Описание:Whoremonger is a story about redemption and new beginnings.
It's a story about a protagonist who has suffered a serious injustice and who has lost almost everything in his life.
Where does he go from here? Who is he? What kind of person will he become?
Our MC lived a normal, safe and law-abiding life and yet, that didn't protect him from having his life shredded, when a single person lied. Will this change him? Or will he try and rebuild that old life? In Whoremonger, you can help him decide what path to walk, as he starts life over and searches for something special in his life.
i-Patch for Act 1 - What it does ...
This patch is forward compatible. Just put it in the Game folder and it will work for all future releases of Whoremonger.
All patch content has been written separately in this game so it's not just changing any labels. There's completely different scenes depending on if you patch or not. Right now, there's no direct incest in the game, but several characters are teasing that they will be going there in Act 2. The patch also allows you to add more customization to some of the family members, such as nicknames during lewd encounters.
Год выпуска: 2022
Жанр: 3dcg, anal , big ass, big tits, creampie, exhibitionism, humor, male protagonist, masturbation, milf, ntr, oral, romance, titfuck, vaginal,
Цензура: Отсутствует
Разработчик/Издатель: Turning Tricks - https://turning-tricks.itch.io/
https://discord.gg/FD6eesq3Ax
Перевод: Хэйдес | Участник сообщества
Лоскутное ОдеялоПлатформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: Act 1.10
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский
Поддержать ПереводчикаWhoremonger NTE - Act 1.10 - 2024-02-25
BUG FIX – Fixed variable that flags if you accepted invitation to the VIP lounge or not, on day 3.
BUG FIX – Fixed bug where, if you were not on Mei’s path, it caused an Dev placeholder scene to show when doing laundry on day 7. That scene saying you had an issue with variables was left over from when I built it. The scene should play properly now.
BUG FIX – Fixed a missed flag that was supposed to be set when you meet Maddie for the first time.
First Easter Eggs added to gallery!
Eight secret renders are hidden in the game so far. To find the Easter eggs, you need to click their secret locations. These locations are invisible and will be difficult to find. We don’t want to make them too easy to find, so you won’t see them glowing when you mouser-over; like some other games. Instead, look at the renders and keep an eye open for things that should catch your attention and try clicking on them.
When you find a secret render, it will show on your screen and a victory trumpet will sound. Click the icon that appears in the upper right to continue the game and the render you just found will now be in the last set of your gallery – the one with the golden egg thumbnail.
Subscribers and those who bought the game on Itch.io, will get the locations in the included walkthrough.
Whoremonger NTE - Act 1.01
What's the Same?
The core story and most of the renders are the same as the original version. What I did though was change this from the pseudo-sandbox type of game it was before, into a pure Visual Novel format that is much easier to read and play.
It’s not a kinetic VN though. You have to make many choices in this game, and each of those choices will either set you on a specific path, or change some of the content you see.
What's Different?
So much more! Not only are there over 300 new images that I made, but there is also 10,000 new words of dialogue, 29 new music and sound files, and thousands of lines of new code for features and improvements. Also, there's no patches required anymore... fuck that! This VN is openly incest themed! *grin*
So, even though this is still officially “Act I” of this story, it’s an almost completely new version of Act I, with much richer dialogue, a couple of new scenes (including a major Lewd scene) more features, added renders and many other improvements! And there is a gallery now!
As well, 19,000 lines of code were completely re-written in the background. I’ve learned a lot over the last couple of years and applied that to this new version. Not only will this make Whoremonger better running, with fewer bugs (I hope!), it also provides a framework where I can easily add new content moving forward. That’s because I am planning on finishing this story! It sat abandoned for far too long.
And, even with all the new content and improvements; because I converted all the images to WEBP format, the Build size for this version is still over 110MB smaller than the original while keeping the images at the same quality! With luck, I might be able to finish this story and still slip under the 2GB file limit in Android. (I haven’t done an Android build yet, but that’s on my To-Do list for next update)
What's Ahead?
My plan is to alternate my work between Whoremonger and my newer project, A Dark Horse Riding. I’ve learned from other Devs that this is one of the best ways to avoid burn-out on one project. Instead, after each content update, I’ll switch to the other project. I started re-doing Whoremonger around January 10th or so, and it was probably the most work I have crammed into four weeks ever! But it totally recharged my interest and got my creative juices flowing again.
So look for the next update in Dark Horse in about a month or so, and then back to this one.
By the numbers...
By the numbers...
Renders/Images: 1990 images (300+ new)
Code: 19,000 lines (all new!)
Dialogue: 63,100 words (10,000+ new)
Music/Audio: 93 files (29 new)
Play Time: Between 5-6 hours for single path.
Act 1 - v1.0 Changelog: - 2022-12-21
Numbers:
Lines of code (14,000+ new, 20,000+ total)
HD Renders (950+ New, 1440 total)
Play Time (3 hrs+ on Act 1 content (longest path), plus another 1-2 hours on other paths)
This doesn't include the time for the Prologue
New Content:
19 Game days and apx. 33 events
6 new characters
Stayed with a VN style format with path choices. Decided to wait until a new project to attempt a Sandbox game
Two NTR events this update. To see them, you need to turn NTR on, either when asked in game or by using the switch in the preferences screen.
I wrote completely separate content for scenes where there is an NTR version and a non NTR version. You will only see the one you choose.
Other Stuff:
Fixed some typos in Prologue
Made formating changes game wide for better readability
Created full character customization for almost all characters in game
Updated Sprites and Side images on all characters
Added an NTR switch to the Preferences screen
Added some new music and normalized all the music files to be a little lower volume
Act 0 - v1.0.1 Prologue
Initial Release with splash screen hotfix applied. No other changes. If you downloaded a v1.0, just apply the hotfix links in OP.
Act 0 - v1.0 Prologue
Initial Release
470+ HD renders
15500 Words
38 Sound and music files
Apx. 1.5-2 hours playtime
February 9th 2024,
Hey everyone. I am proud to release this completely new version of Whoremonger for you all! After I got derailed over a year ago, by that crowd funding platform that shall remain nameless, I was pretty bitter and couldn't deal with this game for a while. Instead, i eventually started working on a new project (Please check it out in "Other Games" below) That helped me regain my interest in continuing to learn and improve my VN developing skills.
I was always sad that I had left this game abandoned though, so after Christmas, and my release of Chapter 1 of my other project A Dark Horse Riding, I decided to jump back on this story. That Change Log above goes over the details, but suffice it say that this is NOT the original Act I of Whoremonger you may have already played. It's using the same core story, renders and characters, but I completely re-wrote everything underneath the hood, so to speak. Gone is the pseudo-sandbox attempt. The story flows much better now and I wrote 10,000 new words of dialogue to make it better.
I am going to finish Whoremonger! I have new crowdfunding sources and I really hope some of you enjoy this VN enough to help me with some support, so I can invest in some new hardware. Just this release today took me a month of 10+ hour days of work, for example. Moving forward, I plan on releasing future WM updates to my subscribers ahead of the general public here. And it will always be posted on Itch right away for a small fee, for those that don't want to wait the couple of weeks before it drops here. I am dropping it today only a couple of days after releasing it to my subs... because I wanted all the players who enjoyed this game and who waited patiently for over a year, to see progress started again finally.
So enjoy!