Описание:
Under Control - это визуальная новелла, вы начнете играть за молодого человека, который мечтает порвать с прошлым и начать новую жизнь.
Вы можете совершенствовать свои навыки, которые помогут вам принимать решения, которые в свою очередь изменят ход истории. Но не все так просто, как кажется. Вы откроете для себя мрачную тайну, которая изменит все.
Under Control is a visual novel that is in a very early stage of development, you will start controlling the life of a young man who wants to break with everything and start a new life.
You can explore and manage your time as you wish, as well as improve your skills that can help you make decisions that will change the course of the story. But not everything is what it seems. You will discover a dark secret that will change everything.
Год выпуска: 2022
Жанр: 3dcg, male protagonist, big ass, big tits, romance, teasing, sandbox, point and click, management,
Цензура: Отсутствует
Разработчик/Издатель: Slusiom - patreon.com/slusiom | discord.com/invite/CDcKMbFXWx
Перевод: мама стифлера
Платформа: PC/Windows/MacOS/Android
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.1.20A Rus/Eng
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский
Поблагодарить Переводчика (Boosty)
v0.1.20A - 2024-02-24
New Features:
I completed the first part of the third nighttime event with Veronica. This marks the completion of the third event with Veronica and represents a crucial turning point in the dynamics among Veronica, Dianne, and Mark for future events.
Introduced a new event with Jazzmin during breakfast.
Added a new function when selecting the No-Minigames difficulty level that allows skipping the lockpicking and agility minigames.
Implemented a new reward system to facilitate benefits and optimize economic management upon reaching goals and completing tasks.
Developed a mechanic based on quickly identifying interactive elements. Pressing the corresponding icon or text bubble will execute the described action. Unlike before, this new mechanic allows for viewing interactive elements across the entire map.
Added the functionality to skip dialogues through the 'Skip' button in the conversation panel.
Added the new events with Jazzmin to the status panel.
Incorporated voice in certain events on an experimental basis (Hanna 1 and Veronica 1).
New button to check the character's skills without needing to access the game menu.
Improved the display of skill progress during training or related activities.
Improvements and Fixes:
I resolved errors that hindered Jazzmin's integration into the home, allowing the possibility of having different roommates in the future and enabling me to create events for developing this character at home.
Solved issues related to variability in Android device resolutions.
Rebuilt the conversation system to eliminate an error that displayed previous animations, especially on less powerful devices. In the case of slow loading, a transition screen will be displayed until complete loading.
Fixed a bug in Jazzmin's shower event.
Fixed an error in the map transition that could result in an empty scene.
Fixed a collision error in street exits during missions for Cynthia.
Readjusted the betting limit in LSCards.
Made minor corrections in the lockpicking minigames and in LSCards.
Fixed an error in the Agility minigame where, on some devices, it was necessary to press the buttons. The system is designed for dragging, although it also accepts taps or clicks. Simply passing over the activated button in the sequence is sufficient.
Solved a problem that caused the activation of multiple dialogue lines when pressing the spacebar.
Optimized the dialogue system to reduce device resource consumption.
Fixed an error in the save files that prevented loading games from version 0.1.18 onwards.
Made corrections in the texts of the Veronica 4 and Jazzmin 1 events.
Changes:
Updated the handling of events with and without character voices.
Redesigned the main panel to improve memory management.
Significantly reduced the requirements to improve skills (not compatible with saves before version 0.1.20A).
Adjusted the conditions to start the event with Henry, Dianne, and Veronica in the TRT.
Modified the functionality of the 'Auto' button in conversations to wait until the end of an animation before proceeding. (In testing)
Adjusted the availability of the 'AUTO' and 'NEXT' buttons in the conversation panel according to the new system incorporating the 'SKIP' function.
The Christmas 2023 event has been unlocked for everyone, although it requires Jazzmin to be living with you. It will be accessible from the 'Status' panel on the PC.
Improved the management of graphic resources and textures to prevent failures and freezes.
The option to show active elements in the main panel will remain activated persistently in all areas of the scene.
Made changes in some containers to improve performance and prevent errors.
Minor corrections in texts and interface.
Updated acknowledgments.
v0.1.19A - 2023-12-24
Additions:
New Christmas Event: Available during December until January 8th.
Subscribestar: For those who support the development on Subscribestar, you will also be mentioned in the acknowledgements.
New Tutorial System in 3 Languages: Preparation of tutorials for other aspects of the game.
Tutorial for Game Start: For new games.
Tutorial for Options in Conversations.
Load Game from ESC Menu: Without returning to the main menu.
Redesign of Game Options: Divided into 3 categories: resolution and quality, sound, and others. Individual voice control in sound (Note: "High Quality", "Visual Effects" and "Voices" volume not yet applicable in this version).
Option to Adjust Mini Game Difficulty: In the "Others" section. Affects the requirement to level up skills.
Optimization in Android Version: Adaptation to all resolutions, compatibility with any aspect ratio, some scenes in full screen.
Function to Hide Conversation Panel: Improves scene visualization.
Conversation Animations for Cynthia's Texts.
Sound for Character Messages.
New Notification for New Items in Inventory.
Russian Language in Configuration Options: Implemented in various circumstances.
Events in Russian, Spanish, and French: Over 10 events available.
New Skill Management: Adapts to difficulty options, possibility to level up multiple levels at once.
Fixes:
Errors in Animations: Some flaws in animation loops.
Changes in Translation of Interface and Other Elements.
Changes in Saving Configurations.
Correction of Error in Pinger Map: Incorrect link in employee area door.
Errors Loading Game from Another Game: Mostly corrected.
Error in Transition Scene (Scene Loading).
Improvements in lip sync Event Management on Android: To enhance performance.
Changes:
Jeanne Event 1: Revised text, now available in Spanish.
Modified Color in Jazzmin's Conversations.
Compression of Multimedia Files: Weight reduction up to 30%.
Text Fonts for Russian Language.
Changes in Maximum Crane Rotation for Cynthia's Missions.
Improvements in Crane and Car Collisions: Optimization for less resourceful devices.
Increased Crane Detection Radius.
Reduction of EXP Points Required for Leveling Up: Halved.
Changes and Corrections in Cynthia Event 1.
Changes and Corrections in Prologue Text.
Adjustment of Maximum Betting Range in LSCards.
Minor Corrections in Texts and Interface.
Updated Acknowledgments.
v0.1.18A - 2023-12-01
New Additions:
Completion of Veronica's Third Night Event: First part of the event fully developed.
Lip Sync Animation System (English Only): Introduced a new feature for character animation.
New Animations:
Tamara Event 1.
Hanna Event 1.
Cynthia Event 1.
Jazzmin's Shower Event: Featuring two different versions displayed randomly.
Inventory Interface: Added a new interface to view the character's inventory.
New Inventory Items:
Cynthia's Keys.
VIP Card for TRT.
New Event in Cynthia's Workshop: New storyline development.
New Missions with Cynthia: Available for players to engage with.
Dynamic Interactions with Cynthia: Based on the outcome of her missions.
Tamara's Hot Tub Event: A new interactive experience.
Notification Function: Receive messages from other characters triggering related events.
Main Menu Background Animations: Enhanced and diversified.
Animation Speed Control: Added functionality to speed up or slow down animations.
New Area in Cynthia's Workshop: Expanding the playable space.
Daytime Access to Cynthia's House: No longer limited to night visits.
New Status Panel Events:
TRT Event with new character Gabriela.
Pinger Event with Herd.
New Support Button in Main Menu: Option to support via Subscribestar alongside Patreon.
Fixes:
Event Launch Errors: Fixed issues in Henry2 and Jennifer1 events.
Jeanne's Events (1 & 3): Addressed existing bugs.
Conversation Panel Font Size: Improved functionality to maintain consistent font size.
Mission Guide and Wiki: Corrected errors for Herd's event and Hanna 2.
Save System Tweaks: Minor fixes applied for better stability.
Event Bugs: Resolved issues in Jeanne 1 and Hanna 1 events.
Writing Speed Configuration: Fixed an issue preventing saving of this setting.
Changes:
Workshop and Cynthia's House Redesign: Aesthetic and functional enhancements.
Save File Management: Revised for better compatibility with previous game versions.
Conversation Code Overhaul: May lead to new animation errors due to deep coding changes.
Interface Adjustments: Tweaks made in various windows for a smoother experience.
STATUS Panel Image Quality: Upgraded the size and quality for character event images.
LSCards Betting Limit: Increased to allow higher stakes.
Updated Logos (Patreon and Twitter)
Text and Interface Corrections: Minor improvements for clarity and usability.
Acknowledgements Update: Refreshed to reflect current contributions.
Notes:
Jazzmin's Events Postponed: Due to a significant bug affecting roommate management, all events related to Jazzmin are temporarily on hold.
Animation Speed Feature Bug: New issue discovered causing frame skips in some animations; currently unresolved.
Lip Sync Animation Issue on Android Devices: Animations based on vertical synchronization are proving to be too demanding for some Android devices. Efforts are underway to optimize these files. However, users may currently experience some synchronization errors.
v0.1.17 - 2023-10-08
New Features:
New Wiki on the Web I've set up a wiki on www.slusiom.com where you can find all the information about events, characters, locations, mini-games, and more.
Now you can progress through conversations just by pressing the spacebar, making it easier to play with one hand.
New event to continue the main story, introducing Herd and Paul for the first time.
New event with Veronica. (This event is not compatible with savegames from versions prior to 0.1.17A.)
Added a new information button on the PC to view event requirements, locations, and recommendations.
New interactions with Jazzmin at home. (Delayed due to errors found)
New event management system in Unity, which will allow me to create better and faster events in any language.
Access to the TRT location.
New object to be used in TRT area.
New minor event in the TRT. (Where the new object acquired in Veronica 5 event can be used)
Added new help button for the lock-pick mini-game.
Added new help button for the Agility mini-game.
Added new help button for the LSCards game.
Special Recognition: In the Acknowledgements section, a new medal for special mentions has been added, for all those who are no longer Patreon but have made significant contributions to the project.
Fixes:
To fix bugs that were carried over from versions 0.1.13 and 0.1.14 I recommend starting a new game, as many bugs are carried over from those versions. (For now, game saves from previous versions are still supported.).
Improvements in the performance of the Gallery.
Improved animations, I have improved the fluidity and many animations have been recreated to look more natural.
Fixed a bug that didn't allow the player to leave the cafeteria when he wanted to start the first event with Jazzmin.
Fixed a bug that caused Jazzmin to be in several places at the same time, because she was always asleep on the sofa.
Fixed a bug that caused the Jazzmin 1 event to repeat constantly.
Fixed a bug that marked a mission available in Coffee Shop even when there is no mission available.
Fixed a bug that let you see the start of previous animations when loading a new one.
Fixed an error that generated information conversations, like those that appear after failing the lockpick or agility mini-game dozens of times, ending with the resources of mobile devices.
Fixed a bug where the shopping menu of the empty room remained open or locked in some cases
An error in the closing times of Pinger, Powfit and the Coffee shop has been corrected.
Fixed an error in LSCards that could match in games that did not accept bets even when the player asked to search for games with bets.
Fixed a bug that could not detect when someone presses the buttons in the mini agility game.
Fixed an internal error in the event system that could cause the repetition of events or agility tests when not appropriate.
Changes:
Most Update() functions have been removed to avoid freezes on devices with fewer resources and on Android.
Changed the Dexterity lvl 2 requirement from Tamara 1 event, now it will only ask for Dexterity lvl 1.
Reduced options that led to nothing in night events.
Changes in the triggers of the events that occur at home to improve game performance (Henry, Jennifer, and Veronica).
Changed the size of the salon video console panel to make it easier to use on mobile devices.
Improved visibility of pending events. Also added a link to the wiki in case more information is needed about a specific event.
Redesigned the size of the Gallery slots in the main menu.
Improved the Agility mini-game, now it detects better the keystrokes / clicks and the level affects more intensely the time of each button.
Recreated the Jeanne 2 event due to errors in rendering and animations.
Minor corrections in texts and interface.
Updated the acknowledgements
v0.1.16A - 2023-09-01
Additions:
New event with Jazzmin at the coffee shop.
New mechanics related to home life with Jazzmin.
Interface for managing the renovation and furnishing of the spare room in Mark’s apartment.
Mechanics to manage the rooms of your roommates. Currently, only Jazzmin is available, but this will apply to other girls in the future.
New items in the house belonging to Jazzmin.
Features for conversations that consider the relationship with characters (Karma System).
Conversation features with roommates based on their comfort level living with Mark.
Jazzmin can now sleep on the house sofa.
Mechanics to manage Jazzmin’s daily life in the house.
New nighttime event.
Inventory system in preparation for future events requiring objects.
New game (LS Cards) accessible from Mark’s computer.
Betting mechanic in LS Cards to earn money.
36 new cards in LS Cards for varied outcomes.
9 new abilities in LS Cards. More details are inside each card.
Patreons receive bonuses in LS Cards (Windows) when they win bets, ranging from 10% to 60% based on their tier.
New soundtrack titled “Pleiades”.
Vertical synchronization and FPS limit for improved performance.
Tiered rewards for Patreons. More details coming soon.
Redesigned acknowledgments section, updated online monthly.
Fixes:
Adjusted the Patreon connection function for Windows to improve performance and adapt to Patreon’s V2 system.
Fixed a bug that occurred in the first night event with Veronica.
Save file errors fixed for compatibility from version 0.1.14A onwards.
Fixed a bug in the second event of Veronica, when you have the relationship with Veronica is in negative you couldn’t open the door of her house with the picklock.
Fixed game freezing issues, especially on some Android devices.
Fixed a save error that prevented some players from progressing in Veronica’s story.
Fixed a save error that prevented some players from progressing in Jazzmin’s story.
Fixed a memory leak that occurred when the game checked for a new version.
Fixed a transition error between scenes that could prevent the player from entering the destination.
Fixed an animation glitch that consumed more resources than necessary.
Corrected a trigger error for the start of the first event with Jazzmin.
Improvements and adjustments in the interface design.
Changes:
Important change in terms of decisions with the characters.
Relationships and actions with characters are now tied to the karma system. Actions and future interactions (from 0.1.17A) will vary based on your relationship with these characters.
Updated response mode of Patreon V2 for Windows.
Changes in the impact of having a higher level of Dexterity making it easier to open locks.
Previously required fixed attributes like Strength or Agility, preceded by a mini-game, are no longer needed. Now, only the mini-game needs to be completed to continue.
Changes in the order of the characters within the “Status” window on Mark’s computer.
Reduced the FPS rate to improve performance on less powerful devices.
Removed mini-games from event replays. They will only appear during the story development of that specific playthrough.
Minor text and interface corrections.
Updated acknowledgments.
v0.1.15A - 2023-07-23
Additions:
Jazzmin Event: I've included a new presentation event for Jazzmin.
Dianne Event: I've completed the event with Dianne in Veronica's apartment that requires strength.
Veronica at night: New event when you visit Veronica while she sleeps.
Time Functionality: Now you can wait until the desired time from home, by playing the console in the living room.
Masturbation mechanic: I introduce a new mechanic that allows you to masturbate with a character in the jacuzzi once you meet him, using Mark's imagination.
Save Spaces: I've added up to 24 new spaces to save and load games.
Event Notifications: I've implemented new notifications for available events, including night events.
Limits Mechanic: I've added a functionality where Mark automatically falls asleep if his tiredness warnings are ignored. Note: This function has been cancelled as it considerably limited gameplay.
Travel Time: Now, the travel time for movements is displayed in minutes.
Autosave: I've implemented an autosave system that will run each time you complete an event and at certain checkpoints.
Dialogue Interface: I've redesigned the dialogue system interface to improve readability on mobile devices.
Conversations System: I've created a new conversation system (in testing) with the aim of providing a greater sense of life and immersion in dialogues.
Fixes:
Katta Event: I fixed an error that prevented the Karma system progress with the Katta character from being saved.
Character Loading: I fixed a loading error with the progress of the Lily, Katta, Dianne, and Jazzmin characters.
Travel Error: I fixed an error that blocked the ability to travel before finishing the Jazzmin event, leaving you trapped in the coffee shop street.
Conversations System: I fixed an error that prevented up to half of the images from being seen when a problem occurred.
Loading Notifications: I fixed an error in the notifications displayed during map loading.
QCars Time and Distance: I fixed an error in the time and distance of QCars.
Game Start: I fixed errors when starting a new game that kept erroneous values in the job (Pinger) and incorrect data on vehicles from other games.
Vehicle Information Panel: I corrected an error that allowed selling and viewing information even without having a vehicle purchased.
Jazzmin Event: I fixed an error that showed the Jazzmin presentation event as available when it was not yet completed.
Performance and Loading: I've made improvements in performance and loading times.
Interface Design: I've made corrections and improvements in the interface design.
Changes:
Vehicle Prices: I've reduced vehicle prices by 30%.
Time: Changes in the time management system. In testing
Texts and Interface: I've made minor corrections in the texts and the interface.
Acknowledgements: I've updated the acknowledgements.
v0.1.14 Fix 04
I have added a new feature that allows you to wait for the opening of the sites if you arrive a few hours in advance.
I fixed a bug related to the opening of locks that generated an incorrect value, making it difficult or even impossible to open doors.
I fixed a problem that prevented progress in certain events when changing the language to Spanish or French.
Fixed a bug that caused the incorrect display of content.
I solved a problem that arose when changing the language during the game.
Fixed a bug that falsely indicated the constant availability of an event in "QCars".
To date, I have translated approximately 36% into Spanish and 25% into French, both the interface elements and the event texts.
From now on, if an event has not yet been translated, the original content will be shown in English.
I rectified a bug in the hints presented during the trip to other scenarios.
Currently, access to TRT is not available, but I have incorporated a notification in the game that informs about the reason for this limitation.
Fixed a bug that showed future events early in version 0.14 through the computer's content menu. This bug affected Jennifer, Tamara and Veronica's characters.
I made minor corrections in the texts and interface of the game.
Updated the acknowledgements.
It is important to note that the above bugs still persist in the released Android version. I continue testing to fix them.
Earlier versions are no longer supported.
v0.1.14F02(2023.06.28)
N/A
v0.1.13A
Guide included in the PC version to complete all events and other recommendations. (For the Android version you have the guide in my discord in the announcement section)
New system for night events. Now you can choose what you want to do from a menu and the next available events will progressively unlock.
Now all the people who contribute to the project during its development phase will have a place in the future credits and in a window that you will be able to see from the Menu in the Acknowledgements button.
All locations have schedules that must now be adhered to in order to access or remain.
Now you can view the available events and relive the discovered events from Mark’s room computer.
We have incorporated the ability to access the configuration options directly from the game. Now players do not have to go back to the main menu to make adjustments.
We have added a feature to the living room computer that allows players to view and repeat past events.
We have improved the game interface to display unfinished events. This includes scenes like Mark’s imaginations and night events.
We have incorporated a new night event at Cynthia’s House.
New location “Veronica’s House”.
New location “Cynthia’s House”.
New location “Mechanic’s Workshop”. (Not accessible due to an error in version 0.1.12A, coming soon)
New events available with Cynthia.
New event available with Dianne.
New events available with Veronica.
Possibility to get a free car in a new event (Cynthia 2).
New option to switch between 12/24 hour time formats.
New options for dialogue control, such as AUTO wait time or text writing time.
New resolutions available.
New audio manager to create different environments as needed.
New save slots added to save and load game progress.
Implemented a minigame based on the Agility level of the character.
Added new functions that recommend using abilities without obligation.
New lock opening mechanic based on the character’s Dexterity skill.
Added the possibility to visit two characters during the nights.
Karma system added to all characters.
We have added a map alert to easily identify where an event is available.
Added a button to view the main and secondary objectives in the upper main bar. This same button also displays the number of available events left to complete.
A large number of new elements have been added to the gallery.
Changes:
The opening hours of some locations have changed.
Complete redesign of the main menu.
Complete redesign of the save/load game window.
Redesign of the information panel in the game.
Redesign of the options panel in conversations.
Complete redesign of the protagonist’s personal computer in the room.
Redesign and optimization of the system for navigating between different locations on the map.
Changes in skills, experience, and levels.
Changes in the way some locations are discovered.
Changes in the order of some events.
Changes in Veronica and Tamara’s Karma system.
Changes in Tamara 2 event renders due to a character faction error.
Changes in the costs of traveling from one point to another in the city.
Improved reward system for Patreons.
Compression of hundreds of images to reduce the game’s total size and optimize performance.
Change in vehicle selling prices (25%).
Complete redesign of the Hall of Fame, showing names and avatars in order according to the contribution made to the project.
Complete redesign of the computer in the room.
Re-balancing of the points required to increase the work bonus in Pinger.
Corrections and Improvements:
Fixed a bug in Dianne’s Event that was incomplete in version 0.1.12A of the game.
Fixed a bug that occurred in windowed mode.
I have made several performance improvements and fixed issues with transitions that were causing problems for some players.
Fixed an issue in the update system that prevented seeing the new version available.
Fixed an audio error that caused the music to stop.
Fixed an error that caused nightfall to occur later on some days.
Fixed the incorrect start of several events.
Fixed an issue in the gallery that prevented closing an animation.
Fixed an error in the information displayed during skill training.
Fixed an error on the map where the day or night was not updated according to the time.
Fixed an issue with the location panel that prevented closing them on some occasions.
Fixed an issue with the save system that caused some progress not to save correctly.
Fixed an issue with the user interface that caused some buttons not to work correctly.
Fixed an error that caused some dialogues to display out of place.
Fixed an error that caused some animations not to play correctly.
Fixed an error that caused the game to freeze at certain moments.
Fixed the error that allowed spending money even when it wasn’t available.
v0.1.08A
FIXES:
Fixed many minor bugs.
Fixed a bug that didn't allow to earn money while working.
Fixed a bug that repeated events continuously.
Fixed a bug that didn't allow to change zone on the map.
Fixed a bug that didn't show the map.
Fixed a bug that didn't allow you to exit the computer.
Fixed a bug when training the skill.
Fixed a bug in the first meeting with Tamara and Jeanne.
CHANGES:
I have adjusted stats consumption in all activities (except travel).
Changed the time for Rubik's cube training.
Changed Veronica's Karma system, for future events.
Changed the save system, to improve the performance.
General coding improvements to improve loading times.
Removed telemetry to improve performance.
v0.1.07A
Initial Release
Under Control - это визуальная новелла, вы начнете играть за молодого человека, который мечтает порвать с прошлым и начать новую жизнь.
Вы можете совершенствовать свои навыки, которые помогут вам принимать решения, которые в свою очередь изменят ход истории. Но не все так просто, как кажется. Вы откроете для себя мрачную тайну, которая изменит все.
Under Control is a visual novel that is in a very early stage of development, you will start controlling the life of a young man who wants to break with everything and start a new life.
You can explore and manage your time as you wish, as well as improve your skills that can help you make decisions that will change the course of the story. But not everything is what it seems. You will discover a dark secret that will change everything.
Год выпуска: 2022
Жанр: 3dcg, male protagonist, big ass, big tits, romance, teasing, sandbox, point and click, management,
Цензура: Отсутствует
Разработчик/Издатель: Slusiom - patreon.com/slusiom | discord.com/invite/CDcKMbFXWx
Перевод: мама стифлера
Платформа: PC/Windows/MacOS/Android
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.1.20A Rus/Eng
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский
Поблагодарить Переводчика (Boosty)
v0.1.20A - 2024-02-24
New Features:
I completed the first part of the third nighttime event with Veronica. This marks the completion of the third event with Veronica and represents a crucial turning point in the dynamics among Veronica, Dianne, and Mark for future events.
Introduced a new event with Jazzmin during breakfast.
Added a new function when selecting the No-Minigames difficulty level that allows skipping the lockpicking and agility minigames.
Implemented a new reward system to facilitate benefits and optimize economic management upon reaching goals and completing tasks.
Developed a mechanic based on quickly identifying interactive elements. Pressing the corresponding icon or text bubble will execute the described action. Unlike before, this new mechanic allows for viewing interactive elements across the entire map.
Added the functionality to skip dialogues through the 'Skip' button in the conversation panel.
Added the new events with Jazzmin to the status panel.
Incorporated voice in certain events on an experimental basis (Hanna 1 and Veronica 1).
New button to check the character's skills without needing to access the game menu.
Improved the display of skill progress during training or related activities.
Improvements and Fixes:
I resolved errors that hindered Jazzmin's integration into the home, allowing the possibility of having different roommates in the future and enabling me to create events for developing this character at home.
Solved issues related to variability in Android device resolutions.
Rebuilt the conversation system to eliminate an error that displayed previous animations, especially on less powerful devices. In the case of slow loading, a transition screen will be displayed until complete loading.
Fixed a bug in Jazzmin's shower event.
Fixed an error in the map transition that could result in an empty scene.
Fixed a collision error in street exits during missions for Cynthia.
Readjusted the betting limit in LSCards.
Made minor corrections in the lockpicking minigames and in LSCards.
Fixed an error in the Agility minigame where, on some devices, it was necessary to press the buttons. The system is designed for dragging, although it also accepts taps or clicks. Simply passing over the activated button in the sequence is sufficient.
Solved a problem that caused the activation of multiple dialogue lines when pressing the spacebar.
Optimized the dialogue system to reduce device resource consumption.
Fixed an error in the save files that prevented loading games from version 0.1.18 onwards.
Made corrections in the texts of the Veronica 4 and Jazzmin 1 events.
Changes:
Updated the handling of events with and without character voices.
Redesigned the main panel to improve memory management.
Significantly reduced the requirements to improve skills (not compatible with saves before version 0.1.20A).
Adjusted the conditions to start the event with Henry, Dianne, and Veronica in the TRT.
Modified the functionality of the 'Auto' button in conversations to wait until the end of an animation before proceeding. (In testing)
Adjusted the availability of the 'AUTO' and 'NEXT' buttons in the conversation panel according to the new system incorporating the 'SKIP' function.
The Christmas 2023 event has been unlocked for everyone, although it requires Jazzmin to be living with you. It will be accessible from the 'Status' panel on the PC.
Improved the management of graphic resources and textures to prevent failures and freezes.
The option to show active elements in the main panel will remain activated persistently in all areas of the scene.
Made changes in some containers to improve performance and prevent errors.
Minor corrections in texts and interface.
Updated acknowledgments.
v0.1.19A - 2023-12-24
Additions:
New Christmas Event: Available during December until January 8th.
Subscribestar: For those who support the development on Subscribestar, you will also be mentioned in the acknowledgements.
New Tutorial System in 3 Languages: Preparation of tutorials for other aspects of the game.
Tutorial for Game Start: For new games.
Tutorial for Options in Conversations.
Load Game from ESC Menu: Without returning to the main menu.
Redesign of Game Options: Divided into 3 categories: resolution and quality, sound, and others. Individual voice control in sound (Note: "High Quality", "Visual Effects" and "Voices" volume not yet applicable in this version).
Option to Adjust Mini Game Difficulty: In the "Others" section. Affects the requirement to level up skills.
Optimization in Android Version: Adaptation to all resolutions, compatibility with any aspect ratio, some scenes in full screen.
Function to Hide Conversation Panel: Improves scene visualization.
Conversation Animations for Cynthia's Texts.
Sound for Character Messages.
New Notification for New Items in Inventory.
Russian Language in Configuration Options: Implemented in various circumstances.
Events in Russian, Spanish, and French: Over 10 events available.
New Skill Management: Adapts to difficulty options, possibility to level up multiple levels at once.
Fixes:
Errors in Animations: Some flaws in animation loops.
Changes in Translation of Interface and Other Elements.
Changes in Saving Configurations.
Correction of Error in Pinger Map: Incorrect link in employee area door.
Errors Loading Game from Another Game: Mostly corrected.
Error in Transition Scene (Scene Loading).
Improvements in lip sync Event Management on Android: To enhance performance.
Changes:
Jeanne Event 1: Revised text, now available in Spanish.
Modified Color in Jazzmin's Conversations.
Compression of Multimedia Files: Weight reduction up to 30%.
Text Fonts for Russian Language.
Changes in Maximum Crane Rotation for Cynthia's Missions.
Improvements in Crane and Car Collisions: Optimization for less resourceful devices.
Increased Crane Detection Radius.
Reduction of EXP Points Required for Leveling Up: Halved.
Changes and Corrections in Cynthia Event 1.
Changes and Corrections in Prologue Text.
Adjustment of Maximum Betting Range in LSCards.
Minor Corrections in Texts and Interface.
Updated Acknowledgments.
v0.1.18A - 2023-12-01
New Additions:
Completion of Veronica's Third Night Event: First part of the event fully developed.
Lip Sync Animation System (English Only): Introduced a new feature for character animation.
New Animations:
Tamara Event 1.
Hanna Event 1.
Cynthia Event 1.
Jazzmin's Shower Event: Featuring two different versions displayed randomly.
Inventory Interface: Added a new interface to view the character's inventory.
New Inventory Items:
Cynthia's Keys.
VIP Card for TRT.
New Event in Cynthia's Workshop: New storyline development.
New Missions with Cynthia: Available for players to engage with.
Dynamic Interactions with Cynthia: Based on the outcome of her missions.
Tamara's Hot Tub Event: A new interactive experience.
Notification Function: Receive messages from other characters triggering related events.
Main Menu Background Animations: Enhanced and diversified.
Animation Speed Control: Added functionality to speed up or slow down animations.
New Area in Cynthia's Workshop: Expanding the playable space.
Daytime Access to Cynthia's House: No longer limited to night visits.
New Status Panel Events:
TRT Event with new character Gabriela.
Pinger Event with Herd.
New Support Button in Main Menu: Option to support via Subscribestar alongside Patreon.
Fixes:
Event Launch Errors: Fixed issues in Henry2 and Jennifer1 events.
Jeanne's Events (1 & 3): Addressed existing bugs.
Conversation Panel Font Size: Improved functionality to maintain consistent font size.
Mission Guide and Wiki: Corrected errors for Herd's event and Hanna 2.
Save System Tweaks: Minor fixes applied for better stability.
Event Bugs: Resolved issues in Jeanne 1 and Hanna 1 events.
Writing Speed Configuration: Fixed an issue preventing saving of this setting.
Changes:
Workshop and Cynthia's House Redesign: Aesthetic and functional enhancements.
Save File Management: Revised for better compatibility with previous game versions.
Conversation Code Overhaul: May lead to new animation errors due to deep coding changes.
Interface Adjustments: Tweaks made in various windows for a smoother experience.
STATUS Panel Image Quality: Upgraded the size and quality for character event images.
LSCards Betting Limit: Increased to allow higher stakes.
Updated Logos (Patreon and Twitter)
Text and Interface Corrections: Minor improvements for clarity and usability.
Acknowledgements Update: Refreshed to reflect current contributions.
Notes:
Jazzmin's Events Postponed: Due to a significant bug affecting roommate management, all events related to Jazzmin are temporarily on hold.
Animation Speed Feature Bug: New issue discovered causing frame skips in some animations; currently unresolved.
Lip Sync Animation Issue on Android Devices: Animations based on vertical synchronization are proving to be too demanding for some Android devices. Efforts are underway to optimize these files. However, users may currently experience some synchronization errors.
v0.1.17 - 2023-10-08
New Features:
New Wiki on the Web I've set up a wiki on www.slusiom.com where you can find all the information about events, characters, locations, mini-games, and more.
Now you can progress through conversations just by pressing the spacebar, making it easier to play with one hand.
New event to continue the main story, introducing Herd and Paul for the first time.
New event with Veronica. (This event is not compatible with savegames from versions prior to 0.1.17A.)
Added a new information button on the PC to view event requirements, locations, and recommendations.
New interactions with Jazzmin at home. (Delayed due to errors found)
New event management system in Unity, which will allow me to create better and faster events in any language.
Access to the TRT location.
New object to be used in TRT area.
New minor event in the TRT. (Where the new object acquired in Veronica 5 event can be used)
Added new help button for the lock-pick mini-game.
Added new help button for the Agility mini-game.
Added new help button for the LSCards game.
Special Recognition: In the Acknowledgements section, a new medal for special mentions has been added, for all those who are no longer Patreon but have made significant contributions to the project.
Fixes:
To fix bugs that were carried over from versions 0.1.13 and 0.1.14 I recommend starting a new game, as many bugs are carried over from those versions. (For now, game saves from previous versions are still supported.).
Improvements in the performance of the Gallery.
Improved animations, I have improved the fluidity and many animations have been recreated to look more natural.
Fixed a bug that didn't allow the player to leave the cafeteria when he wanted to start the first event with Jazzmin.
Fixed a bug that caused Jazzmin to be in several places at the same time, because she was always asleep on the sofa.
Fixed a bug that caused the Jazzmin 1 event to repeat constantly.
Fixed a bug that marked a mission available in Coffee Shop even when there is no mission available.
Fixed a bug that let you see the start of previous animations when loading a new one.
Fixed an error that generated information conversations, like those that appear after failing the lockpick or agility mini-game dozens of times, ending with the resources of mobile devices.
Fixed a bug where the shopping menu of the empty room remained open or locked in some cases
An error in the closing times of Pinger, Powfit and the Coffee shop has been corrected.
Fixed an error in LSCards that could match in games that did not accept bets even when the player asked to search for games with bets.
Fixed a bug that could not detect when someone presses the buttons in the mini agility game.
Fixed an internal error in the event system that could cause the repetition of events or agility tests when not appropriate.
Changes:
Most Update() functions have been removed to avoid freezes on devices with fewer resources and on Android.
Changed the Dexterity lvl 2 requirement from Tamara 1 event, now it will only ask for Dexterity lvl 1.
Reduced options that led to nothing in night events.
Changes in the triggers of the events that occur at home to improve game performance (Henry, Jennifer, and Veronica).
Changed the size of the salon video console panel to make it easier to use on mobile devices.
Improved visibility of pending events. Also added a link to the wiki in case more information is needed about a specific event.
Redesigned the size of the Gallery slots in the main menu.
Improved the Agility mini-game, now it detects better the keystrokes / clicks and the level affects more intensely the time of each button.
Recreated the Jeanne 2 event due to errors in rendering and animations.
Minor corrections in texts and interface.
Updated the acknowledgements
v0.1.16A - 2023-09-01
Additions:
New event with Jazzmin at the coffee shop.
New mechanics related to home life with Jazzmin.
Interface for managing the renovation and furnishing of the spare room in Mark’s apartment.
Mechanics to manage the rooms of your roommates. Currently, only Jazzmin is available, but this will apply to other girls in the future.
New items in the house belonging to Jazzmin.
Features for conversations that consider the relationship with characters (Karma System).
Conversation features with roommates based on their comfort level living with Mark.
Jazzmin can now sleep on the house sofa.
Mechanics to manage Jazzmin’s daily life in the house.
New nighttime event.
Inventory system in preparation for future events requiring objects.
New game (LS Cards) accessible from Mark’s computer.
Betting mechanic in LS Cards to earn money.
36 new cards in LS Cards for varied outcomes.
9 new abilities in LS Cards. More details are inside each card.
Patreons receive bonuses in LS Cards (Windows) when they win bets, ranging from 10% to 60% based on their tier.
New soundtrack titled “Pleiades”.
Vertical synchronization and FPS limit for improved performance.
Tiered rewards for Patreons. More details coming soon.
Redesigned acknowledgments section, updated online monthly.
Fixes:
Adjusted the Patreon connection function for Windows to improve performance and adapt to Patreon’s V2 system.
Fixed a bug that occurred in the first night event with Veronica.
Save file errors fixed for compatibility from version 0.1.14A onwards.
Fixed a bug in the second event of Veronica, when you have the relationship with Veronica is in negative you couldn’t open the door of her house with the picklock.
Fixed game freezing issues, especially on some Android devices.
Fixed a save error that prevented some players from progressing in Veronica’s story.
Fixed a save error that prevented some players from progressing in Jazzmin’s story.
Fixed a memory leak that occurred when the game checked for a new version.
Fixed a transition error between scenes that could prevent the player from entering the destination.
Fixed an animation glitch that consumed more resources than necessary.
Corrected a trigger error for the start of the first event with Jazzmin.
Improvements and adjustments in the interface design.
Changes:
Important change in terms of decisions with the characters.
Relationships and actions with characters are now tied to the karma system. Actions and future interactions (from 0.1.17A) will vary based on your relationship with these characters.
Updated response mode of Patreon V2 for Windows.
Changes in the impact of having a higher level of Dexterity making it easier to open locks.
Previously required fixed attributes like Strength or Agility, preceded by a mini-game, are no longer needed. Now, only the mini-game needs to be completed to continue.
Changes in the order of the characters within the “Status” window on Mark’s computer.
Reduced the FPS rate to improve performance on less powerful devices.
Removed mini-games from event replays. They will only appear during the story development of that specific playthrough.
Minor text and interface corrections.
Updated acknowledgments.
v0.1.15A - 2023-07-23
Additions:
Jazzmin Event: I've included a new presentation event for Jazzmin.
Dianne Event: I've completed the event with Dianne in Veronica's apartment that requires strength.
Veronica at night: New event when you visit Veronica while she sleeps.
Time Functionality: Now you can wait until the desired time from home, by playing the console in the living room.
Masturbation mechanic: I introduce a new mechanic that allows you to masturbate with a character in the jacuzzi once you meet him, using Mark's imagination.
Save Spaces: I've added up to 24 new spaces to save and load games.
Event Notifications: I've implemented new notifications for available events, including night events.
Limits Mechanic: I've added a functionality where Mark automatically falls asleep if his tiredness warnings are ignored. Note: This function has been cancelled as it considerably limited gameplay.
Travel Time: Now, the travel time for movements is displayed in minutes.
Autosave: I've implemented an autosave system that will run each time you complete an event and at certain checkpoints.
Dialogue Interface: I've redesigned the dialogue system interface to improve readability on mobile devices.
Conversations System: I've created a new conversation system (in testing) with the aim of providing a greater sense of life and immersion in dialogues.
Fixes:
Katta Event: I fixed an error that prevented the Karma system progress with the Katta character from being saved.
Character Loading: I fixed a loading error with the progress of the Lily, Katta, Dianne, and Jazzmin characters.
Travel Error: I fixed an error that blocked the ability to travel before finishing the Jazzmin event, leaving you trapped in the coffee shop street.
Conversations System: I fixed an error that prevented up to half of the images from being seen when a problem occurred.
Loading Notifications: I fixed an error in the notifications displayed during map loading.
QCars Time and Distance: I fixed an error in the time and distance of QCars.
Game Start: I fixed errors when starting a new game that kept erroneous values in the job (Pinger) and incorrect data on vehicles from other games.
Vehicle Information Panel: I corrected an error that allowed selling and viewing information even without having a vehicle purchased.
Jazzmin Event: I fixed an error that showed the Jazzmin presentation event as available when it was not yet completed.
Performance and Loading: I've made improvements in performance and loading times.
Interface Design: I've made corrections and improvements in the interface design.
Changes:
Vehicle Prices: I've reduced vehicle prices by 30%.
Time: Changes in the time management system. In testing
Texts and Interface: I've made minor corrections in the texts and the interface.
Acknowledgements: I've updated the acknowledgements.
v0.1.14 Fix 04
I have added a new feature that allows you to wait for the opening of the sites if you arrive a few hours in advance.
I fixed a bug related to the opening of locks that generated an incorrect value, making it difficult or even impossible to open doors.
I fixed a problem that prevented progress in certain events when changing the language to Spanish or French.
Fixed a bug that caused the incorrect display of content.
I solved a problem that arose when changing the language during the game.
Fixed a bug that falsely indicated the constant availability of an event in "QCars".
To date, I have translated approximately 36% into Spanish and 25% into French, both the interface elements and the event texts.
From now on, if an event has not yet been translated, the original content will be shown in English.
I rectified a bug in the hints presented during the trip to other scenarios.
Currently, access to TRT is not available, but I have incorporated a notification in the game that informs about the reason for this limitation.
Fixed a bug that showed future events early in version 0.14 through the computer's content menu. This bug affected Jennifer, Tamara and Veronica's characters.
I made minor corrections in the texts and interface of the game.
Updated the acknowledgements.
It is important to note that the above bugs still persist in the released Android version. I continue testing to fix them.
Earlier versions are no longer supported.
v0.1.14F02(2023.06.28)
N/A
v0.1.13A
Guide included in the PC version to complete all events and other recommendations. (For the Android version you have the guide in my discord in the announcement section)
New system for night events. Now you can choose what you want to do from a menu and the next available events will progressively unlock.
Now all the people who contribute to the project during its development phase will have a place in the future credits and in a window that you will be able to see from the Menu in the Acknowledgements button.
All locations have schedules that must now be adhered to in order to access or remain.
Now you can view the available events and relive the discovered events from Mark’s room computer.
We have incorporated the ability to access the configuration options directly from the game. Now players do not have to go back to the main menu to make adjustments.
We have added a feature to the living room computer that allows players to view and repeat past events.
We have improved the game interface to display unfinished events. This includes scenes like Mark’s imaginations and night events.
We have incorporated a new night event at Cynthia’s House.
New location “Veronica’s House”.
New location “Cynthia’s House”.
New location “Mechanic’s Workshop”. (Not accessible due to an error in version 0.1.12A, coming soon)
New events available with Cynthia.
New event available with Dianne.
New events available with Veronica.
Possibility to get a free car in a new event (Cynthia 2).
New option to switch between 12/24 hour time formats.
New options for dialogue control, such as AUTO wait time or text writing time.
New resolutions available.
New audio manager to create different environments as needed.
New save slots added to save and load game progress.
Implemented a minigame based on the Agility level of the character.
Added new functions that recommend using abilities without obligation.
New lock opening mechanic based on the character’s Dexterity skill.
Added the possibility to visit two characters during the nights.
Karma system added to all characters.
We have added a map alert to easily identify where an event is available.
Added a button to view the main and secondary objectives in the upper main bar. This same button also displays the number of available events left to complete.
A large number of new elements have been added to the gallery.
Changes:
The opening hours of some locations have changed.
Complete redesign of the main menu.
Complete redesign of the save/load game window.
Redesign of the information panel in the game.
Redesign of the options panel in conversations.
Complete redesign of the protagonist’s personal computer in the room.
Redesign and optimization of the system for navigating between different locations on the map.
Changes in skills, experience, and levels.
Changes in the way some locations are discovered.
Changes in the order of some events.
Changes in Veronica and Tamara’s Karma system.
Changes in Tamara 2 event renders due to a character faction error.
Changes in the costs of traveling from one point to another in the city.
Improved reward system for Patreons.
Compression of hundreds of images to reduce the game’s total size and optimize performance.
Change in vehicle selling prices (25%).
Complete redesign of the Hall of Fame, showing names and avatars in order according to the contribution made to the project.
Complete redesign of the computer in the room.
Re-balancing of the points required to increase the work bonus in Pinger.
Corrections and Improvements:
Fixed a bug in Dianne’s Event that was incomplete in version 0.1.12A of the game.
Fixed a bug that occurred in windowed mode.
I have made several performance improvements and fixed issues with transitions that were causing problems for some players.
Fixed an issue in the update system that prevented seeing the new version available.
Fixed an audio error that caused the music to stop.
Fixed an error that caused nightfall to occur later on some days.
Fixed the incorrect start of several events.
Fixed an issue in the gallery that prevented closing an animation.
Fixed an error in the information displayed during skill training.
Fixed an error on the map where the day or night was not updated according to the time.
Fixed an issue with the location panel that prevented closing them on some occasions.
Fixed an issue with the save system that caused some progress not to save correctly.
Fixed an issue with the user interface that caused some buttons not to work correctly.
Fixed an error that caused some dialogues to display out of place.
Fixed an error that caused some animations not to play correctly.
Fixed an error that caused the game to freeze at certain moments.
Fixed the error that allowed spending money even when it wasn’t available.
v0.1.08A
FIXES:
Fixed many minor bugs.
Fixed a bug that didn't allow to earn money while working.
Fixed a bug that repeated events continuously.
Fixed a bug that didn't allow to change zone on the map.
Fixed a bug that didn't show the map.
Fixed a bug that didn't allow you to exit the computer.
Fixed a bug when training the skill.
Fixed a bug in the first meeting with Tamara and Jeanne.
CHANGES:
I have adjusted stats consumption in all activities (except travel).
Changed the time for Rubik's cube training.
Changed Veronica's Karma system, for future events.
Changed the save system, to improve the performance.
General coding improvements to improve loading times.
Removed telemetry to improve performance.
v0.1.07A
Initial Release
Тему отредактировал: СынПирокара - 7-03-2024, 19:39
Причина: Тема обновлена. Добавлена русская версия v.0.1.20A Rus. / Topic updated. Added Russian v.0.1.20A Rus. Большое спасибо за перевод мама стифлера.
Причина: Тема обновлена. Добавлена русская версия v.0.1.20A Rus. / Topic updated. Added Russian v.0.1.20A Rus. Большое спасибо за перевод мама стифлера.
Пароль на архив / Archive password:
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Загрузил: СынПирокара (7 марта 2024 19:39)
Статус: Проверено (СынПирокара)
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Содержание:
Under_Control (6 файлов)
Eng (3 файла)
Guide UC 0.1.15A.pdf (206.16 Kb)
Under_Control_0.1.19_mac.zip (1.19 Gb)
Under_Control_0.1.20A_win64.zip (1.24 Gb)
Under_Control_0.1.19_mac.zip (1.19 Gb)
Under_Control_0.1.20A_win64.zip (1.24 Gb)
Rus (2 файла)
Under_Control_0.1.20A_win64_RUS.zip (1.24 Gb)
Пароль на архив_ Archive password.txt (1.16 Kb)
Пароль на архив_ Archive password.txt (1.16 Kb)