tale massage parlor and the Hard Cock Cafe.Added some content to the Muschi Valley Visitor Center.
Added some more clues into the past of Muschi Valley in the form of a historical exhibit. (There is actually a pre-European Native American history written for the valley, this content scratches the surface.)
Added descriptions and information to the Sahnetorte Bridge and Area 69 areas in Muschi ValleyAdded descriptions and content to the Hoden Springs area!
Get a glimpse of the urban legend, the witch of the woods.
Go pinecone hunting and find the perfect pinecone, for reasons that may amaze and surprise you.
Spy on people changing in the changing rooms, or go for a dip in the springs.
Explore the Hoden Cavern system in a sizeable old-school text survival adventure!
Emulates the fun times of old adventure games such as Zork.See if you can survive the Cavern because death comes quickly to the unwary (old-school rogue-like instadeath).
Discover valuable relics from the valley's former Native American occupants, and earn 2 new achievements.Six different ways to die, each with its own custom ending (and two of them are quite lewd....Made killing yourself easier than ever!
Now when the player character starts getting very depressed, additional buttons will start populating the menus that urge you to suicide.
Added some new achievements and some new bad ends (with content).
Besty's List
-Added new content in the residential area
-Includes new actions like swimming in the pool, tanning, and riding the bus.
-New map for the residential recreation area.
-Added a "Make a Wish" action in the fountain area of the central park.
-For now, you can only wish for more money.
-Added some new achievements for achieving things
-You can now commit suicide in the game, with a new bad end.
-New option to kill yourself before you kill yourself when you are depressed.
-Show yourself who's boss!Hangouts system implemented.
-Various hangout spots you can visit and have fun at.
-There's a shooting range, karaoke, and moreText an NPC you know to hang out.
-New leather harness bra and panties can be purchased at THOT Topic
-Includes sexy paper doll versionA new event for perceptive characters in the "Prude" sex shop.
-More date spots added to the systemNPCs will now start asking the player out on dates or asking to hang out when they start to miss the player.
-New locations in the world map, including actions and fun stuff to find:
-Restricted Area 69
-Sahnetorte Bridge
-Muschi Valley
-Visitor Center
-Hoden Springs
-Recreation Area
-Woofreadings of various scenes Besty previously wrote by DogBeerHadOne (thanks!)
-Added the work event by Asuka from the writing contest to the Bureaucratic Corps institute career path.
-Added more random texting lines when talking texting NPCs.
-Created a new short-and-simple writing guide for modders and content creators.
v.0.20
Words: 1,685,590
Characters: 9,796,421
Code Lines: 167,718
-Expanded and refactored the alcohol intoxication system.
-You now properly gain intoxication from drinking, and intoxication decreases with time.
-high levels of intoxication cause dizziness and nausea, and there's a chance you'll throw up (which decreases alcohol level slightly).
-The "puke scene" has an interesting image.
-Russian-level drinking will cause alcohol poisoning, which is no bueno.
-Refactored the Omni System.
-Omni events are much more stable.
-Expanded error handling to prevent game crashes/bugs from an error with an Omni event or the system itself.
-Some event bugs have been fixed, existing Omni events work nicely.
-Omni system performance has been improved.
-Added a massive amount of data validation and verification into the game's data storage objects.
-Values are inherently kept within allowable thresholds and attempts to set an invalid (bug) value are rejected and reported.
-Improved tracking of player data for better analysis of game balance and bug hunting.
- Save file size reduced.
-Inefficiencies in SugarCube's game save system mostly eliminated.
-Saving the game and loading the game is not affected by the number of existing saves.
-Time to create a save slashed dramatically (takes only 10 to 15% of previous save time), the time required to load a save improved as well.
-Save display menu inefficiency still present, so opening the game save menu can be slow with several saves present (it's on the to-do list).
-Created image display tool to assist players in customizing game images.
-Available from the mod loading page.
-Shows all game images in thumbnail format with their image data key and the dimensions. Makes replacing or reusing image assets easy.
-New Arcanist Codeworks logo. (Basically, me deciding there should be some sort company/brand name for the project beyond just "that guy ThaumX". I'll discuss it later in a dev blog post.)
-Improvements to the Scenario System.
-Easier to use for content, with some fixes/improvements for stability and performance.
-Slightly updated appearance to look 32% less ugly.
-Phone UI menu improvement
-Available shortcut buttons on the phone UI menu are now customizable.
-Several new shortcut icons with direct access to commonly-used menus are now available, such as the "Inventory" and "Actions" menus.
-Access customization settings from the game settings/theme menu.
-Fixed the padding issue with the storefront display causing text to use a limited portion of the screen even in locations without a storefront area.
-Added SASS (SCSS) to the game's compile process, allowing the use of SCSS for more consise and consistent style sheets, as well as making more dynamic displays easier to create and maintain.
-Added the Date System to the game, which is for dating NPCs, not a calendar.
-You can now properly go on a date with an NPC when you meet them at the place and time you set for your date.
-Dates affect your relationship with NPCs, with gooey things like love and friendship. (note, proper scenes for switching between relationship types, such as becoming engaged and etc. are not implemented.)
-Date Spots system of expansible locations around Appletree added.
-Includes special activities as well as potential events and other mischiefs.
-A limited set of date spots are currently available.
-Dates can end in sex, or your date can reject your sorry ass.
-System for suggesting locations or following along with your NPC date's choices allows for varied date progression, as well as allowing some interesting relationship dynamics later on.
-NPC AI System partially integrated into the date system.
-NPCs will form opinions using the game's tag language and learning software, to determine how much they like certain things.
-Systems are in place to expand the authority of the AI System as the AI behavior becomes more reliable. (basically, it's set up, we just don't want to turn dates into chaos courtesy of crazy AI behavior)
-Made some basic style improvements to the game.
-Splash screen is now more subdued.
-"disabled" buttons no longer glare at you angrily.
-background patterns darkened and unified to be more consistent across some menus.
-The default pink headers will continue to taunt you until you bother to either pick your own colors from the theme menu or pick a preset from the system menu.
-Tummy Hugger item added to the game, available from a pharmacy near you.
-Allows you to check on your future bundles of joy without resorting to cheats.
-Implements the Jerry Springer cheat so you can see 'who's the daddy' of each child, should you have that cheat enabled.
-Another fine product from Wayland Industries.
-Added SVG portrait system to the game.
-Added data to allow for billions of unique portraits. So male NPCs are now fairly distinguishable.
-Added function to generate SVGs for individual NPCs based on their data so NPCs will reflect the proper skin tone, hair color, and other features.
-Added demo function to the 'name your character' screen, allowing you to view the portraits of some random NPCs from your upcoming game.
-All sorts of other little things required to make this conversion possible, such as changes to css and a spiffy data interleaving function.
-Created new async resource loading initializer, to prevent issues with slower machines without causing undue delay in resource loading for others.
-Lots of new AW art things added to the game in my spare time, and a few important ones.
-Get your first clue about the mysterious BPCORP in the corporate campus downtown.
-When spending time reading on your phone at home, there are a whole set of images with some text that appear. Items range from advertisements to news items and more.
-Some new location images, such as Boobies restaurant in the adult area, and hot loads in the amusement district.
-several new items to find around town. Don't miss out on the Tsar Pluga or renaissance fair.
-4 new game area maps added to the game work Muschi Valley locations
-Clicking on an area from the world map will open up a dialog with the map and some description.
-You can now text NPCs, allowing you to set up dates with them.
-Several game fixes and improvements
-Improved time system stability and error recovery.
-Removed the timecocks from sleeping so that you don't wake up missing an entire day courtesy of anal rape.
-Removed the ability for the player to be fucked to death by a cock, thereby removing the potential for an unexpected bad end after a lot of ill-advised dry sex as a virgin in a sex scene. (it wasn't a tsar pluga, so the bad end usually took the form of depression or another cause, as there wasn't enough health damage from a standard-sized cock.)
-Some general fixes to the sex system, including the repeat action button, and certain positions not properly registering as sex.
-Created an improved content gate function and inline content gate macro to make gating content easier.4Other stuff that I forgot to write down, as usual.
BESTY'S CHANGES:
-Making those fancy maps.
-date appointment system rewritten to fit new time unix-like time format
-reminder, calendar systems for new time format too.
-processing of appointments, cleaning the old ones and other mechanical functions.
-new possibly sexy maid events on ignoring the dress code
-new sm maid event on failing to fit the obey the company standards
-reminder system reworked
-7 dating spots with events and activities
-some assets (mostly location pics) for date spots
-written 54 story threads for npc
-story threads was threaded into the dating events
- some new drinks available
v.0.19
Words:
1,626,337words
Characters:9,432,756
Code:147,592 lines of TypeScript
Total Code: 162,015 lines
Changes:
Game timekeeping system converted to Unix -like time system.Template system re-written and now functions with backward compatibility to be compatible across game versions.
Backward
Compatibility system functionality expanded to includeconsumable code objects.
SugarCube Scope
linking functionality added.
Improved data encoding process to be more efficient and reliable.
Added support for SC parser image arrays, allowing codeless image randomization
All the fixes. Too many fixes to list here. Like 937 of them.
o API html file expanded with information about game variables.
o Detailed ranges and descriptions available for all body variables
o School modding interface implemented– it is now possible to create new school mods for AW.
o Mod schools can be attended in NW downtown, at the Red Light Education Center.
6-page detailed documentation on creating your own school mod written.
Oppaido mod created.
o Adds the Oppaido Dojo to the game.
o Trains the martial arts skill and provides exercise.
o The only place you can learn Shokushu Kendo
and Oppaido.
o New Guide entries on these venerable martialarts.
oEarn a green belt and watch your sensei fend off tentacles!
New method of applying/being hired for a job, the RAPES office interface.
oYou can visit the RAPES officeat Town Hall downtown to change jobs during your game.
oNew guide entry on the job distribution act.
Job modding interface implemented – it is now possible to create your own job mod forAW.
o Jobs can be applied to normally from the RAPES office.
o
7 -page detailed documentation on creating your own job in Appletree written.
Bullseye Job mod created.
o Adds a part time cashier job to the game working for Bullseye.
o Has daily occurrenceand a repeating event to curry favor with the boss.
oIs a dead - end job, because where would you expect a job at Bullseye to go?
o Todd Semenhöl is kind - of a douche boss.
Age Check functionality expanded to include age - restricted items like birth control.
o IUDs are always available via the Womb Doom.
Conversation Tag Flow System implemented.
Portrait of GLADyS made because why not.
Minor style improvements/changes to start page andnew game menu page.
Added on - access data validation to status class.
Significant changes to build process and script to improve compatibility and reliability.
Several new TV shows available from the watch TV action.
Shoes happen!
o Shoes generator: 16 main styles, 13 substyles, 9 colors, more than 1800 possible combinations overall.
o Shoes \ Overwear auto de - wear in certain locations (Players's home for now)
Paper Doll images
Shoes and overwear slots were added to the wardrobe
v.0.17
Word Count: 1,022,116
words (+41,928)
Characters: 5,685,090
symbols (+ 243 ,180 )
Code: 105,327 lines (+8,741 ) (new, more accurate count method new, more accurate count methodnew, more accurate count method new, more accurate count methodnew, more accurate count methodnew, more accurate count method new, more accurate count methodnew, more accurate count methodnew, more accurate count methodnew, more accurate count methodnew, more accurate count method new, more accurate count method new, more accurate count methodnew, more accurate count method new, more accurate count methodnew, more accurate count methodnew, more accurate count methodnew, more accurate count method new, more accurate count method new, more accurate count method)
COMPATIBILITY:
Templates: Templates created in version 17.0 will work fine, older templates will not.
Saves: Saves from v0.15.0 or later should work fine in this version.
However, if any bug errors made it into your save, they will still show up in this version.
THINGS:
❖ Added the scenario system to the game.
➢ A simplified display existing outside of normal Twine passage navigation. It allows events, scenarios, and quests to be “interjected” into normal map-based play and can be shown/hidden at will.
➢ The design/layout of the scenario view is rather basic for now, focusing mostly on function.
❖ NPC Detail View improved [Besty]
➢ More information about NPCs can now be uncovered and viewed.
❖ Dynamic Avatar Drawer was added to the game for testing purposes, it is not accessible outside of dev and elite versions.
❖ Fertility Code got a major expansion and some improvements.
➢ Sperm is now properly tracked in the female reproductive tract, and will move and change locations naturally.
▪ Additional action options are available at the end of a sex scene as well to remove them or help them along with their mission.
➢ Ovulation now occurs, and the released egg/s can be fertilized by available sperm.
➢ Zygotes will travel for a period of days (exact amount depending on a couple factors) before having the opportunity to implant in the uterus, and which point pregnancy officially begins.
➢ Entire process is impacted by the numerous fertility variables and mutations, as described in the in-game encyclopedia fertility section.
➢ Fetuses will grow over time and are affected by the mother’s health and wellbeing. !Most pregnancy content, as well as actually giving birth, are not implemented!
➢ Birth Control got some upgrades.
▪ Diaphragms now work properly as either a form of birth control or conception enhancement device, depending on use. Spermicidal gel/lube is still not enabled, so they have low efficacy as birth control devices for now.
▪ Diaphragms and other forms of reusable birth control will age with continued use.
▪ A DIY home IUD applicator kit is now available in a pharmacy near you. It will prevent pregnancy 100% of the time. IUDs are currently not removable.
➢ Pregnancy is now linked to lactation, and lactation will increase as pregnancy progresses.
➢ Several areas of initial player fertility calculation have been improved or fixed. The Fertility Goddess Mutation is once-again enabled. Max fertility has been increased, and fertility boosting products (such as fertilitea) are now taken into account.
➢ Fertility code is character-neutral, meaning it also works for NPCs. Ovulation and pregnancy are not currently enabled for NPCs though.
➢ New Cheat options for the [cheats] and elite] versions of game . Allows you to see information about sperm and zygotes and gives some fertility commands and ability to adjust fertility.
v.0.16
❖ Added the interact system to the game.
➢ Operates independently of Twine passage navigation, allowing persistent content without interrupting the flow of the game.
➢ Can load passages and content, and otherwise act like a separate instance of twine.
➢ State and content of the interact system is saved with game saves.
➢ Allows executing functions and custom code on window open and close.
❖ Improved the end-of-week summary display, fixed some issues with displayed values.
❖ Revised persistent game stats system
➢ New display of achievements and unlocks
➢ New functions to save achievements and unlocks as acquired, and check for specific unlocks.
❖ The Jobbening, part deux
➢ New functions to assign a job and handle promotions, job changes, and demotions.
➢ Conversion of old twine job data format to JS.
➢ The three Institute career paths expanded with 2 new ranks each.
➢ New Maid Pouffiasse career path [incomplete] (not available without dev tools).
➢ Improved time/schedule calculation, work outcomes & text.
➢ New event in the services division (janitor) career path.
❖ Expanded School System
➢ 3 new schools added to the game (Maid Pouffiasse, The Oldest Profession, Mrs. Fubb’s Parlor) for a total of 8.
➢ Schools have complete description of the school itself as well as individual courses.
➢ School class expanded to allow unique events, event changes, and content.
➢ Many courses now have their own unique content for taking the class or share from a larger pool of content unique to the school.
➢ Total new content in schools is apx 13,500 words.
❖ Orifice stretching added for game characters.
➢ Orifices stretch based on size of insertion, wetness, and current status of the orifice.
▪ Stretching divided into two categories, temporary and permanent.
▪ Temporary stretching naturally recovers with time. Permanent stretching persists.
• The most likely time for permanent stretching would be upon losing one’s virginity and giving birth. Items will exist to “rejuvenate” stretched orifices (or use cheats).
➢ Monster Tamer Studio WILL result in some stretching.
❖ Several new actions such as exercise and masturbation are available in the home and residential areas
➢ Intended to help the player control stats at the expense of time.
❖ New encyclopedia entries for male mutations and children.
❖ New “Fake” NPC system
➢ Generates low-data NPCs to use to help populate Appletree
➢ NPCs are generated based on player settings
➢ Fake NPCs can be fed into procedural generator and converted into full NPCs
❖ Schedule generator to read NPC schedule data and apportion them to likely places around appletree.
❖ Combined Map NPC system that uses full & fake NPCs to place npcs in town, based on the relative popularity of the area and time of day.
❖ NPC suicide system is fully functional.
➢ System reads NPC data to determine if they are safe to delete.
➢ Scoring function will rank NPCs by popularity with the player to delete NPCs that are less popular
▪ This is to maintain a fairly constant number of NPCs in the game when fake NPCs are converted into full NPCs.
❖ Menu Conversion Progress
➢ More of the game menus are now part of the unified game menu.
▪ Theme menu added, with improved functionality.
• New phone backgrounds now available!
➢ NPC viewer menus have been added (nearby, acquaintances, friends, lovers).
▪ Allows you to browse through matching NPCs, shows basic information about the NPC, and gives the option to open the detail viewer or text an NPC with your phone.
➢ NPC Detail viewer is now available.
▪ Viewable information is based on what you know about the NPC
• Automatic functions to unlock this information are not implemented.
▪ Viewer isn’t complete, only some fields are available.
❖ New arcade game available in the Applewood Mall in the Pleasure Buzzer Arcade.
❖ Broad testing of existing game code, bug fixes and improvements as a result.
➢ Fixes for problems in the sex scene system
▪ Loading gif displays between action selections
➢ Fixes to the character creation unlocks (unlocked via door lock/burger extruder codes), extra character creation options are once-again available.
➢ Fixes to character creation fertility calculation, proper fertility values for PC now calculated.
➢ Plenty of small fixes and improvements all over the place!
v.0.14
Compatibility:
NONE. Seriously. Old saves and templates will crash your game, and you'll have to restart. Trust me, they don't work. Backward compatibility was killed by the whole new data structure and auto-backwardcompatibility work so that we don't have to worry about this in future releases.
Known Issues:
There are bugs. I didn't have any play test volunteers this time, but the level of fuckery was high anyway so it would have been hard to utilize.
• The sex scene system seems to be running slowly. Partially because of the contrast with the other
game areas being so fast now, but also I suspect an area in need of optimization.
• There are several instances where you will see something like ↂ.pc.example.words. This is a result of the conversion of the data system, and 99% of them have been reported corrected as of this release.
The below bugs were already reported and have been fixed, but remain in version 14.1:
Things:
• Complete switch to TypeScript with exception of SugarCube source, libraries, and some minor files
I have a reason not to convert (build process).
• Large shift to data framework, primarily to make other things possible.
• Dramatic improvement to game performance. Passage transition speed isnow 20 to 40 times faster depending on the game area. Other code areas range from 3 to 12 times faster than before.
• This was tested on high-end machines, lower-end machines will see a larger improvement in performance.
• Game save system performance improved considerably, reducing save and load times by as much as 50%. Again, this will be likely be better on lower-end machines.
• Proper resource file loading, along with a visible loading progress bar.
• In order to ensure that all players can load assets without problems, the full image load
occurs before moving to the start screen. While image load speeds haven't actually changed
much at all, time spent on the loading screen is longer as a result.
• Complete (re)structuring of character data (PC & NPCs).
• Allows for more reliable and easier to code for data interactions.
• Removes the 5-10 active NPC limit entirely without impacting performance (overall performance considerably improved).
• Will allow for much faster processing of NPC changes/updates/mechanics on sleep and weekreview loading screens.
• Serious amount of bugs killed, including some that prevented certain content/mechanics from working properly or working at all.
v.0.13
Words: 778'379 words
jаvascript Code: 51'407
Words: 404'724 words
Changes:
• Small amount of additional content added to female start. (about 1,500 words and 5 new images).
• Applewood Mall has been added to the game.
• New map area, with normal navigation and 8 distinct zones.
• Existing clothing stores (except Bullseye) have been moved to be located inside the mall. • The mall has been populated with stores, though they are mostly still placeholders at this point. You can see the different kinds of things that will be available there. • Plenty of little exhibitionist-type things to find throughout the mall, with a little better story explanation this time around.
• A possibly sexy secret hidden in the mall, revealing a little of something in store for Appletree. • Food court populated with functioning food stores.
• Peeper's Cineplex with classic movie event posters.
• Fast Food Locations have been added to the game • There are 8 fast food-type restaurants, mostly available in the food court, but there are a couple spots downtown that have a stand-alone version.
• Restaurants have flavor text, menu items, and can confer minor benefits to the player upon eating. • Basic nutrition tracking in place to track eating food beyond the "assumed" food consumption. • Two new clothing stores have been added at the mall.
• THOT TOPIC, predictably for goths with lots of black.
• Ball Sack Sportswear for athletic clothing, though currently limited to swimwear. • Two new beauty salons added to the game
• A*Nails in the mall, and The Hand Job Pros downtown.
• Presently only offers hair options, makeup, nails, and other options to be added later. • Has a wider range of styles to learn than at Best Head (Bullseye). • Body condition system refactor & expansion.
• Now a much easier to use the system to add various fluids and substances to make bodies dirty.
• Not restricted to limited substances, can track numerous different substances at once dynamically.
• Wet substances dry naturally over time, leaving stains if applicable.
• orifice (vagina & anus) fluids are now tracked using the same system and absorb their contents over time.
• Tied into sex system for semen, and leaked milk now gets on the player's breasts. • fluid migration/clothing link/automatic sweating/etc. will be later • Showering (and shaving) now in the game.
• Cleans the body of stains/goo • Applies shaving settings to shave on a schedule based on your settings in the grooming menu.
• Custom override settings to allow shaving when not scheduled (or to make shaving manual-only).
• You can now try to wash out your hoo-hoo to remove any substances that are in there. This isn't as effective as a douche.
• You can use an enema during the shower process if you have an enema kit to clean things out there too.
• Shower speed is now controllable, and you can take a quick, normal, or relaxing shower. Relaxing showers take longer, but are more refreshing. Quick showers are faster but offer little benefit to mental status.
• While body hair has grown in the game for a while, now you can actually remove it. Bushmageddon averted!
• Several restaurants added to downtown Appletree. The restaurants currently have no function, they will serve primarily as a part of dates and hangouts. Price information is listed.
• Improvement to AWR loading code.
• Story format bridge, now less work to specify resources, and more flexibility in the future. (also some potential optimizations)
• Game start loading now a little faster, loading image will display sooner. • Condoms are now properly used in sex scenes. You can offer a condom from your inventory when asking your partner to wear one, or let them wear their own (if they have one.)
• New Location sign display in certain map passages visually displays the sign for different places in your vicinity.
• Basic UI for AI Training feedback added. • Several minor fixes and improvements throughout. •, Of course, the AI work.
v.0.10
The Deets:
Lines O' jаvascript: exactly 38,000
Word Count: 709,122
Times SadFlower was virtually slapped: 374
The Broken:
Clothing The outfits/wardrobe functionality is still broken.
Week Review The display is stretched into a super-long page... It's annoying, but I didn't have time to start cracking things open to fix it.
Parser You will probably find words that don't make sense, and possibly see "parse error" text. Please report it! there is a metric fuckton of possible combos to check, so I know I probably didn't catch them all. You may also notice that the word variety seems off. These are all guesstimate weightings, so if a particular word seems too common or out-of-place, let me know to help me adjust :)
The New:
The Parser! While there aren't a ton of uses yet, you can see it in action in the appearance tab of the character menu, when milking yourself, and in the week review in a few places. (squashing bugs squashed any extra time for more demos)
Week Review It's pretty ugly right now, there's a conflict going on with the display jаvascript that needs sorted out, but it's mostly functional. You can see it by sleeping on your first night after the prologue ends (and every Sunday night afterward).
Display Stuff Several items, such as Twatter and relocated items, removed sidebar, new action button system/location, and several other UI updates/changes including finishing the character creation makeover. The action buttons are more functional, they provide shortcuts to common actions, but they're part display rather than pure function.
Lactation This kind-of got added in by accident, I started working on it in a daze following some thread of logic about needing to know the breast size when engorged with milk for the parser... Anyways, now the player can lactate. Milk will build up, and pressure will need to be relieved. You can milk yourself in the character menu -> actions tab. To become milky, choosing the hyperlactation mutation is the way to go.
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Тему отредактировал: СынПирокара - 20-06-2022, 16:28
Причина: Тема обновлена до версии v.1.04 Cheats / Topic updated to v.1.04 Cheats.
Причина: Тема обновлена до версии v.1.04 Cheats / Topic updated to v.1.04 Cheats.
Загрузил: СынПирокара (20 июня 2022 16:27) Статус: Проверено (СынПирокара)
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Accidental_Woman (1 файл)
