Описание:
Adult open world survival with sex defeat system.
Combat horny monsters, Craft and upgrade your gear, unlock pet monsters and upgrade them for more sex animations.
Год выпуска: 2023
Жанр: 3d game, female protagonist, vaginal, big ass, big tits, creampie, rape, combat, monster, ugly bastard
Цензура: Отсутствует
Разработчик/Издатель: RawDarkness - rawdarkness.itch.io/wicked-island
Платформа: PC/Windows
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.8.2 Demo
Язык игры: Английский
Язык интерфейса: Английский
0.8.2
27 new morphs, mainly for face shaping
Character Customization preset saving/loading to json files, values can be tweaked in files easily as well
Lipstick color and opacity sliders
3 new eye colors
Pubic hair options
1 New skin texture
Grass/foliage interaction for player and npc's
Automatic resolution scaling option under graphical settings
New water material (not the one posted earlier, it was too heavy on performance :( )
Added Wolf pets throughout the full map, they can be added as companions and will grow up and get stronger the longer they remain with the player, can be named
Added dragons that can be ridden after completing a quest for them, can also breath fire on enemies (OP as of now as they cant be damaged while flying)
Added more idle animations for all enemies
Added tattoo system
Added pickable rocks and branches
Grass will be hidden below player during scenes
added water interaction for lakes (not for ocean as of yet)
added censor option in settings, enables for posting to youtube/streaming
Added ink station as craftable object, used to add tattoos
Caves are now inhabited by a new enemy, vampires/bats!
Added wereboar enemies
Added tutorial messages based on what the player is doing
Temperature system depending on weather/location with corresponding debuffs
Added tutorial messages for rage, pregnancy, birth
World coordinates as an option to toggle (settings)
Masturbating close to enemies will now trigger sex scenes
Changed
Removed 10 hairstyles that was of lower quality
Changed hair material to work better with hair tip/root color options
Enabling Nvidia DLSS will not automatically set the resolution scaling to the recommended percentage
Heavily optimized NPC code and disabled most code from running when far from player/outside of player view
Player wont move around as much when zooming in during character creation
Lots of optimization of foliage and environment
Improved werewolf ragdolling on death
Rescaled some smaller enemies to make them easier to hit
Tools/spears now use branches instead of wood for crafting
Grass will be hidden around/under building pieces (some pieces might still poke through but most should dissapear)
Tweaked animations for running with tools
reduced blood decal brightness
Added bigger stat boost for food
Reduced camera lag when dashing forward
Tweaked skin shaders for all humanoid creatures
Optimized shadow distance of the sun/moon
Loot containers now simulate physics
Added mage light to starter chest at the beach
Increased time before AI turns aggressive after scene to 30s from 10s
Increased size of grass hidden during scenes
replaced compass and aligned it correctly towards north/south
Replaced carrot model
Changed distance some foliage appears at to prevent it easily fading in
Increased Pet max move speed
Added branches to Conifer biome
Added dragon input remapping
Replaced all ore models
Fixed
Dying twice in a row sometimes don't display "you died" menu
Fixed hair not having materials
Isabell's quest should now work
Making steel and black steel should now work
Tents can be placed
Death sounds of some enemies not respecting volume sliders
Bronze armor no longer hide nipples
Breast vounce disabled for metal armors
Music in main menu now respect volume sliders
Fixed interaction text too far to the left
Clock/compass now starts as hidden by default like they should and can be toggled in settings
Wolf no longer rubberbands when moving
Cum no longer in incorrect spot
Durability of weapon should not go down for unarmed attacks
Critical attacks on non organics should no longer lead to blood splashes
Character morphs transferring over from previous characters hopefully fixed for the 5th time..
Buffs/debuffs not giving the proper effect
Dash not always moving the same distance
Ground pound now working
Player character showing up randomly in the world as "Survivor"
Buildings should no longer disable spawning of NPC's/friendlies/wildlings
Werewolf painting reference issue (painting 3 resulted in painting 2)
Grit potion now adds 1 grit point
Regret potion now terminates pregnancy
Demons should no longer slaughter all other factions/eachother
Sex journal now works correctly
Status effects not being removed
Ability to crawl super fast after scenes end
Wereboars dropping incorrect dicks
Enemy should turn aggressive more quickly when approached
Loading preset morphs
Desert material now sounds like sand and produce footprints
Iron now spawns on conifer biome as intended
Leaving the mage tower will now put the player next to the portal
Line going through lake
No longer needs to go through finish quest before mounting dragon
Should no longer fall through ground in cellar below castle
Lockpicks should now be craftable at workbench
Points of interest should no longer trigger multiple times
Waystone discoveries should be kept on game load
Foundations can now be stacked again (as in v0.7), same for triangle foundations
Followers turning aggressive after load
Known issues
Mining stone works inconsistently, sometimes damage numbers show but no rocks are given to player/damage not applied to rock. Try hitting from a different angle as a workaround (for now)
Swimming animation is dorky
Swimming in the ocean does not use the waves height to determine player location/water level
Leather skirt clips a lot
steel loin cloth physics not working
Sharp stone not working to equip
attacks register multiple times (spear is way OP)
red marks sometimes appear above enemies briefly
Softlock not working
Fiber/flowers/plants might not respawn properly
Pubic hair color picker not working
Teleporting bears?
v0.7.1
Added
Added several new location to demo map (can you find the hidden cave?)
Changed
Slightly increased fibre drop amount
Fixed
Dof toggle not updating
Some spawns only showing as "character" and a hp bar
Fixed scene instruction text not disappearing
Hopefully fixed the sporadic Customizations not being saved, especially for breast sliders
Dialogue duplication for sex summons as well as removed consensual option (no animations for it currently)
Problems opening/closing containers with interact key
Drake giving incorrect offspring
demons respawning after 5 seconds
All paintings crafted giving the same item
fixed double loot from humanoid enemies
fixed unable to move after birth
tweaked breast milk effect location and duration
Drake not dropping loot
Music stopping suddenly
Can no longer talk with dead summons
Setting player name is now saved
v0.4 Beta
Newly added
Added distance Depth of Field
Added player eye tracking when camera close to face
Added character customization rotation buttons
Added zoom toggle and scroll bar in character creation menu
Added credits in main menu
Added birth animation at end of pregnancy with some text
Added sound to level up effect
Added evasion attribute + text popup when dodging
Added stagger attribute for chance to interrupt enemy
Added bleeding attribute for DoT chance on enemy
Added absorption attribute for chance to absorb 50% incoming damage
Added several abilities to unlock new attributes under skill tree
Added ability to customize eye color
Added ability to customize skin color
Added ability to customize skin texture
Added defeat debuff after getting defeated
Added logic to prevent further defeats until debuff has expired, incentives player to crawl away after being defeated or else be killed
Added check for player level versus monster level. Monsters too strong compared to the player will simply kill the player rather than breed them.
Added new injured and downed states with animations and debuffs. When hp reach 0 (injured), -50 (downed), -100 defeat will be evaluated according to new system
Added rain/snow debuffs
Added pregnant buff
Added mother buff after birth
Created Drake enemy as well as initial animation (non polished)
Added player masturbation key and animation (remappable)
Added ability to change key for ending sex scenes
Added a help dialogue that provides some info to the player, will trigger on beach automatically where player spawns.
Introduced a new bug that causes clipping on leather and iron pants (sorry)
Changed
Made fibre more visually distinct and added more to landscape
Smooth belly expansion for pregnancy/inflation
Renamed and reworked attributes, Instead of 5 there are now 4, Might, Endurance, Determination and Grace. Each promoting a specific playstyle and tying in with the skill tree
Renamed project (folders, executables etc)
Disabled using 9 to initiate sex since this was broken
Updated key mapping to include all shortcut keys
Enabled toggle for enemy health bar in settings
Optimized landscape/environment texture size (should make the game run slightly better and smaller disk footprint)
Optimized armor material count as well as some texture sizes and mesh resolutions (should make the game run slightly better and smaller disk footprint)
Optimized Player character draw calls and GPU memory load
Tweaked belly bulges for all animations to better fit with the corresponding monster
Fixed
Disabled another VR plugin. Should no longer launch VR when starting game
Fixed potentially being put outside walls when cancelling animations
Fixed some barrels physics making them fly around starting area
Hopefully fixed hair colors/styles randomly changing
Fixed settings slider not activating initially when loading settings
Clean up a bunch of referenses that might prevent crashing errors for some users (assertation failed)
Fixed being able to use items during animations
Fixed some chests and lootbag not being closed by interact button
Fixed sword position in hand
Fixed some text messages showing too often
v0.3 Beta
Mostly bug fixes and quality of life improvements but some new stuff as well. As always all feedback and all found bugs are extremely valuable. Thank you for helping me make this game a reality!
Change notes:
Newly added
* Added cheat menu (num +)
* Added sliders for inflation and pregnancy chance
* Made items dropping be picked up automatically
* Added logic to scale beast physics according to morphs (bigger bewbs = more jiggle)
* Added message when enemies get erection due to low health
* Added distance limit for free camera from player during animations
* Added wasp to desert
* Added delay and fade to black at start and end of animation
* Added wind to hair simulation
* Added text message at start of animation
* Added toggle for rotating camera (caps lock)
Changed
* Changed starting location to island instead of dungeon
* Altered several spawns in dungeon/on island
* Defeat/pregnancy/inflation toggles now affect game and are persistent
* Increased butt physics visibility
* Changed respawn time for monsters in dungeon
* Altered durability values to reflect quality of gear (better = more durability)
* Containers now close using the same key as opening them
* Unlocked loot chests
Fixed
* Fixed cover face during rain to not break animations
* Fixed some clothing items to not adjust to body morphs
* Fixed ability to build on ground
* Fixed animations not playing for harder version of enemies
* Fixed collisions on desert rocks
* Fixed loot bags rolling away too easily
* Fixed some floating trees and a hole in the cave
* Fixed cum inflation not working properly
* Fixed hair style changes not being persistent
* Fixed free camera initial rotation to always face player
v0.2
* Changed armor styles to no longer include cloth physics (skirt changed to panties)
* Replaced several armorstyles and added new ones
* Changed hair to use a different system, performance should be better and several hairstyles available
* Changed spoil rate on meat
* Changed breakage rate of equipment
* Added repair kit to repair broken equipment (craft, then drag to broken item)
* Added new Island area (can be accessed behind the door where you start, just turn around)
* Increased attack speed for all enemies
* Increased attack speed for player
* Removed hit reaction on enemies for every attack (resulted in stunlocking them)
* Character customization is now persistent in game
* Added sound effects to some animations missing them
* Fixed directional sprinting
* Removed thirst mechanic
* Disabled hunger during sex scenes
* Prevented attacking during sex scenes to stop animation
* Increased sprint stamina cost
* Preq installer should be included
Probably forgot something...
Known bugs
* Waypoint system only partially works
* Some texture issues on objects in general (black on top etc)
* Incorrect rotation for passive creatures in dungeon
* Bows not working
* Lantern not equipping
* Sex animations sometimes break/does not start properly
* Game options for pregnancy/defeat etc does nothing (everything enabled by default)
* Pokethrough on cloth chest armor
* Smoke sometimes apearing at player character feet
* Insects legs does not move when moving
* Neutral animals (deer) are extremly simpleminded
v0.1
Initial Release
Adult open world survival with sex defeat system.
Combat horny monsters, Craft and upgrade your gear, unlock pet monsters and upgrade them for more sex animations.
Год выпуска: 2023
Жанр: 3d game, female protagonist, vaginal, big ass, big tits, creampie, rape, combat, monster, ugly bastard
Цензура: Отсутствует
Разработчик/Издатель: RawDarkness - rawdarkness.itch.io/wicked-island
Платформа: PC/Windows
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.8.2 Demo
Язык игры: Английский
Язык интерфейса: Английский
0.8.2
27 new morphs, mainly for face shaping
Character Customization preset saving/loading to json files, values can be tweaked in files easily as well
Lipstick color and opacity sliders
3 new eye colors
Pubic hair options
1 New skin texture
Grass/foliage interaction for player and npc's
Automatic resolution scaling option under graphical settings
New water material (not the one posted earlier, it was too heavy on performance :( )
Added Wolf pets throughout the full map, they can be added as companions and will grow up and get stronger the longer they remain with the player, can be named
Added dragons that can be ridden after completing a quest for them, can also breath fire on enemies (OP as of now as they cant be damaged while flying)
Added more idle animations for all enemies
Added tattoo system
Added pickable rocks and branches
Grass will be hidden below player during scenes
added water interaction for lakes (not for ocean as of yet)
added censor option in settings, enables for posting to youtube/streaming
Added ink station as craftable object, used to add tattoos
Caves are now inhabited by a new enemy, vampires/bats!
Added wereboar enemies
Added tutorial messages based on what the player is doing
Temperature system depending on weather/location with corresponding debuffs
Added tutorial messages for rage, pregnancy, birth
World coordinates as an option to toggle (settings)
Masturbating close to enemies will now trigger sex scenes
Changed
Removed 10 hairstyles that was of lower quality
Changed hair material to work better with hair tip/root color options
Enabling Nvidia DLSS will not automatically set the resolution scaling to the recommended percentage
Heavily optimized NPC code and disabled most code from running when far from player/outside of player view
Player wont move around as much when zooming in during character creation
Lots of optimization of foliage and environment
Improved werewolf ragdolling on death
Rescaled some smaller enemies to make them easier to hit
Tools/spears now use branches instead of wood for crafting
Grass will be hidden around/under building pieces (some pieces might still poke through but most should dissapear)
Tweaked animations for running with tools
reduced blood decal brightness
Added bigger stat boost for food
Reduced camera lag when dashing forward
Tweaked skin shaders for all humanoid creatures
Optimized shadow distance of the sun/moon
Loot containers now simulate physics
Added mage light to starter chest at the beach
Increased time before AI turns aggressive after scene to 30s from 10s
Increased size of grass hidden during scenes
replaced compass and aligned it correctly towards north/south
Replaced carrot model
Changed distance some foliage appears at to prevent it easily fading in
Increased Pet max move speed
Added branches to Conifer biome
Added dragon input remapping
Replaced all ore models
Fixed
Dying twice in a row sometimes don't display "you died" menu
Fixed hair not having materials
Isabell's quest should now work
Making steel and black steel should now work
Tents can be placed
Death sounds of some enemies not respecting volume sliders
Bronze armor no longer hide nipples
Breast vounce disabled for metal armors
Music in main menu now respect volume sliders
Fixed interaction text too far to the left
Clock/compass now starts as hidden by default like they should and can be toggled in settings
Wolf no longer rubberbands when moving
Cum no longer in incorrect spot
Durability of weapon should not go down for unarmed attacks
Critical attacks on non organics should no longer lead to blood splashes
Character morphs transferring over from previous characters hopefully fixed for the 5th time..
Buffs/debuffs not giving the proper effect
Dash not always moving the same distance
Ground pound now working
Player character showing up randomly in the world as "Survivor"
Buildings should no longer disable spawning of NPC's/friendlies/wildlings
Werewolf painting reference issue (painting 3 resulted in painting 2)
Grit potion now adds 1 grit point
Regret potion now terminates pregnancy
Demons should no longer slaughter all other factions/eachother
Sex journal now works correctly
Status effects not being removed
Ability to crawl super fast after scenes end
Wereboars dropping incorrect dicks
Enemy should turn aggressive more quickly when approached
Loading preset morphs
Desert material now sounds like sand and produce footprints
Iron now spawns on conifer biome as intended
Leaving the mage tower will now put the player next to the portal
Line going through lake
No longer needs to go through finish quest before mounting dragon
Should no longer fall through ground in cellar below castle
Lockpicks should now be craftable at workbench
Points of interest should no longer trigger multiple times
Waystone discoveries should be kept on game load
Foundations can now be stacked again (as in v0.7), same for triangle foundations
Followers turning aggressive after load
Known issues
Mining stone works inconsistently, sometimes damage numbers show but no rocks are given to player/damage not applied to rock. Try hitting from a different angle as a workaround (for now)
Swimming animation is dorky
Swimming in the ocean does not use the waves height to determine player location/water level
Leather skirt clips a lot
steel loin cloth physics not working
Sharp stone not working to equip
attacks register multiple times (spear is way OP)
red marks sometimes appear above enemies briefly
Softlock not working
Fiber/flowers/plants might not respawn properly
Pubic hair color picker not working
Teleporting bears?
v0.7.1
Added
Added several new location to demo map (can you find the hidden cave?)
Changed
Slightly increased fibre drop amount
Fixed
Dof toggle not updating
Some spawns only showing as "character" and a hp bar
Fixed scene instruction text not disappearing
Hopefully fixed the sporadic Customizations not being saved, especially for breast sliders
Dialogue duplication for sex summons as well as removed consensual option (no animations for it currently)
Problems opening/closing containers with interact key
Drake giving incorrect offspring
demons respawning after 5 seconds
All paintings crafted giving the same item
fixed double loot from humanoid enemies
fixed unable to move after birth
tweaked breast milk effect location and duration
Drake not dropping loot
Music stopping suddenly
Can no longer talk with dead summons
Setting player name is now saved
v0.4 Beta
Newly added
Added distance Depth of Field
Added player eye tracking when camera close to face
Added character customization rotation buttons
Added zoom toggle and scroll bar in character creation menu
Added credits in main menu
Added birth animation at end of pregnancy with some text
Added sound to level up effect
Added evasion attribute + text popup when dodging
Added stagger attribute for chance to interrupt enemy
Added bleeding attribute for DoT chance on enemy
Added absorption attribute for chance to absorb 50% incoming damage
Added several abilities to unlock new attributes under skill tree
Added ability to customize eye color
Added ability to customize skin color
Added ability to customize skin texture
Added defeat debuff after getting defeated
Added logic to prevent further defeats until debuff has expired, incentives player to crawl away after being defeated or else be killed
Added check for player level versus monster level. Monsters too strong compared to the player will simply kill the player rather than breed them.
Added new injured and downed states with animations and debuffs. When hp reach 0 (injured), -50 (downed), -100 defeat will be evaluated according to new system
Added rain/snow debuffs
Added pregnant buff
Added mother buff after birth
Created Drake enemy as well as initial animation (non polished)
Added player masturbation key and animation (remappable)
Added ability to change key for ending sex scenes
Added a help dialogue that provides some info to the player, will trigger on beach automatically where player spawns.
Introduced a new bug that causes clipping on leather and iron pants (sorry)
Changed
Made fibre more visually distinct and added more to landscape
Smooth belly expansion for pregnancy/inflation
Renamed and reworked attributes, Instead of 5 there are now 4, Might, Endurance, Determination and Grace. Each promoting a specific playstyle and tying in with the skill tree
Renamed project (folders, executables etc)
Disabled using 9 to initiate sex since this was broken
Updated key mapping to include all shortcut keys
Enabled toggle for enemy health bar in settings
Optimized landscape/environment texture size (should make the game run slightly better and smaller disk footprint)
Optimized armor material count as well as some texture sizes and mesh resolutions (should make the game run slightly better and smaller disk footprint)
Optimized Player character draw calls and GPU memory load
Tweaked belly bulges for all animations to better fit with the corresponding monster
Fixed
Disabled another VR plugin. Should no longer launch VR when starting game
Fixed potentially being put outside walls when cancelling animations
Fixed some barrels physics making them fly around starting area
Hopefully fixed hair colors/styles randomly changing
Fixed settings slider not activating initially when loading settings
Clean up a bunch of referenses that might prevent crashing errors for some users (assertation failed)
Fixed being able to use items during animations
Fixed some chests and lootbag not being closed by interact button
Fixed sword position in hand
Fixed some text messages showing too often
v0.3 Beta
Mostly bug fixes and quality of life improvements but some new stuff as well. As always all feedback and all found bugs are extremely valuable. Thank you for helping me make this game a reality!
Change notes:
Newly added
* Added cheat menu (num +)
* Added sliders for inflation and pregnancy chance
* Made items dropping be picked up automatically
* Added logic to scale beast physics according to morphs (bigger bewbs = more jiggle)
* Added message when enemies get erection due to low health
* Added distance limit for free camera from player during animations
* Added wasp to desert
* Added delay and fade to black at start and end of animation
* Added wind to hair simulation
* Added text message at start of animation
* Added toggle for rotating camera (caps lock)
Changed
* Changed starting location to island instead of dungeon
* Altered several spawns in dungeon/on island
* Defeat/pregnancy/inflation toggles now affect game and are persistent
* Increased butt physics visibility
* Changed respawn time for monsters in dungeon
* Altered durability values to reflect quality of gear (better = more durability)
* Containers now close using the same key as opening them
* Unlocked loot chests
Fixed
* Fixed cover face during rain to not break animations
* Fixed some clothing items to not adjust to body morphs
* Fixed ability to build on ground
* Fixed animations not playing for harder version of enemies
* Fixed collisions on desert rocks
* Fixed loot bags rolling away too easily
* Fixed some floating trees and a hole in the cave
* Fixed cum inflation not working properly
* Fixed hair style changes not being persistent
* Fixed free camera initial rotation to always face player
v0.2
* Changed armor styles to no longer include cloth physics (skirt changed to panties)
* Replaced several armorstyles and added new ones
* Changed hair to use a different system, performance should be better and several hairstyles available
* Changed spoil rate on meat
* Changed breakage rate of equipment
* Added repair kit to repair broken equipment (craft, then drag to broken item)
* Added new Island area (can be accessed behind the door where you start, just turn around)
* Increased attack speed for all enemies
* Increased attack speed for player
* Removed hit reaction on enemies for every attack (resulted in stunlocking them)
* Character customization is now persistent in game
* Added sound effects to some animations missing them
* Fixed directional sprinting
* Removed thirst mechanic
* Disabled hunger during sex scenes
* Prevented attacking during sex scenes to stop animation
* Increased sprint stamina cost
* Preq installer should be included
Probably forgot something...
Known bugs
* Waypoint system only partially works
* Some texture issues on objects in general (black on top etc)
* Incorrect rotation for passive creatures in dungeon
* Bows not working
* Lantern not equipping
* Sex animations sometimes break/does not start properly
* Game options for pregnancy/defeat etc does nothing (everything enabled by default)
* Pokethrough on cloth chest armor
* Smoke sometimes apearing at player character feet
* Insects legs does not move when moving
* Neutral animals (deer) are extremly simpleminded
v0.1
Initial Release
Пароль на архив / Archive password:
Downloaded from Porno-Island
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Управление:
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Содержание:
Wicked_Island (1 файл)
